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335 lines
7.9 KiB
335 lines
7.9 KiB
# Microsoft Developer Studio Project File - Name="ClusWMI" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=ClusWMI - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "ClusWMI.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "ClusWMI.mak" CFG="ClusWMI - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "ClusWMI - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "ClusWMI - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "ClusWMI - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UNICODE" /D "_WIN32_DCOM" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wbemuuid.lib clusapi.lib resutils.lib ntrkcomr.lib /nologo /dll /machine:I386
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!ELSEIF "$(CFG)" == "ClusWMI - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "objd\i386"
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# PROP Intermediate_Dir "objd\i386"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "_USRDLL" /D "_WIN32_DCOM" /FR /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wbemuuid.lib clusapi.lib resutils.lib ntrkcomd.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "ClusWMI - Win32 Release"
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# Name "ClusWMI - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\Cluster.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterApi.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterEnum.cpp
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# End Source File
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SOURCE=.\ClusterGroup.cpp
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# End Source File
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SOURCE=.\ClusterGroupNode.cpp
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# End Source File
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SOURCE=.\ClusterNetInterface.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterNetwork.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterNode.cpp
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# End Source File
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SOURCE=.\ClusterNodeGroup.cpp
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# End Source File
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SOURCE=.\ClusterNodeRes.cpp
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# End Source File
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SOURCE=.\ClusterObjAssoc.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterResDepRes.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterResNode.cpp
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# End Source File
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SOURCE=.\ClusterResource.cpp
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# End Source File
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SOURCE=.\ClusterResourceType.cpp
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# End Source File
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SOURCE=.\ClusterResTypeRes.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterService.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterWMIProvider.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ClusterWMIProvider.rc
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# End Source File
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# Begin Source File
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SOURCE=.\ClusWMI.def
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# End Source File
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# Begin Source File
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SOURCE=.\EventProv.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\InstanceProv.cpp
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# End Source File
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SOURCE=.\NtRkComm.cpp
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# End Source File
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SOURCE=.\ObjectPath.cpp
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# End Source File
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SOURCE=.\PropList.cpp
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# End Source File
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SOURCE=.\ProvBase.cpp
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# End Source File
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SOURCE=.\ProvFactory.cpp
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SOURCE=.\Util.cpp
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SOURCE=.\Cluster.h
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SOURCE=.\ClusterApi.h
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# End Source File
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SOURCE=.\ClusterEnum.h
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# End Source File
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SOURCE=.\ClusterGroup.h
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# End Source File
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SOURCE=.\ClusterGroupNode.h
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# End Source File
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SOURCE=.\ClusterNetInterface.h
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# End Source File
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SOURCE=.\ClusterNetwork.h
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# End Source File
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SOURCE=.\ClusterNode.h
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SOURCE=.\ClusterNodeGroup.h
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SOURCE=.\ClusterNodeRes.h
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SOURCE=.\ClusterObjAssoc.h
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SOURCE=.\ClusterResDepRes.h
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SOURCE=.\ClusterResNode.h
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SOURCE=.\ClusterResourceType.h
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SOURCE=.\ClusterResTypeRes.h
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SOURCE=.\ClusterService.h
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SOURCE=.\ObjectPath.h
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SOURCE=.\Pch.h
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SOURCE=.\PropList.h
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SOURCE=.\ProvBase.h
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