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358 lines
9.0 KiB
358 lines
9.0 KiB
/*++
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Copyright (C) 1992-2001 Microsoft Corporation
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Module Name:
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STRCORE1.CPP
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Abstract:
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History:
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--*/
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// This is a part of the Microsoft Foundation Classes C++ library.
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// Copyright (C) 1992-1993 Microsoft Corporation
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// All rights reserved.
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//
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// This source code is only intended as a supplement to the
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// Microsoft Foundation Classes Reference and Microsoft
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// QuickHelp and/or WinHelp documentation provided with the library.
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// See these sources for detailed information regarding the
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// Microsoft Foundation Classes product.
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#include "precomp.h"
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#define ASSERT(x)
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#define ASSERT_VALID(x)
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/////////////////////////////////////////////////////////////////////////////
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// static class data, special inlines
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char _afxChNil = '\0';
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// For an empty string, m_???Data will point here
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// (note: avoids a lot of NULL pointer tests when we call standard
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// C runtime libraries
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extern const CString afxEmptyString;
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// for creating empty key strings
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const CString afxEmptyString;
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void CString::Init()
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{
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m_nDataLength = m_nAllocLength = 0;
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m_pchData = (char*)&_afxChNil;
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}
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// declared static
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void CString::SafeDelete(char* pch)
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{
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if (pch != (char*)&_afxChNil)
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delete pch;
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}
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//////////////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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CString::CString()
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{
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Init();
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}
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CString::CString(const CString& stringSrc)
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{
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// if constructing a CString from another CString, we make a copy of the
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// original string data to enforce value semantics (i.e. each string
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// gets a copy of its own
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stringSrc.AllocCopy(*this, stringSrc.m_nDataLength, 0, 0);
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}
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void CString::AllocBuffer(int nLen)
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// always allocate one extra character for '\0' termination
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// assumes [optimistically] that data length will equal allocation length
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{
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ASSERT(nLen >= 0);
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ASSERT(nLen <= INT_MAX - 1); // max size (enough room for 1 extra)
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if (nLen == 0)
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{
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Init();
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}
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else
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{
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m_pchData = new char[nLen+1]; // may throw an exception
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m_pchData[nLen] = '\0';
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m_nDataLength = nLen;
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m_nAllocLength = nLen;
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}
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}
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void CString::Empty()
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{
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SafeDelete(m_pchData);
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Init();
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ASSERT(m_nDataLength == 0);
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ASSERT(m_nAllocLength == 0);
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}
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CString::~CString()
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// free any attached data
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{
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SafeDelete(m_pchData);
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}
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//////////////////////////////////////////////////////////////////////////////
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// Helpers for the rest of the implementation
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void CString::AllocCopy(CString& dest, int nCopyLen, int nCopyIndex,
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int nExtraLen) const
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{
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// will clone the data attached to this string
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// allocating 'nExtraLen' characters
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// Places results in uninitialized string 'dest'
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// Will copy the part or all of original data to start of new string
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int nNewLen = nCopyLen + nExtraLen;
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if (nNewLen == 0)
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{
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dest.Init();
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}
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else
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{
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dest.AllocBuffer(nNewLen);
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memcpy(dest.m_pchData, &m_pchData[nCopyIndex], nCopyLen);
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// More sophisticated construction
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CString::CString(const char* psz)
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{
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int nLen;
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if ((nLen = strlen(psz)) == 0)
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Init();
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else
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{
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AllocBuffer(nLen);
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memcpy(m_pchData, psz, nLen);
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// Diagnostic support
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/*
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#ifdef _DEBUG
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CDumpContext& operator <<(CDumpContext& dc, const CString& string)
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{
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dc << string.m_pchData;
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return dc;
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}
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#endif //_DEBUG
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*/
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//////////////////////////////////////////////////////////////////////////////
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// Assignment operators
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// All assign a new value to the string
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// (a) first see if the buffer is big enough
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// (b) if enough room, copy on top of old buffer, set size and type
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// (c) otherwise free old string data, and create a new one
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//
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// All routines return the new string (but as a 'const CString&' so that
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// assigning it again will cause a copy, eg: s1 = s2 = "hi there".
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//
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void CString::AssignCopy(int nSrcLen, const char* pszSrcData)
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{
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// check if it will fit
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if (nSrcLen > m_nAllocLength)
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{
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// it won't fit, allocate another one
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Empty();
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AllocBuffer(nSrcLen);
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}
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if (nSrcLen != 0)
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memcpy(m_pchData, pszSrcData, nSrcLen);
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m_nDataLength = nSrcLen;
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m_pchData[nSrcLen] = '\0';
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}
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const CString& CString::operator =(const CString& stringSrc)
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{
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AssignCopy(stringSrc.m_nDataLength, stringSrc.m_pchData);
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return *this;
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}
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const CString& CString::operator =(const char* psz)
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{
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AssignCopy(strlen(psz), psz);
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return *this;
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}
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//////////////////////////////////////////////////////////////////////////////
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// concatenation
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// NOTE: "operator +" is done as friend functions for simplicity
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// There are three variants:
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// CString + CString
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// and for ? = char, const char*
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// CString + ?
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// ? + CString
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void CString::ConcatCopy(int nSrc1Len, const char* pszSrc1Data,
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int nSrc2Len, const char* pszSrc2Data)
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{
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// -- master concatenation routine
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// Concatenate two sources
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// -- assume that 'this' is a new CString object
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int nNewLen = nSrc1Len + nSrc2Len;
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AllocBuffer(nNewLen);
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memcpy(m_pchData, pszSrc1Data, nSrc1Len);
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memcpy(&m_pchData[nSrc1Len], pszSrc2Data, nSrc2Len);
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}
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CString operator +(const CString& string1, const CString& string2)
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{
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CString s;
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s.ConcatCopy(string1.m_nDataLength, string1.m_pchData,
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string2.m_nDataLength, string2.m_pchData);
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return s;
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}
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CString operator +(const CString& string, const char* psz)
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{
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CString s;
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s.ConcatCopy(string.m_nDataLength, string.m_pchData, strlen(psz), psz);
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return s;
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}
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CString operator +(const char* psz, const CString& string)
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{
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CString s;
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s.ConcatCopy(strlen(psz), psz, string.m_nDataLength, string.m_pchData);
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return s;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Advanced direct buffer access
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char* CString::GetBuffer(int nMinBufLength)
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{
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ASSERT(nMinBufLength >= 0);
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if (nMinBufLength > m_nAllocLength)
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{
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// we have to grow the buffer
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char* pszOldData = m_pchData;
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int nOldLen = m_nDataLength; // AllocBuffer will tromp it
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AllocBuffer(nMinBufLength);
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memcpy(m_pchData, pszOldData, nOldLen);
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m_nDataLength = nOldLen;
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m_pchData[m_nDataLength] = '\0';
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SafeDelete(pszOldData);
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}
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// return a pointer to the character storage for this string
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ASSERT(m_pchData != NULL);
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return m_pchData;
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}
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void CString::ReleaseBuffer(int nNewLength)
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{
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if (nNewLength == -1)
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nNewLength = strlen(m_pchData); // zero terminated
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ASSERT(nNewLength <= m_nAllocLength);
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m_nDataLength = nNewLength;
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m_pchData[m_nDataLength] = '\0';
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}
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char* CString::GetBufferSetLength(int nNewLength)
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{
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ASSERT(nNewLength >= 0);
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GetBuffer(nNewLength);
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m_nDataLength = nNewLength;
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m_pchData[m_nDataLength] = '\0';
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return m_pchData;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Commonly used routines (rarely used routines in STREX.CPP)
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int CString::Find(char ch) const
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{
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// find first single character
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char* psz;
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#ifdef _WINDOWS
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if (afxData.bDBCS)
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{
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LPSTR lpsz = _AfxStrChr(m_pchData, ch);
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return (lpsz == NULL) ? -1
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: (int)((char*)_AfxGetPtrFromFarPtr(lpsz) - m_pchData);
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}
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else
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#endif
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psz = strchr(m_pchData, ch);
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// return -1 if not found and index otherwise
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return (psz == NULL) ? -1 : (int)(psz - m_pchData);
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}
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int CString::FindOneOf(const char* pszCharSet) const
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{
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ASSERT(pszCharSet != NULL);
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#ifdef _WINDOWS
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if (afxData.bDBCS)
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{
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for (char* psz = m_pchData; *psz != '\0'; psz = _AfxAnsiNext(psz))
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{
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for (const char* pch = pszCharSet; *pch != '\0'; pch = _AfxAnsiNext(pch))
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{
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if (*psz == *pch && // Match SBC or Lead byte
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(!_AfxIsDBCSLeadByte(*psz) || psz[1] == pch[1]))
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{
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return (int)(psz - m_pchData);
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}
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}
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}
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return -1; // not found
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}
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else
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#endif
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{
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char* psz = (char*) strpbrk(m_pchData, pszCharSet);
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return (psz == NULL) ? -1 : (int)(psz - m_pchData);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// Additional constructors for far string data
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#ifdef _DATA
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CString::CString(LPCSTR lpsz)
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{
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int nLen;
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if (lpsz == NULL || (nLen = lstrlen(lpsz)) == 0)
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{
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Init();
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}
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else
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{
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AllocBuffer(nLen);
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_fmemcpy(m_pchData, lpsz, nLen);
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}
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}
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#endif //_DATA
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