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103 lines
3.1 KiB
103 lines
3.1 KiB
/*++
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Copyright (C) 1996-2001 Microsoft Corporation
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Module Name:
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ARENA.H
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Abstract:
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Standard Arena allocators.
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History:
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a-raymcc 23-Apr-96
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--*/
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#ifndef _ALLOC_H_
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#define _ALLOC_H_
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#include "corepol.h"
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class POLARITY CArena
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{
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virtual LPVOID Alloc(SIZE_T dwBytes) = 0;
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virtual LPVOID Realloc(LPVOID pOriginal, SIZE_T dwNewSize) = 0;
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virtual BOOL Free(LPVOID) = 0;
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};
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class POLARITY CWin32DefaultArena : public CArena
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{
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public:
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CWin32DefaultArena() {}
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~CWin32DefaultArena() {}
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// Allocates dwBytes of memory using the standard WBEM allocator
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LPVOID Alloc(SIZE_T dwBytes) {return WbemMemAlloc(dwBytes);}
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// Reallocates the block from Alloc using the standard WBEM allocator
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LPVOID Realloc(LPVOID pOriginal, SIZE_T dwNewSize)
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{return WbemMemReAlloc(pOriginal, dwNewSize);}
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// Frees the block of memory from Alloc or Realloc using the standard
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// WBEM allocator
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BOOL Free(LPVOID pBlock) {return WbemMemFree(pBlock);}
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//
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// sets the heap used by the allocation functions. Will return false
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// if one is already set. Most likely this function will be called at
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// module initialization, such as DllMain. Calling this function
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// is optional when -- 1 ) You can accept using the ProcessHeap and
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// 2 ) You are guaranteed that no allocations will occur before
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// static initialization has occurred in this module.
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//
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static BOOL WbemHeapInitialize( HANDLE hHeap );
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static void WbemHeapFree( );
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// Explicitly define as __cdecl as these are causing backwards compatibility
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// issues WbemMemAlloc, WbemMemFree and WbemMemSize
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// This is the main allocator for the whole of WinMgmt. All parts
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// of WinMgmt which allocate memory through HeapAlloc and the
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// the likes should use this instead
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static LPVOID __cdecl WbemMemAlloc(SIZE_T dwBytes);
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// This is the main allocator for the whole of WinMgmt. This
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// reallocates a block returned through WbemMemAlloc
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static LPVOID WbemMemReAlloc(LPVOID pOriginal, SIZE_T dwNewSize);
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// This is the main allocator for the whole of WinMgmt. This
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// frees up a block returned through WbemMemAlloc or WbemMemReAlloc.
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static BOOL __cdecl WbemMemFree(LPVOID pBlock) ;
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static BSTR WbemSysAllocString(const wchar_t *wszString);
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static BSTR WbemSysAllocStringByteLen(const char *szString, UINT len);
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static INT WbemSysReAllocString(BSTR *, const wchar_t *wszString);
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static BSTR WbemSysAllocStringLen(const wchar_t *wszString, UINT);
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static int WbemSysReAllocStringLen(BSTR *, const wchar_t *wszString, UINT);
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static void WbemSysFreeString(BSTR bszString) {SysFreeString(bszString);}
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static BOOL WbemOutOfMemory();
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//Returns the size of an allocated block
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static SIZE_T __cdecl WbemMemSize(LPVOID pBlock);
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// Makes sure there is probably enough virtual memory available to
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// carry out an operation.
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static BOOL ValidateMemSize(BOOL bLargeValidation = FALSE);
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//
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static HANDLE GetArenaHeap();
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};
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#endif
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