Leaked source code of windows server 2003
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// new standard header for Microsoft
#pragma once
#ifndef _NEW_
#define _NEW_
#include <exception>
#pragma pack(push,8)
#pragma warning(push,3)
#pragma push_macro("new")
#undef new
_STD_BEGIN
// CLASS bad_alloc
class bad_alloc
: public exception
{ // base of all bad allocation exceptions
public:
bad_alloc(const char *_Message = _MESG("bad allocation")) _THROW0()
: exception(_Message)
{ // construct from message string
}
virtual ~bad_alloc() _THROW0()
{ // destroy the object
}
#if !_HAS_EXCEPTIONS
protected:
virtual void _Doraise() const
{ // perform class-specific exception handling
_RAISE(*this);
}
#endif /* _HAS_EXCEPTIONS */
};
// SUPPORT TYPES
#if !defined(_INC_NEW) || !defined(_MSC_EXTENSIONS)
typedef void (__cdecl *new_handler)(); // handler for operator new failures
#endif
#ifndef __NOTHROW_T_DEFINED
struct nothrow_t
{ // placement new tag type to suppress exceptions
};
extern const nothrow_t nothrow; // constant for placement new tag
#endif /* __NOTHROW_T_DEFINED */
// FUNCTION AND OBJECT DECLARATIONS
_CRTIMP2 new_handler __cdecl set_new_handler(new_handler)
_THROW0(); // establish alternate new handler
_STD_END
// new AND delete DECLARATIONS (NB: NOT IN std)
void __cdecl operator delete(void *) _THROW0();
void *__cdecl operator new(size_t) _THROW1(std::bad_alloc);
#ifndef __PLACEMENT_NEW_INLINE
#define __PLACEMENT_NEW_INLINE
inline void *__cdecl operator new(size_t, void *_Where) _THROW0()
{ // construct array with placement at _Where
return (_Where);
}
inline void __cdecl operator delete(void *, void *) _THROW0()
{ // delete if placement new fails
}
#endif /* __PLACEMENT_NEW_INLINE */
#ifndef __PLACEMENT_VEC_NEW_INLINE
#define __PLACEMENT_VEC_NEW_INLINE
inline void *__cdecl operator new[](size_t, void *_Where) _THROW0()
{ // construct array with placement at _Where
return (_Where);
}
inline void __cdecl operator delete[](void *, void *) _THROW0()
{ // delete if placement array new fails
}
#endif /* __PLACEMENT_VEC_NEW_INLINE */
void __cdecl operator delete[](void *) _THROW0(); // delete allocated array
void *__cdecl operator new[](size_t)
_THROW1(std::bad_alloc); // allocate array or throw exception
#ifndef __NOTHROW_T_DEFINED
#define __NOTHROW_T_DEFINED
void *__cdecl operator new(size_t, const std::nothrow_t&)
_THROW0(); // allocate or return null pointer
void *__cdecl operator new[](size_t, const std::nothrow_t&)
_THROW0(); // allocate array or return null pointer
void __cdecl operator delete(void *, const std::nothrow_t&)
_THROW0(); // delete if nothrow new fails -- REPLACEABLE
void __cdecl operator delete[](void *, const std::nothrow_t&)
_THROW0(); // delete if nothrow array new fails -- REPLACEABLE
#endif /* __NOTHROW_T_DEFINED */
#if !defined(_INC_NEW) || !defined(_MSC_EXTENSIONS)
using std::new_handler;
#endif
#pragma pop_macro("new")
#pragma warning(pop)
#pragma pack(pop)
#endif /* _NEW_ */
/*
* Copyright (c) 1992-2001 by P.J. Plauger. ALL RIGHTS RESERVED.
* Consult your license regarding permissions and restrictions.
V3.10:0009 */