Leaked source code of windows server 2003
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subttl emfsqrt.asm - Square root
;***
;emfsqrt.asm - Square root
;
; Copyright (c) 1986-89, Microsoft Corporation
;
;Purpose:
; Square root
;
; This Module contains Proprietary Information of Microsoft
; Corporation and should be treated as Confidential.
;
;Revision History:
; See emulator.hst
;
;*******************************************************************************
;-----------------------------------------;
; ;
; Square root ;
; ;
;-----------------------------------------;
ProfBegin FSQRT
pub eFSQRT
MOV esi,[CURstk]
CALL $FSQRT
RET
;---------------------------------------------------
; !
; 8087 emulator square root !
; !
;---------------------------------------------------
; With 0<=x={TOS=[SI]}<infinity, $FSQRT performs {TOS=[SI]} <--
; {TOS=[SI]}^.5. All registers except SI are destroyed. Roots
; of negative numbers, infinities, and NAN's result in errors. The
; square root of -0 is -0. Algorithm: x is initially adjusted
; so that the exponent is even (when the exponent is odd the exponent
; is incremented and the mantissa is shifted right one bit). The
; exponent is then divided by two and resaved. A single word
; estimate of y (the root of x) accurate to 5 bits is produced using
; a wordlength implementation of a linear polynomial approximation
; of sqrt x. Four Newton-Raphson iterations are then computed as
; follows:
;
; 1) qa*ya+r1a=xa:0h,ya=(ya+qa)/2
; 2) qa*ya+r1a=xa:xb,ya=(ya+qa)/2
; 3) qa*ya+r1a=xa:xb,qb*ya+r2a=r1a:xc,ya:yb=(ya:yb+qa:qb)/2
; *** iteration 4 implemented with standard divide ***
; 4) qa*ya+r1a=xa:xb,p1a:p1b=qa*yb,
; if p1a<r1a continue
; if p1a=r1a
; if p1b=xc continue else r1a=r1a+ya,qa=qa-1 endif,
; else r1a=r1a+ya,qa=qa-1,p1a:p1b=p1a:p1b-yb endif,
; r1a:r1b=r1a:xc-p1a:p1b,
; qb:ya+r2a=r1a:r1b,p2a:p2b=qb*yb,
; if p2a<r2a continue
; if p2a=r2a
; if p2b=xd continue else r2a=r2a+ya,qb=qb-1 endif,
; else r2a=r2a+ya,qb=qb-1,p2a:p2b=p2a:p2b-yb endif,
; r2a:r2b=r2a:xd-p2a:p2b,
; qc*ya+r3a=r2a:r2b,p3a:p3b=qc*yb,
; if p3a>=r3a then r3a=r3a+ya,qc=qc-1 endif,
; r3a=r3a-p3a,qd*ya+r4a=r3a:0h,
; ya:yb:yc:yd=(ya:yb:0h:0h+qa:qb:qc:qd)/2
pub SQRTSPECIAL
RCR AH,1 ;if NAN
JNC short SETFLAG ; set invalid flag and return
RCL AL,1 ;if -infinity
JC short SQRTERROR ; return real indefinite
MOV AL,[CWcntl] ;get Infinity control
TEST AL,ICaffine ;if affine closure
JNZ short SQRTDONE ; return +infinity
JMP SHORT SQRTERROR ;else return real indefinite
pub NOTPOSVALID
TEST AH,2 ;if special
JNZ SQRTSPECIAL ; process special
RCR AH,1 ;if zero
JC SHORT SQRTDONE ; return argument
;otherwise -ve, return NAN
pub SQRTERROR
MOV edi,esi
MOV esi,offset IEEEindefinite
CALL csMOVRQQ
MOV esi,edi ;return indefinite
pub SETFLAG
OR [CURerr],Invalid+SquareRootNeg ;Set flag indicating invalid
pub SQRTDONE
RET
pub $FSQRT
MOV AX,[esi+Flag] ;get flags
TEST AX,00380H ;if Sign, Invalid or Zero
JNZ NOTPOSVALID ; perform special processing
PUSH esi ;save ptr to x
MOV edi,offset TEMP1 ;[DI]=y=temp
MOV word ptr [edi+Flag],0 ;clear flags in y
MOV AX,[esi+Expon] ;get exponent of x
DEC AX ;adjust for shift divide by 2
MOV BX,[esi+6]
MOV CX,[esi+4]
MOV DX,[esi+2] ;get first three mantissa words of x
TEST AL,1 ;if exponent is even
JZ short EXPEVEN ; bypass adjust
INC AX ;increment exponent
SHR BX,1
RCR CX,1
RCR DX,1 ;divide mantissa by 2
pub EXPEVEN
SAR AX,1 ;divide exponent by 2
MOV [edi+Expon],AX ;store exponent of y
CMP BX,0FFFEH ;if mantissa < 0.FFFEh
JB short NOTNEARONE1 ; perform main root routine
STC ;otherwise x to become (1+x)/2
JMP SHORT SINGLEDONE ;single precision complete
pub NOTNEARONE1
PUSH edx ;save third mantissa word
MOV AX,0B075H ;AX=.B075h
MUL BX ;DX=.B075h*x
MOV BP,057D8H ;BP=.57D8h
ADD BP,DX ;BP=.B075h*x+.57D8h
JNC short NORMEST ;if y is more than one
MOV BP,0FFFFH ; replace y with .FFFFh
pub NORMEST
MOV DX,BX
XOR AX,AX ;load divide regs with xa:0h
DIV BP ;qa*ya+r1a=xa:0h
ADD BP,AX ;ya=ya+qa
RCR BP,1 ;ya=ya/2
MOV DX,BX
MOV AX,CX ;load divide regs with xa:xb
DIV BP ;qa*ya+r1a=xa:xb
STC ;add one to qa for better rounding
ADC BP,AX ;ya=ya+qa
RCR BP,1 ;ya=ya/2
MOV DX,BX
MOV AX,CX ;load divide regs with xa:xb
DIV BP ;qa*ya+r1a=xa:xb
MOV SI,AX ;save qa
POP eax ;load divide regs with r1a:xc
DIV BP ;qb*ya+r2a=r1a:xc
MOV BX,BP
MOV CX,AX ;move qa:qb
ADD CX,1 ;add one to qa:qb for better rounding
ADC BX,SI ;ya:yb=ya:0h+qa:qb
pub SINGLEDONE
RCR BX,1
RCR CX,1 ;ya:yb=(ya:0h+qa:qb)/2
MOV word ptr [edi+6],BX
MOV word ptr [edi+4],CX
MOV word ptr [edi+2],0
MOV word ptr [edi],0 ;save ya:yb:0h:0h
MOV esi,edi ;[SI]=y
POP edi ;[DI]=x
MOV [RESULT],edi ;result=[DI]
CALL DIDRQQ ;[DI]=x/y
MOV esi,offset TEMP1 ;[SI]=y
CALL ADDRQQ ;[DI]=y+x/y
DEC word ptr [edi+Expon] ;[DI]=(y+x/y)/2=TOS
MOV esi,edi ;[SI]=sqrt(x)
RET
ProfEnd FSQRT