Leaked source code of windows server 2003
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/*++
© 1998 Seagate Software, Inc. All rights reserved.
Module Name:
Rule.h
Abstract:
Rule functionality
Author:
Art Bragg 10/8/97
Revision History:
--*/
#ifndef RULE_H
#define RULE_H
#pragma once
/////////////////////////////////////////////////////////////////////////////
// CRule dialog
class CRule : public CRsDialog
{
// Construction
public:
CRule(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CRule)
enum { IDD = IDD_DLG_RULE_EDIT };
BOOL m_subDirs;
CString m_fileSpec;
CString m_path;
int m_includeExclude;
CString m_pResourceName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRule)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CRule)
afx_msg void OnRadioExclude();
afx_msg void OnRadioInclude();
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL FixRulePath (CString& sPath);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
//}}AFX
#endif