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182 lines
6.2 KiB
182 lines
6.2 KiB
/*++
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Copyright (C) 1996-2001 Microsoft Corporation
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Module Name:
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SAFEARRY.H
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Abstract:
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CSafeArray implementation.
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History:
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08-Apr-96 a-raymcc Created.
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18-Mar-99 a-dcrews Added out-of-memory exception handling
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--*/
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#ifndef _SAFEARRY_H_
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#define _SAFEARRY_H_
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#include <stdio.h>
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#include "corepol.h"
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#include "corex.h"
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typedef union
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{
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double dblVal;
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float fltVal;
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short iVal;
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long lVal;
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BYTE bVal;
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VARIANT_BOOL boolVal;
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} SA_ArrayScalar;
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// Conversion functions due to VC 5.0 Optimizer Problems
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inline SA_ArrayScalar ToSA_ArrayScalar( double dblVal )
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{ SA_ArrayScalar sa; sa.dblVal = dblVal; return sa; }
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inline SA_ArrayScalar ToSA_ArrayScalar( float fltVal )
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{ SA_ArrayScalar sa; sa.fltVal = fltVal; return sa; }
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inline SA_ArrayScalar ToSA_ArrayScalar( short iVal )
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{ SA_ArrayScalar sa; sa.iVal = iVal; return sa; }
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inline SA_ArrayScalar ToSA_ArrayScalar( long lVal )
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{ SA_ArrayScalar sa; sa.lVal = lVal; return sa; }
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inline SA_ArrayScalar ToSA_ArrayScalar( BYTE bVal )
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{ SA_ArrayScalar sa; sa.bVal = bVal; return sa; }
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inline SA_ArrayScalar ToSA_ArrayScalarBool( VARIANT_BOOL boolVal )
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{ SA_ArrayScalar sa; sa.boolVal = boolVal; return sa; }
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class POLARITY CSafeArray
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{
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int m_nMaxElementUsed;
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int m_nFlags;
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int m_nGrowBy;
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int m_nStatus;
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int m_nVarType;
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int m_nElementSize;
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SAFEARRAYBOUND m_bound;
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SAFEARRAY *m_pArray;
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void Fatal(const char *);
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void CheckType(int n);
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int AddScalar(IN SA_ArrayScalar val);
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int SetScalarAt(IN int nIndex, IN SA_ArrayScalar val);
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SA_ArrayScalar GetScalarAt(IN int nIndex);
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public:
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enum { no_error, failed, range_error };
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enum { no_delete = 0x1, auto_delete = 0x2, bind = 0x4 };
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void Empty(); // Empty array
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// Construction, destruction, and assignment.
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// ==========================================
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CSafeArray(
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IN int vt,
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IN int nFlags, // no_delete|auto_delete
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IN int nSize = 32,
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IN int nGrowBy = 32
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);
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CSafeArray(
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IN SAFEARRAY *pSrc,
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IN int nType, // VT_ type of SAFEARRAY.
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IN int nFlags, // no_delete|auto_delete [|bind]
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IN int nGrowBy = 32
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);
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CSafeArray &operator =(IN CSafeArray &Src);
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CSafeArray(IN CSafeArray &Src);
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~CSafeArray();
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// Get functions.
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// ==============
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BYTE GetByteAt(IN int nIndex)
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{ return GetScalarAt(nIndex).bVal; }
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LONG GetLongAt(IN int nIndex)
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{ return GetScalarAt(nIndex).lVal; }
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SHORT GetShortAt(IN int nIndex)
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{ return GetScalarAt(nIndex).iVal; }
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double GetDoubleAt(IN int nIndex)
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{ return GetScalarAt(nIndex).dblVal; }
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float GetFloatAt(IN int nIndex)
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{ return GetScalarAt(nIndex).fltVal; }
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VARIANT_BOOL GetBoolAt(IN int nIndex)
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{ return GetScalarAt(nIndex).boolVal; }
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BSTR GetBSTRAt(IN int nIndex); // Caller must use SysFreeString
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BSTR GetBSTRAtThrow(int nIndex); // Caller must use SysFreeString
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VARIANT GetVariantAt(IN int nIndex); //
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IDispatch* GetDispatchAt(IN int nIndex);
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IUnknown* GetUnknownAt(IN int nIndex);
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// Set functions.
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// ==============
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int SetByteAt(IN int nIndex, IN BYTE byVal)
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{ return SetScalarAt(nIndex, ToSA_ArrayScalar(byVal)); }
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int SetLongAt(IN int nIndex, IN LONG lVal)
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{ return SetScalarAt(nIndex, ToSA_ArrayScalar(lVal)); }
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int SetFloatAt(IN int nIndex, IN float fltVal)
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{ return SetScalarAt(nIndex, ToSA_ArrayScalar(fltVal)); }
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int SetDoubleAt(IN int nIndex, IN double dVal)
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{ return SetScalarAt(nIndex, ToSA_ArrayScalar(dVal)); }
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int SetShortAt(IN int nIndex, IN SHORT iVal)
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{ return SetScalarAt(nIndex, ToSA_ArrayScalar(iVal)); }
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int SetBoolAt(IN int nIndex, IN VARIANT_BOOL boolVal)
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{ return SetScalarAt(nIndex, ToSA_ArrayScalarBool(boolVal)); }
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int SetBSTRAt(IN int nIndex, IN BSTR Str); // A copy of the BSTR is made
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int SetVariantAt(IN int nIndex, IN VARIANT *pSrc);
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int SetDispatchAt(IN int nIndex, IN IDispatch* pDisp);
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int SetUnknownAt(IN int nIndex, IN IUnknown* pUnk);
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// Add (append) functions.
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// =======================
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int AddByte(IN BYTE byVal) { return AddScalar(ToSA_ArrayScalar(byVal)); }
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int AddLong(IN LONG lVal) { return AddScalar(ToSA_ArrayScalar(lVal)); }
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int AddFloat(IN float fltVal) { return AddScalar(ToSA_ArrayScalar(fltVal)); }
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int AddDouble(IN double dVal) { return AddScalar(ToSA_ArrayScalar(dVal)); }
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int AddShort(IN SHORT iVal) { return AddScalar(ToSA_ArrayScalar(iVal)); }
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int AddBool(IN VARIANT_BOOL boolVal) { return AddScalar(ToSA_ArrayScalarBool(boolVal)); }
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int AddBSTR(IN BSTR Str);
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int AddVariant(IN VARIANT *pData);
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int AddDispatch(IN IDispatch* pDisp);
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int AddUnknown(IN IUnknown* pUnk);
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// Operations the array as a whole.
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// ================================
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int RemoveAt(IN int nIndex);
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int Size() { return m_nMaxElementUsed + 1; }
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int GetType() { return m_nVarType; }
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int Status() { return m_nStatus; }
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int ElementSize() { return m_nElementSize; }
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int Trim();
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void SetGrowGranularity(IN int n) { m_nGrowBy = n; }
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void SetDestructorPolicy(IN int n) { m_nFlags = n; } // auto_delete|no_delete
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int GetActualVarType( VARTYPE* pvt );
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SAFEARRAY *GetArrayCopy(); // Returns a copy of the array
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SAFEARRAY *GetArray() { return m_pArray; }
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int TextDump(IN FILE *fStream);
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HRESULT Access( void** ppv ) { return SafeArrayAccessData( m_pArray, ppv ); }
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HRESULT Unaccess( void ) { return SafeArrayUnaccessData( m_pArray ); }
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int SetRawData( void* pvSource, int nNumElements, int nElementSize );
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int GetRawData( void* pvDest, int nBuffSize );
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void SetRawArrayMaxElement( int nMaxElement ) { m_nMaxElementUsed = nMaxElement; }
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};
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#endif
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