Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

164 lines
4.3 KiB

// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (c) 1992-2001 Microsoft Corporation, All Rights Reserved
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#ifndef __PROVCOLL_H__
#define __PROVCOLL_H__
#include "provstd.h"
class CObArray : public CObject
{
public:
// Construction
CObArray();
// Attributes
int GetSize() const;
int GetUpperBound() const;
void SetSize(int nNewSize, int nGrowBy = -1);
// Operations
// Clean up
void FreeExtra();
void RemoveAll();
// Accessing elements
CObject* GetAt(int nIndex) const;
void SetAt(int nIndex, CObject* newElement);
CObject*& ElementAt(int nIndex);
// Direct Access to the element data (may return NULL)
const CObject** GetData() const;
CObject** GetData();
// Potentially growing the array
void SetAtGrow(int nIndex, CObject* newElement);
int Add(CObject* newElement);
int Append(const CObArray& src);
void Copy(const CObArray& src);
// overloaded operator helpers
CObject* operator[](int nIndex) const;
CObject*& operator[](int nIndex);
// Operations that move elements around
void InsertAt(int nIndex, CObject* newElement, int nCount = 1);
void RemoveAt(int nIndex, int nCount = 1);
void InsertAt(int nStartIndex, CObArray* pNewArray);
// Implementation
protected:
CObject** m_pData; // the actual array of data
int m_nSize; // # of elements (upperBound - 1)
int m_nMaxSize; // max allocated
int m_nGrowBy; // grow amount
public:
~CObArray();
protected:
// local typedefs for class templates
typedef CObject* BASE_TYPE;
typedef CObject* BASE_ARG_TYPE;
};
/////////////////////////////////////////////////////////////////////////////
class CObList : public CObject
{
protected:
struct CNode
{
CNode* pNext;
CNode* pPrev;
CObject* data;
};
public:
// Construction
CObList(int nBlockSize = 10);
// Attributes (head and tail)
// count of elements
int GetCount() const;
BOOL IsEmpty() const;
// peek at head or tail
CObject*& GetHead();
CObject* GetHead() const;
CObject*& GetTail();
CObject* GetTail() const;
// Operations
// get head or tail (and remove it) - don't call on empty list!
CObject* RemoveHead();
CObject* RemoveTail();
// add before head or after tail
POSITION AddHead(CObject* newElement);
POSITION AddTail(CObject* newElement);
// add another list of elements before head or after tail
void AddHead(CObList* pNewList);
void AddTail(CObList* pNewList);
// remove all elements
void RemoveAll();
// iteration
POSITION GetHeadPosition() const;
POSITION GetTailPosition() const;
CObject*& GetNext(POSITION& rPosition); // return *Position++
CObject* GetNext(POSITION& rPosition) const; // return *Position++
CObject*& GetPrev(POSITION& rPosition); // return *Position--
CObject* GetPrev(POSITION& rPosition) const; // return *Position--
// getting/modifying an element at a given position
CObject*& GetAt(POSITION position);
CObject* GetAt(POSITION position) const;
void SetAt(POSITION pos, CObject* newElement);
void RemoveAt(POSITION position);
// inserting before or after a given position
POSITION InsertBefore(POSITION position, CObject* newElement);
POSITION InsertAfter(POSITION position, CObject* newElement);
// helper functions (note: O(n) speed)
POSITION Find(CObject* searchValue, POSITION startAfter = NULL) const;
// defaults to starting at the HEAD
// return NULL if not found
POSITION FindIndex(int nIndex) const;
// get the 'nIndex'th element (may return NULL)
// Implementation
protected:
CNode* m_pNodeHead;
CNode* m_pNodeTail;
int m_nCount;
CNode* m_pNodeFree;
struct CPlex* m_pBlocks;
int m_nBlockSize;
CNode* NewNode(CNode*, CNode*);
void FreeNode(CNode*);
public:
~CObList();
// local typedefs for class templates
typedef CObject* BASE_TYPE;
typedef CObject* BASE_ARG_TYPE;
};
#endif //!__PROVCOLL_H__
/////////////////////////////////////////////////////////////////////////////