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65 lines
2.2 KiB
65 lines
2.2 KiB
############################################################################
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#
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# Copyright © Microsoft Corporation. All rights reserved.
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#
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############################################################################
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!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
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SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
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TARGETNAME=wbemuuid
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TARGETPATH=obj
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TARGETTYPE=LIBRARY
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple paths with single
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# semicolons. Relative path specifications are okay.
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INCLUDES=$(INCLUDES); \
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$(WMIIDL_SRC_INC)
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# The developer defines the SOURCES macro. It contains a list of all the
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# source files for this component. Specify each source file on a separate
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# line using the line-continuation character. This minimizes merge
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# conflicts if two developers are adding source files to the same component.
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SOURCES= \
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..\wbemdisp.idl \
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..\wbemcli.idl \
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..\wbemprov.idl \
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..\wbemtran.idl \
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..\wbemads.idl \
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..\wmiutils.idl \
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..\wbemdcpl.idl \
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$(O)\wbemprov_i.c \
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$(O)\wbemcli_i.c \
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$(O)\wbemtran_i.c \
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$(O)\wbemdisp_i.c \
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$(O)\wbemads_i.c \
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$(O)\wmiutils_i.c \
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$(O)\wbemdcpl_i.c
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# Next, specify options for the compiler using C_DEFINES.
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C_DEFINES=$(C_DEFINES) /DREGISTER_PROXY_DLL
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USER_C_FLAGS=/Zl
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PASS0_PUBLISH=\
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{$(O)\wbemcli.h=$(SDK_INC_PATH)\wbemcli.h} \
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{$(O)\wbemdisp.h=$(SDK_INC_PATH)\wbemdisp.h} \
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{..\wbemidl.h=$(SDK_INC_PATH)\wbemidl.h} \
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{$(O)\wbemprov.h=$(SDK_INC_PATH)\wbemprov.h} \
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{$(O)\wbemtran.h=$(SDK_INC_PATH)\wbemtran.h} \
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{$(O)\wbemdcpl.h=$(SDK_INC_PATH)\wbemdcpl.h} \
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{$(O)\wmiutils.h=$(SDK_INC_PATH)\wmiutils.h} \
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{$(O)\wbemads.h=$(SDK_INC_PATH)\wbemads.h} \
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{..\wbemcli.idl=$(SDK_INC_PATH)\wbemcli.idl} \
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{..\wbemdisp.idl=$(SDK_INC_PATH)\wbemdisp.idl} \
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{..\wbemprov.idl=$(SDK_INC_PATH)\wbemprov.idl} \
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{..\wbemtran.idl=$(SDK_INC_PATH)\wbemtran.idl} \
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{..\wbemdcpl.idl=$(SDK_INC_PATH)\wbemdcpl.idl} \
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{..\wmiutils.idl=$(SDK_INC_PATH)\wmiutils.idl} \
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{..\wbemads.idl=$(SDK_INC_PATH)\wbemads.idl}
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PASS1_PUBLISH={$(O)\$(TARGETNAME).lib=$(SDK_LIB_PATH)\$(TARGETNAME).lib}
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# Ships in the SDK
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BUFFER_OVERFLOW_CHECKS=0
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