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705 lines
20 KiB
705 lines
20 KiB
/*++
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Copyright (C) 1992-2001 Microsoft Corporation
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Module Name:
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MINIAFX.H
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Abstract:
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MFC Subset declarations.
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CString, CWordArray, CDWordArray, CPtrArray, CStringArray, CPtrList
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History:
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09/25/94 TSE
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--*/
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#ifndef _MINIAFX_H_
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#define _MINIAFX_H_
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#include <stdio.h>
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#include <string.h>
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typedef void* POSITION; // abstract iteration position
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#ifndef DWORD
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typedef unsigned char BYTE; // 8-bit unsigned entity
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typedef unsigned short WORD; // 16-bit unsigned number
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typedef unsigned int UINT; // machine sized unsigned number (preferred)
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typedef long LONG; // 32-bit signed number
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typedef unsigned long DWORD; // 32-bit unsigned number
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typedef int BOOL; // BOOLean (0 or !=0)
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typedef char * LPSTR; // far pointer to a string
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typedef const char * LPCSTR; // far pointer to a read-only string
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#endif
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#ifndef NULL
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#define NULL 0
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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////////////////////////////////////////////////////////////////////////////
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class CString
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{
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public:
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// Constructors
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CString();
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CString(const CString& stringSrc);
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CString(char ch, int nRepeat = 1);
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CString(const char* psz);
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CString(const char* pch, int nLength);
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~CString();
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// Attributes & Operations
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// as an array of characters
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int GetLength() const { return m_nDataLength; }
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BOOL IsEmpty() const;
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void Empty(); // free up the data
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char GetAt(int nIndex) const; // 0 based
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char operator[](int nIndex) const; // same as GetAt
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void SetAt(int nIndex, char ch);
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operator const char*() const // as a C string
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{ return (const char*)m_pchData; }
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// overloaded assignment
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const CString& operator=(const CString& stringSrc);
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const CString& operator=(char ch);
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const CString& operator=(const char* psz);
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// string concatenation
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const CString& operator+=(const CString& string);
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const CString& operator+=(char ch);
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const CString& operator+=(const char* psz);
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friend CString operator+(const CString& string1,
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const CString& string2);
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friend CString operator+(const CString& string, char ch);
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friend CString operator+(char ch, const CString& string);
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friend CString operator+(const CString& string, const char* psz);
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friend CString operator+(const char* psz, const CString& string);
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// string comparison
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int Compare(const char* psz) const; // straight character
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int CompareNoCase(const char* psz) const; // ignore case
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int Collate(const char* psz) const; // NLS aware
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// simple sub-string extraction
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CString Mid(int nFirst, int nCount) const;
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CString Mid(int nFirst) const;
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CString Left(int nCount) const;
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CString Right(int nCount) const;
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CString SpanIncluding(const char* pszCharSet) const;
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CString SpanExcluding(const char* pszCharSet) const;
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// upper/lower/reverse conversion
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void MakeUpper();
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void MakeLower();
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void MakeReverse();
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// searching (return starting index, or -1 if not found)
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// look for a single character match
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int Find(char ch) const; // like "C" strchr
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int ReverseFind(char ch) const;
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int FindOneOf(const char* pszCharSet) const;
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// look for a specific sub-string
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int Find(const char* pszSub) const; // like "C" strstr
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// Windows support
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#ifdef _WINDOWS
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BOOL LoadString(UINT nID); // load from string resource
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// 255 chars max
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// ANSI<->OEM support (convert string in place)
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void AnsiToOem();
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void OemToAnsi();
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#endif //_WINDOWS
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// Access to string implementation buffer as "C" character array
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char* GetBuffer(int nMinBufLength);
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void ReleaseBuffer(int nNewLength = -1);
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char* GetBufferSetLength(int nNewLength);
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// Implementation
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public:
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int GetAllocLength() const;
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protected:
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// lengths/sizes in characters
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// (note: an extra character is always allocated)
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char* m_pchData; // actual string (zero terminated)
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int m_nDataLength; // does not include terminating 0
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int m_nAllocLength; // does not include terminating 0
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// implementation helpers
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void Init();
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void AllocCopy(CString& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const;
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void AllocBuffer(int nLen);
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void AssignCopy(int nSrcLen, const char* pszSrcData);
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void ConcatCopy(int nSrc1Len, const char* pszSrc1Data, int nSrc2Len, const char* pszSrc2Data);
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void ConcatInPlace(int nSrcLen, const char* pszSrcData);
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static void SafeDelete(char* pch);
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static int SafeStrlen(const char* psz);
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};
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// Compare helpers
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BOOL operator==(const CString& s1, const CString& s2);
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BOOL operator==(const CString& s1, const char* s2);
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BOOL operator==(const char* s1, const CString& s2);
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BOOL operator!=(const CString& s1, const CString& s2);
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BOOL operator!=(const CString& s1, const char* s2);
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BOOL operator!=(const char* s1, const CString& s2);
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BOOL operator<(const CString& s1, const CString& s2);
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BOOL operator<(const CString& s1, const char* s2);
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BOOL operator<(const char* s1, const CString& s2);
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BOOL operator>(const CString& s1, const CString& s2);
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BOOL operator>(const CString& s1, const char* s2);
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BOOL operator>(const char* s1, const CString& s2);
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BOOL operator<=(const CString& s1, const CString& s2);
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BOOL operator<=(const CString& s1, const char* s2);
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BOOL operator<=(const char* s1, const CString& s2);
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BOOL operator>=(const CString& s1, const CString& s2);
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BOOL operator>=(const CString& s1, const char* s2);
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BOOL operator>=(const char* s1, const CString& s2);
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////////////////////////////////////////////////////////////////////////////
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class CDWordArray
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{
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public:
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// Construction
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CDWordArray();
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// Attributes
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int GetSize() const { return m_nSize; }
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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DWORD GetAt(int nIndex) const { return m_pData[nIndex]; }
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void SetAt(int nIndex, DWORD newElement)
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{ m_pData[nIndex] = newElement; }
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DWORD& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, DWORD newElement);
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int Add(DWORD newElement);
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// overloaded operator helpers
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DWORD operator[](int nIndex) const;
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DWORD& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, DWORD newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CDWordArray* pNewArray);
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// Implementation
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protected:
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DWORD* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CDWordArray();
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};
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////////////////////////////////////////////////////////////////////////////
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class CPtrArray
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{
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public:
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// Construction
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CPtrArray();
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// Attributes
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int GetSize() const { return m_nSize; }
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int GetUpperBound() const;
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BOOL SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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void* GetAt(int nIndex) const { return m_pData[nIndex]; }
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void SetAt(int nIndex, void* newElement)
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{ m_pData[nIndex] = newElement; }
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void*& ElementAt(int nIndex);
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// Potentially growing the array
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BOOL SetAtGrow(int nIndex, void* newElement);
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int Add(void* newElement)
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{ int nIndex = m_nSize;
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if(SetAtGrow(nIndex, newElement))
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return nIndex;
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else
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return -1;
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}
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// overloaded operator helpers
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void* operator[](int nIndex) const;
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void*& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, void* newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CPtrArray* pNewArray);
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// Implementation
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protected:
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void** m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CPtrArray();
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};
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////////////////////////////////////////////////////////////////////////////
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class CStringArray
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{
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public:
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// Construction
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CStringArray();
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// Attributes
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int GetSize() const { return m_nSize; }
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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CString GetAt(int nIndex) const { return m_pData[nIndex]; }
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void SetAt(int nIndex, const char* newElement)
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{ m_pData[nIndex] = newElement; }
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CString& ElementAt(int nIndex)
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{ return m_pData[nIndex]; }
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// Potentially growing the array
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void SetAtGrow(int nIndex, const char* newElement);
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int Add(const char* newElement)
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{ int nIndex = m_nSize;
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SetAtGrow(nIndex, newElement);
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return nIndex; }
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// overloaded operator helpers
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CString operator[](int nIndex) const
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{ return GetAt(nIndex); }
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CString& operator[](int nIndex)
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{ return ElementAt(nIndex); }
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// Operations that move elements around
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void InsertAt(int nIndex, const char* newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CStringArray* pNewArray);
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// Implementation
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protected:
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CString* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CStringArray();
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};
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////////////////////////////////////////////////////////////////////////////
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class CWordArray
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{
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public:
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// Construction
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CWordArray();
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// Attributes
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int GetSize() const { return m_nSize; }
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int GetUpperBound() const;
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void SetSize(int nNewSize, int nGrowBy = -1);
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// Operations
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// Clean up
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void FreeExtra();
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void RemoveAll();
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// Accessing elements
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WORD GetAt(int nIndex) const { return m_pData[nIndex]; }
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void SetAt(int nIndex, WORD newElement)
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{ m_pData[nIndex] = newElement; }
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WORD& ElementAt(int nIndex);
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// Potentially growing the array
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void SetAtGrow(int nIndex, WORD newElement);
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int Add(WORD newElement);
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// overloaded operator helpers
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WORD operator[](int nIndex) const;
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WORD& operator[](int nIndex);
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// Operations that move elements around
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void InsertAt(int nIndex, WORD newElement, int nCount = 1);
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void RemoveAt(int nIndex, int nCount = 1);
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void InsertAt(int nStartIndex, CWordArray* pNewArray);
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// Implementation
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protected:
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WORD* m_pData; // the actual array of data
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int m_nSize; // # of elements (upperBound - 1)
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int m_nMaxSize; // max allocated
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int m_nGrowBy; // grow amount
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public:
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~CWordArray();
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};
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/////////////////////////////////////////////////////////////////////////////
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class CPtrList
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{
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protected:
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struct CNode
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{
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CNode* pNext;
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CNode* pPrev;
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void* data;
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};
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public:
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// Construction
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CPtrList(int nBlockSize=10);
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// Attributes (head and tail)
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// count of elements
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int GetCount() const;
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BOOL IsEmpty() const;
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// peek at head or tail
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void*& GetHead();
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void* GetHead() const;
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void*& GetTail();
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void* GetTail() const;
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// Operations
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// get head or tail (and remove it) - don't call on empty list !
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void* RemoveHead();
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void* RemoveTail();
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// add before head or after tail
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POSITION AddHead(void* newElement);
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POSITION AddTail(void* newElement);
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// add another list of elements before head or after tail
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void AddHead(CPtrList* pNewList);
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void AddTail(CPtrList* pNewList);
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// remove all elements
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void RemoveAll();
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// iteration
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POSITION GetHeadPosition() const;
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POSITION GetTailPosition() const;
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void*& GetNext(POSITION& rPosition); // return *Position++
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void* GetNext(POSITION& rPosition) const; // return *Position++
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void*& GetPrev(POSITION& rPosition); // return *Position--
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void* GetPrev(POSITION& rPosition) const; // return *Position--
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// getting/modifying an element at a given position
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void*& GetAt(POSITION position);
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void* GetAt(POSITION position) const;
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void SetAt(POSITION pos, void* newElement);
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void RemoveAt(POSITION position);
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// inserting before or after a given position
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POSITION InsertBefore(POSITION position, void* newElement);
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POSITION InsertAfter(POSITION position, void* newElement);
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// helper functions (note: O(n) speed)
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POSITION Find(void* searchValue, POSITION startAfter = NULL) const;
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// defaults to starting at the HEAD
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// return NULL if not found
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POSITION FindIndex(int nIndex) const;
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// get the 'nIndex'th element (may return NULL)
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// Implementation
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protected:
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CNode* m_pNodeHead;
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CNode* m_pNodeTail;
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int m_nCount;
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CNode* m_pNodeFree;
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struct CPlex* m_pBlocks;
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int m_nBlockSize;
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CNode* NewNode(CNode*, CNode*);
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void FreeNode(CNode*);
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public:
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~CPtrList();
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};
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//-----------------------------------------------------------------
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// Inlines from AFX.INL and AFXCOLL.INL
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//
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#define _AFX_INLINE inline
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#define _AFXCOLL_INLINE inline
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// CString
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_AFX_INLINE int CString::GetAllocLength() const
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{ return m_nAllocLength; }
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_AFX_INLINE BOOL CString::IsEmpty() const
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{ return m_nDataLength == 0; }
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//_AFX_INLINE int CString::SafeStrlen(const char* psz)
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// { return (psz == NULL) ? NULL : strlen(psz); }
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#ifndef _WINDOWS
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_AFX_INLINE int CString::Compare(const char* psz) const
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{ return strcmp(m_pchData, psz); }
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_AFX_INLINE int CString::CompareNoCase(const char* psz) const
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{ return stricmp(m_pchData, psz); }
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_AFX_INLINE int CString::Collate(const char* psz) const
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{ return strcoll(m_pchData, psz); }
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_AFX_INLINE void CString::MakeUpper()
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{ strupr(m_pchData); }
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_AFX_INLINE void CString::MakeLower()
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{ strlwr(m_pchData); }
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// Windows version in AFXWIN.H
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#endif //!_WINDOWS
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_AFX_INLINE void CString::MakeReverse()
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{ strrev(m_pchData); }
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_AFX_INLINE char CString::GetAt(int nIndex) const
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{
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return m_pchData[nIndex];
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}
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_AFX_INLINE char CString::operator[](int nIndex) const
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{
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return m_pchData[nIndex];
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}
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_AFX_INLINE void CString::SetAt(int nIndex, char ch)
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{
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m_pchData[nIndex] = ch;
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}
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_AFX_INLINE BOOL operator==(const CString& s1, const CString& s2)
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{ return s1.Compare(s2) == 0; }
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_AFX_INLINE BOOL operator==(const CString& s1, const char* s2)
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{ return s1.Compare(s2) == 0; }
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_AFX_INLINE BOOL operator==(const char* s1, const CString& s2)
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{ return s2.Compare(s1) == 0; }
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_AFX_INLINE BOOL operator!=(const CString& s1, const CString& s2)
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{ return s1.Compare(s2) != 0; }
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_AFX_INLINE BOOL operator!=(const CString& s1, const char* s2)
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{ return s1.Compare(s2) != 0; }
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_AFX_INLINE BOOL operator!=(const char* s1, const CString& s2)
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{ return s2.Compare(s1) != 0; }
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_AFX_INLINE BOOL operator<(const CString& s1, const CString& s2)
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{ return s1.Compare(s2) < 0; }
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|
_AFX_INLINE BOOL operator<(const CString& s1, const char* s2)
|
|
{ return s1.Compare(s2) < 0; }
|
|
_AFX_INLINE BOOL operator<(const char* s1, const CString& s2)
|
|
{ return s2.Compare(s1) > 0; }
|
|
_AFX_INLINE BOOL operator>(const CString& s1, const CString& s2)
|
|
{ return s1.Compare(s2) > 0; }
|
|
_AFX_INLINE BOOL operator>(const CString& s1, const char* s2)
|
|
{ return s1.Compare(s2) > 0; }
|
|
_AFX_INLINE BOOL operator>(const char* s1, const CString& s2)
|
|
{ return s2.Compare(s1) < 0; }
|
|
_AFX_INLINE BOOL operator<=(const CString& s1, const CString& s2)
|
|
{ return s1.Compare(s2) <= 0; }
|
|
_AFX_INLINE BOOL operator<=(const CString& s1, const char* s2)
|
|
{ return s1.Compare(s2) <= 0; }
|
|
_AFX_INLINE BOOL operator<=(const char* s1, const CString& s2)
|
|
{ return s2.Compare(s1) >= 0; }
|
|
_AFX_INLINE BOOL operator>=(const CString& s1, const CString& s2)
|
|
{ return s1.Compare(s2) >= 0; }
|
|
_AFX_INLINE BOOL operator>=(const CString& s1, const char* s2)
|
|
{ return s1.Compare(s2) >= 0; }
|
|
_AFX_INLINE BOOL operator>=(const char* s1, const CString& s2)
|
|
{ return s2.Compare(s1) <= 0; }
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
_AFXCOLL_INLINE int CWordArray::GetUpperBound() const
|
|
{ return m_nSize-1; }
|
|
_AFXCOLL_INLINE void CWordArray::RemoveAll()
|
|
{ SetSize(0); }
|
|
_AFXCOLL_INLINE WORD& CWordArray::ElementAt(int nIndex)
|
|
{ return m_pData[nIndex]; }
|
|
_AFXCOLL_INLINE int CWordArray::Add(WORD newElement)
|
|
{ int nIndex = m_nSize;
|
|
SetAtGrow(nIndex, newElement);
|
|
return nIndex; }
|
|
_AFXCOLL_INLINE WORD CWordArray::operator[](int nIndex) const
|
|
{ return GetAt(nIndex); }
|
|
_AFXCOLL_INLINE WORD& CWordArray::operator[](int nIndex)
|
|
{ return ElementAt(nIndex); }
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
_AFXCOLL_INLINE int CDWordArray::GetUpperBound() const
|
|
{ return m_nSize-1; }
|
|
_AFXCOLL_INLINE void CDWordArray::RemoveAll()
|
|
{ SetSize(0); }
|
|
_AFXCOLL_INLINE DWORD& CDWordArray::ElementAt(int nIndex)
|
|
{ return m_pData[nIndex]; }
|
|
_AFXCOLL_INLINE int CDWordArray::Add(DWORD newElement)
|
|
{ int nIndex = m_nSize;
|
|
SetAtGrow(nIndex, newElement);
|
|
return nIndex; }
|
|
_AFXCOLL_INLINE DWORD CDWordArray::operator[](int nIndex) const
|
|
{ return GetAt(nIndex); }
|
|
_AFXCOLL_INLINE DWORD& CDWordArray::operator[](int nIndex)
|
|
{ return ElementAt(nIndex); }
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
_AFXCOLL_INLINE int CPtrArray::GetUpperBound() const
|
|
{ return m_nSize-1; }
|
|
_AFXCOLL_INLINE void CPtrArray::RemoveAll()
|
|
{ SetSize(0); }
|
|
_AFXCOLL_INLINE void*& CPtrArray::ElementAt(int nIndex)
|
|
{ return m_pData[nIndex]; }
|
|
_AFXCOLL_INLINE void* CPtrArray::operator[](int nIndex) const
|
|
{ return GetAt(nIndex); }
|
|
_AFXCOLL_INLINE void*& CPtrArray::operator[](int nIndex)
|
|
{ return ElementAt(nIndex); }
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
_AFXCOLL_INLINE int CStringArray::GetUpperBound() const
|
|
{ return m_nSize-1; }
|
|
_AFXCOLL_INLINE void CStringArray::RemoveAll()
|
|
{ SetSize(0); }
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
_AFXCOLL_INLINE int CPtrList::GetCount() const
|
|
{ return m_nCount; }
|
|
_AFXCOLL_INLINE BOOL CPtrList::IsEmpty() const
|
|
{ return m_nCount == 0; }
|
|
_AFXCOLL_INLINE void*& CPtrList::GetHead()
|
|
{ return m_pNodeHead->data; }
|
|
_AFXCOLL_INLINE void* CPtrList::GetHead() const
|
|
{ return m_pNodeHead->data; }
|
|
_AFXCOLL_INLINE void*& CPtrList::GetTail()
|
|
{ return m_pNodeTail->data; }
|
|
|
|
_AFXCOLL_INLINE void* CPtrList::GetTail() const
|
|
{ return m_pNodeTail->data; }
|
|
|
|
_AFXCOLL_INLINE POSITION CPtrList::GetHeadPosition() const
|
|
{ return (POSITION) m_pNodeHead; }
|
|
|
|
_AFXCOLL_INLINE POSITION CPtrList::GetTailPosition() const
|
|
{ return (POSITION) m_pNodeTail; }
|
|
|
|
_AFXCOLL_INLINE void*& CPtrList::GetNext(POSITION& rPosition) // return *Position++
|
|
{ CNode* pNode = (CNode*) rPosition;
|
|
rPosition = (POSITION) pNode->pNext;
|
|
return pNode->data; }
|
|
|
|
_AFXCOLL_INLINE void* CPtrList::GetNext(POSITION& rPosition) const // return *Position++
|
|
{ CNode* pNode = (CNode*) rPosition;
|
|
rPosition = (POSITION) pNode->pNext;
|
|
return pNode->data; }
|
|
|
|
_AFXCOLL_INLINE void*& CPtrList::GetPrev(POSITION& rPosition) // return *Position--
|
|
{ CNode* pNode = (CNode*) rPosition;
|
|
rPosition = (POSITION) pNode->pPrev;
|
|
return pNode->data; }
|
|
|
|
_AFXCOLL_INLINE void* CPtrList::GetPrev(POSITION& rPosition) const // return *Position--
|
|
{ CNode* pNode = (CNode*) rPosition;
|
|
rPosition = (POSITION) pNode->pPrev;
|
|
return pNode->data; }
|
|
|
|
_AFXCOLL_INLINE void*& CPtrList::GetAt(POSITION position)
|
|
{ CNode* pNode = (CNode*) position;
|
|
return pNode->data; }
|
|
|
|
_AFXCOLL_INLINE void* CPtrList::GetAt(POSITION position) const
|
|
{ CNode* pNode = (CNode*) position;
|
|
return pNode->data; }
|
|
|
|
_AFXCOLL_INLINE void CPtrList::SetAt(POSITION pos, void* newElement)
|
|
{ CNode* pNode = (CNode*) pos;
|
|
pNode->data = newElement; }
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#endif
|