Leaked source code of windows server 2003
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#define SYSID_FT 0x80
#define LEGEND_STRING_COUNT 5
#define STATUS_TEXT_SIZE 250
#define NUM_AVAILABLE_COLORS 16
#define NUM_AVAILABLE_HATCHES 5
// brushes for drawing rectangles
#define BRUSH_USEDPRIMARY 0
#define BRUSH_USEDLOGICAL 1
#define BRUSH_STRIPESET 2
#define BRUSH_MIRROR 3
#define BRUSH_VOLUMESET 4
#define BRUSH_ARRAY_SIZE LEGEND_STRING_COUNT
// see AvailableHatches[] in fddata.c
#define DEFAULT_HATCH_USEDPRIMARY 4
#define DEFAULT_HATCH_USEDLOGICAL 4
#define DEFAULT_HATCH_STRIPESET 4
#define DEFAULT_HATCH_MIRROR 4
#define DEFAULT_HATCH_VOLUMESET 4
// see AvailableColors[] in fddata.c
#define DEFAULT_COLOR_USEDPRIMARY 9
#define DEFAULT_COLOR_USEDLOGICAL 15
#define DEFAULT_COLOR_STRIPESET 14
#define DEFAULT_COLOR_MIRROR 5
#define DEFAULT_COLOR_VOLUMESET 10
#define MESSAGE_BUFFER_SIZE 4096
#define ID_LISTBOX 0xcac
// thickness of the border indicating selection of a region
#define SELECTION_THICKNESS 2
//
// define constants for use with drive letter assignments.
// use arbitrary symbols that won't ever be drive letters themselves.
#define NO_DRIVE_LETTER_YET '#'
#define NO_DRIVE_LETTER_EVER '%'
// notification codes
#define RN_CLICKED 213
// window messages
#define RM_SELECT WM_USER
// window extra
#define RECTCONTROL_WNDEXTRA 2
#define GWW_SELECTED 0
// custom windows message for F1 key
#define WM_F1DOWN (WM_USER + 0x17a)
#define MBOOT_CODE_SIZE 0x1b8
#define MBOOT_SIG_OFFSET 0x1fe
#define MBOOT_SIG1 0x55
#define MBOOT_SIG2 0xaa