Leaked source code of windows server 2003
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95 lines
2.5 KiB

/*++
Copyright (C) 1996-2001 Microsoft Corporation
Module Name:
SMALLARR.H
Abstract:
Small Array
History:
--*/
#ifndef __WMI_SMALL_ARR__H_
#define __WMI_SMALL_ARR__H_
#include "corepol.h"
#include "flexarry.h"
class POLARITY CSmallArrayBlob
{
protected:
int m_nSize;
int m_nExtent;
void* m_apMembers[ANYSIZE_ARRAY];
public:
static CSmallArrayBlob* CreateBlob(int nInitialSize);
CSmallArrayBlob* InsertAt(int nIndex, void* pMember);
void SetAt(int nIndex, void* pMember, void** ppOld = NULL);
CSmallArrayBlob* RemoveAt(int nIndex, void** ppOld = NULL);
void* operator[](int nIndex) const {return m_apMembers[nIndex];}
void* GetAt(int nIndex) const {return m_apMembers[nIndex];}
void** GetArrayPtr() {return (void**)m_apMembers;}
void* const* GetArrayPtr() const {return (void**)m_apMembers;}
int Size() const {return m_nSize;}
void Sort();
void Trim();
void** CloneData();
protected:
void Initialize(int nInitialSize);
CSmallArrayBlob* Grow();
void CopyData(CSmallArrayBlob* pOther);
CSmallArrayBlob* EnsureExtent(int nDesired);
CSmallArrayBlob* ShrinkIfNeeded();
CSmallArrayBlob* Shrink();
static int __cdecl CompareEls(const void* pelem1, const void* pelem2);
};
class CSmallArray
{
protected:
void* m_pData;
public:
inline CSmallArray();
inline ~CSmallArray();
inline void* GetAt(int nIndex) const;
inline void* operator[](int nIndex) const { return GetAt(nIndex); }
inline void SetAt(int nIndex, void *p, void** ppOld = NULL);
inline int RemoveAt(int nIndex, void** ppOld = NULL);
inline int InsertAt(int nIndex, void* pMember);
int inline Add(void *pSrc) { return InsertAt(Size(), pSrc); }
int inline Size() const;
inline void Trim();
inline void Empty();
inline void** GetArrayPtr();
inline void* const* GetArrayPtr() const;
inline void Sort();
inline void** UnbindPtr();
protected:
inline BOOL IsSingleton() const;
inline BOOL IsEmpty() const;
inline BOOL IsBlob() const;
inline void EnsureBlob(int nMinSize);
inline void* const & GetOnlyMember() const;
inline void* & GetOnlyMember();
inline void SetOnlyMember(void* p);
inline CSmallArrayBlob* GetBlob();
inline const CSmallArrayBlob* GetBlob() const;
inline void SetBlob(CSmallArrayBlob* pBlob);
};
#include <smallarr.inl>
#endif