Leaked source code of windows server 2003
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79 lines
1.9 KiB

/*++
Copyright (C) 1996-2001 Microsoft Corporation
Module Name:
UNLOAD.H
Abstract:
Unloading helper.
History:
--*/
#ifndef _WBEM_UNLOAD__H_
#define _WBEM_UNLOAD__H_
#include <tss.h>
#include <wstring.h>
#include <wbemidl.h>
class POLARITY CBasicUnloadInstruction : public CTimerInstruction
{
protected:
long m_lRef;
BOOL m_bTerminate;
CWbemInterval m_Interval;
CCritSec m_cs;
protected:
CBasicUnloadInstruction() : m_lRef(0), m_bTerminate(FALSE){}
public:
CBasicUnloadInstruction(CWbemInterval Interval);
virtual ~CBasicUnloadInstruction(){}
void AddRef(){InterlockedIncrement(&m_lRef);}
void Release(){LONG lRef = InterlockedDecrement(&m_lRef); if(0 == lRef) delete this;}
int GetInstructionType() {return INSTTYPE_UNLOAD;}
void SetInterval(CWbemInterval & Interval){m_Interval = Interval;};
static CWbemInterval staticRead(IWbemServices* pRoot,
IWbemContext* pContext, LPCWSTR wszPath);
virtual HRESULT Fire(long lNumTimes, CWbemTime NextFiringTime) = 0;
CWbemTime GetNextFiringTime(CWbemTime LastFiringTime,
OUT long* plFiringCount) const;
CWbemTime GetFirstFiringTime() const;
void Terminate();
};
class POLARITY CUnloadInstruction : public CBasicUnloadInstruction
{
protected:
BSTR m_strPath;
IWbemContext* m_pFirstContext;
IWbemServices* m_pNamespace;
public:
CUnloadInstruction(LPCWSTR wszPath, IWbemContext* pFirstContext);
virtual ~CUnloadInstruction();
const BSTR GetPath(){return m_strPath;};
virtual void Reread(IWbemContext* pContext = NULL);
virtual HRESULT Fire(long lNumTimes, CWbemTime NextFiringTime) = 0;
CWbemTime GetFirstFiringTime() const;
static void Clear();
void SetToDefault();
};
#endif