Leaked source code of windows server 2003
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210 lines
4.5 KiB

/*++
Copyright (C) 1996-2001 Microsoft Corporation
Module Name:
SMALLARR.CPP
Abstract:
Small Array
History:
--*/
#include "precomp.h"
#include <stdio.h>
#include "smallarr.h"
CSmallArrayBlob* CSmallArrayBlob::CreateBlob(int nInitialSize)
{
// Allocate enough space for the header, plus the data
// ===================================================
DWORD dwSize = sizeof(CSmallArrayBlob) - sizeof(void*) * ANYSIZE_ARRAY;
dwSize += nInitialSize * sizeof(void*);
CSmallArrayBlob* pBlob = (CSmallArrayBlob*)(new BYTE[dwSize]);
if(pBlob == NULL)
return NULL;
// Initialize it appropriately
// ===========================
pBlob->Initialize(nInitialSize);
return pBlob;
}
void CSmallArrayBlob::Initialize(int nInitialSize)
{
// It has already been allocated to be big enough
// ==============================================
m_nExtent = nInitialSize;
m_nSize = 0;
}
CSmallArrayBlob* CSmallArrayBlob::Grow()
{
// Allocate a new array of twice our size
// ======================================
CSmallArrayBlob* pNew = CreateBlob(m_nExtent*2);
if(pNew == NULL)
return NULL;
// Copy our data into it
// =====================
pNew->CopyData(this);
// Delete ourselves!
// =================
delete this;
return pNew;
}
void CSmallArrayBlob::CopyData(CSmallArrayBlob* pOther)
{
m_nSize = pOther->m_nSize;
memcpy(m_apMembers, pOther->m_apMembers, sizeof(void*) * m_nSize);
}
CSmallArrayBlob* CSmallArrayBlob::EnsureExtent(int nDesired)
{
if(m_nExtent < nDesired)
return Grow(); // will delete this!
else
return this;
}
CSmallArrayBlob* CSmallArrayBlob::InsertAt(int nIndex, void* pMember)
{
// Ensure there is enough space
// ============================
CSmallArrayBlob* pArray = EnsureExtent(m_nSize+1);
if(pArray == NULL)
return NULL;
// Move the data forward to make room
// ==================================
if(pArray->m_nSize > nIndex)
{
memmove(pArray->m_apMembers + nIndex + 1, pArray->m_apMembers + nIndex,
sizeof(void*) * (pArray->m_nSize - nIndex));
}
// Insert
// ======
pArray->m_apMembers[nIndex] = pMember;
pArray->m_nSize++;
return pArray;
}
void CSmallArrayBlob::SetAt(int nIndex, void* pMember, void** ppOld)
{
// Make sure we even have that index (sparse set)
// ==============================================
EnsureExtent(nIndex+1);
if(nIndex >= m_nSize)
m_nSize = nIndex+1;
// Save old value
// ==============
if(ppOld)
*ppOld = m_apMembers[nIndex];
// Replace
// =======
m_apMembers[nIndex] = pMember;
}
CSmallArrayBlob* CSmallArrayBlob::RemoveAt(int nIndex, void** ppOld)
{
// Save old value
// ==============
if(ppOld)
*ppOld = m_apMembers[nIndex];
// Move the data back
// ==================
memcpy(m_apMembers + nIndex, m_apMembers + nIndex + 1,
sizeof(void*) * (m_nSize - nIndex - 1));
m_nSize--;
// Ensure we are not too large
// ===========================
return ShrinkIfNeeded();
}
CSmallArrayBlob* CSmallArrayBlob::ShrinkIfNeeded()
{
if(m_nSize < m_nExtent / 4)
return Shrink(); // will delete this!
else
return this;
}
CSmallArrayBlob* CSmallArrayBlob::Shrink()
{
// Allocate a new blob of half our size
// ====================================
CSmallArrayBlob* pNew = CreateBlob((m_nExtent+1)/2);
if(pNew == NULL)
{
// Out of memory --- we'll just have to stay large
// ===============================================
return this;
}
// Copy our data
// =============
pNew->CopyData(this);
delete this; // we are no longer needed
return pNew;
}
void CSmallArrayBlob::Trim()
{
while(m_nSize > 0 && m_apMembers[m_nSize-1] == NULL)
m_nSize--;
}
void CSmallArrayBlob::Sort()
{
qsort(m_apMembers, m_nSize, sizeof(void*), CSmallArrayBlob::CompareEls);
}
int __cdecl CSmallArrayBlob::CompareEls(const void* pelem1, const void* pelem2)
{
return *(DWORD_PTR*)pelem1 - *(DWORD_PTR*)pelem2;
}
void** CSmallArrayBlob::CloneData()
{
void** ppReturn = new void*[m_nSize];
if (ppReturn)
memcpy(ppReturn, m_apMembers, m_nSize * sizeof(void*));
return ppReturn;
}