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111 lines
4.0 KiB
111 lines
4.0 KiB
/*++
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Copyright (c) 1989-2000 Microsoft Corporation
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Module Name:
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NodeType.h
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Abstract:
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This module defines all of the node type codes used in this development
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shell. Every major data structure in the file system is assigned a node
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type code that is. This code is the first CSHORT in the structure and is
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followed by a CSHORT containing the size, in bytes, of the structure.
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// @@BEGIN_DDKSPLIT
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Author:
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Brian Andrew [BrianAn] 01-July-1995
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Revision History:
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// @@END_DDKSPLIT
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--*/
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#ifndef _CDNODETYPE_
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#define _CDNODETYPE_
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typedef CSHORT NODE_TYPE_CODE;
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typedef NODE_TYPE_CODE *PNODE_TYPE_CODE;
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#define NTC_UNDEFINED ((NODE_TYPE_CODE)0x0000)
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#define CDFS_NTC_DATA_HEADER ((NODE_TYPE_CODE)0x0301)
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#define CDFS_NTC_VCB ((NODE_TYPE_CODE)0x0302)
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#define CDFS_NTC_FCB_PATH_TABLE ((NODE_TYPE_CODE)0x0303)
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#define CDFS_NTC_FCB_INDEX ((NODE_TYPE_CODE)0x0304)
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#define CDFS_NTC_FCB_DATA ((NODE_TYPE_CODE)0x0305)
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#define CDFS_NTC_FCB_NONPAGED ((NODE_TYPE_CODE)0x0306)
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#define CDFS_NTC_CCB ((NODE_TYPE_CODE)0x0307)
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#define CDFS_NTC_IRP_CONTEXT ((NODE_TYPE_CODE)0x0308)
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#define CDFS_NTC_IRP_CONTEXT_LITE ((NODE_TYPE_CODE)0x0309)
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typedef CSHORT NODE_BYTE_SIZE;
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//
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// So all records start with
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//
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// typedef struct _RECORD_NAME {
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// NODE_TYPE_CODE NodeTypeCode;
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// NODE_BYTE_SIZE NodeByteSize;
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// :
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// } RECORD_NAME;
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// typedef RECORD_NAME *PRECORD_NAME;
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//
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#ifndef NodeType
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#define NodeType(P) ((P) != NULL ? (*((PNODE_TYPE_CODE)(P))) : NTC_UNDEFINED)
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#endif
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#ifndef SafeNodeType
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#define SafeNodeType(Ptr) (*((PNODE_TYPE_CODE)(Ptr)))
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#endif
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//
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// The following definitions are used to generate meaningful blue bugcheck
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// screens. On a bugcheck the file system can output 4 ulongs of useful
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// information. The first ulong will have encoded in it a source file id
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// (in the high word) and the line number of the bugcheck (in the low word).
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// The other values can be whatever the caller of the bugcheck routine deems
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// necessary.
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//
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// Each individual file that calls bugcheck needs to have defined at the
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// start of the file a constant called BugCheckFileId with one of the
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// CDFS_BUG_CHECK_ values defined below and then use CdBugCheck to bugcheck
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// the system.
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//
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#define CDFS_BUG_CHECK_ACCHKSUP (0x00010000)
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#define CDFS_BUG_CHECK_ALLOCSUP (0x00020000)
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#define CDFS_BUG_CHECK_CACHESUP (0x00030000)
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#define CDFS_BUG_CHECK_CDDATA (0x00040000)
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#define CDFS_BUG_CHECK_CDINIT (0x00050000)
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#define CDFS_BUG_CHECK_CLEANUP (0x00060000)
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#define CDFS_BUG_CHECK_CLOSE (0x00070000)
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#define CDFS_BUG_CHECK_CREATE (0x00080000)
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#define CDFS_BUG_CHECK_DEVCTRL (0x00090000)
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#define CDFS_BUG_CHECK_DEVIOSUP (0x000a0000)
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#define CDFS_BUG_CHECK_DIRCTRL (0x000b0000)
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#define CDFS_BUG_CHECK_DIRSUP (0x000c0000)
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#define CDFS_BUG_CHECK_FILEINFO (0x000d0000)
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#define CDFS_BUG_CHECK_FILOBSUP (0x000e0000)
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#define CDFS_BUG_CHECK_FSCTRL (0x000f0000)
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#define CDFS_BUG_CHECK_FSPDISP (0x00100000)
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#define CDFS_BUG_CHECK_LOCKCTRL (0x00110000)
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#define CDFS_BUG_CHECK_NAMESUP (0x00120000)
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#define CDFS_BUG_CHECK_PATHSUP (0x00130000)
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#define CDFS_BUG_CHECK_PNP (0x00140000)
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#define CDFS_BUG_CHECK_PREFXSUP (0x00150000)
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#define CDFS_BUG_CHECK_READ (0x00160000)
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#define CDFS_BUG_CHECK_RESRCSUP (0x00170000)
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#define CDFS_BUG_CHECK_STRUCSUP (0x00180000)
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#define CDFS_BUG_CHECK_TIMESUP (0x00190000)
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#define CDFS_BUG_CHECK_VERFYSUP (0x001a0000)
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#define CDFS_BUG_CHECK_VOLINFO (0x001b0000)
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#define CDFS_BUG_CHECK_WORKQUE (0x001c0000)
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#define CdBugCheck(A,B,C) { KeBugCheckEx(CDFS_FILE_SYSTEM, BugCheckFileId | __LINE__, A, B, C ); }
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#endif // _NODETYPE_
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