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170 lines
3.6 KiB
170 lines
3.6 KiB
//******************************************************************************
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//
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// EVTOOLS.H
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//
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// Copyright (C) 1996-1999 Microsoft Corporation
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//
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//******************************************************************************
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#ifndef __WMI_ESS_TOOLS__H_
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#define __WMI_ESS_TOOLS__H_
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#include <sync.h>
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#include <deque>
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#include <malloc.h>
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#include <newnew.h>
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#include <eventrep.h>
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#include <wstlallc.h>
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class CUpdateLockable
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{
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public:
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virtual HRESULT LockForUpdate() = 0;
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virtual HRESULT UnlockForUpdate() = 0;
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};
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class CInUpdate
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{
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protected:
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CUpdateLockable* m_p;
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public:
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CInUpdate(CUpdateLockable* p) : m_p(p)
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{
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p->LockForUpdate();
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}
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~CInUpdate()
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{
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m_p->UnlockForUpdate();
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}
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};
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template<class TLockable>
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class CInLock
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{
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protected:
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TLockable* m_p;
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public:
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CInLock(TLockable* p) : m_p(p)
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{
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//
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// Do not return until the lock is held!
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//
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while(FAILED(m_p->Lock())) Sleep(1000);
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}
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~CInLock()
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{
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m_p->Unlock();
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}
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};
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class CExecLine
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{
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public:
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class CTurn;
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CExecLine();
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virtual ~CExecLine();
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CTurn* GetInLine();
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DWORD WaitForTurn(CTurn* pTurn, DWORD dwTimeout = INFINITE);
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BOOL EndTurn(ACQUIRE CTurn* pTurn);
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BOOL DiscardTurn(ACQUIRE CTurn* pTurn);
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public:
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class CTurn
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{
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public:
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protected:
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long m_lRef;
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HANDLE m_hEvent;
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DWORD m_dwOwningThreadId;
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protected:
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CTurn();
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~CTurn();
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long AddRef();
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long Release();
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BOOL Init();
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INTERNAL HANDLE GetEvent() {return m_hEvent;}
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void* operator new(size_t nSize);
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void operator delete(void* p);
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friend CExecLine;
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};
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class CInTurn
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{
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protected:
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CExecLine* m_pLine;
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CTurn* m_pTurn;
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public:
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CInTurn(CExecLine* pLine, CTurn* pTurn) : m_pLine(pLine), m_pTurn(pTurn)
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{
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m_pLine->WaitForTurn(m_pTurn);
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}
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~CInTurn()
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{
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m_pLine->EndTurn(m_pTurn);
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}
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};
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protected:
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CCritSec m_cs;
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std::deque<CTurn*,wbem_allocator<CTurn*> > m_qTurns;
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typedef std::deque<CTurn*,wbem_allocator<CTurn*> >::iterator TTurnIterator;
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CTurn* m_pCurrentTurn;
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CTurn* m_pLastIssuedTurn;
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DWORD m_dwLastIssuedTurnThreadId;
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protected:
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BOOL ReleaseFirst();
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};
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/*
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class CTemporaryHeap
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{
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public:
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class CHeapHandle
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{
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protected:
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HANDLE m_hHeap;
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public:
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CHeapHandle();
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~CHeapHandle();
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HANDLE GetHandle() {return m_hHeap;}
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void* Alloc(int nSize) {return HeapAlloc(m_hHeap, 0, nSize);}
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void Free(void* p) {HeapFree(m_hHeap, 0, p);}
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void Compact() {HeapCompact(m_hHeap, 0);}
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};
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protected:
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static CHeapHandle mstatic_HeapHandle;
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public:
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static void* Alloc(int nSize) {return mstatic_HeapHandle.Alloc(nSize);}
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static void Free(void* p) {mstatic_HeapHandle.Free(p);}
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static void Compact() {mstatic_HeapHandle.Compact();}
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};
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*/
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class CTemporaryHeap
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{
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protected:
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static CTempMemoryManager mstatic_Manager;
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public:
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static void* Alloc(int nSize) {return mstatic_Manager.Allocate(nSize);}
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static void Free(void* p, int nSize) {mstatic_Manager.Free(p, nSize);}
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static void Compact() {}
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};
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INTERNAL const SECURITY_DESCRIPTOR* GetSD(IWbemEvent* pEvent, ULONG* pcEvent);
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HRESULT SetSD(IWbemEvent* pEvent, const SECURITY_DESCRIPTOR* pSD);
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#endif
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