Leaked source code of windows server 2003
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//*********************************************************************
//* Microsoft Windows **
//* Copyright(c) Microsoft Corp., 1999 **
//*********************************************************************
//
// CFACTORY.CPP - Implementation of IClassFactory
//
// HISTORY:
//
// 1/27/99 a-jaswed Created.
//
// Base class for reusing a single class factory for all
// components in a DLL.
#include <objbase.h>
#include "cfactory.h"
#include "registry.h"
///////////////////////////////////////////////////////////
// Static variables
//
LONG CFactory::s_cServerLocks = 0 ; // Count of locks
HMODULE CFactory::s_hModule = NULL; // DLL Module Handle.
#ifdef _OUTPROC_SERVER_
DWORD CFactory::s_dwThreadID = 0;
#endif
///////////////////////////////////////////////////////////
// CFactory implementation
//
CFactory::CFactory(const CFactoryData* pFactoryData)
: m_cRef(1)
{
m_pFactoryData = pFactoryData;
}
///////////////////////////////////////////////////////////
// IUnknown implementation
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
// QueryInterface
//
HRESULT __stdcall CFactory::QueryInterface(REFIID iid, void** ppv)
{
IUnknown* pI ;
if ((iid == IID_IUnknown) || (iid == IID_IClassFactory))
{
pI = this;
}
else
{
*ppv = NULL;
return E_NOINTERFACE;
}
pI->AddRef();
*ppv = pI;
return S_OK;
}
///////////////////////////////////////////////////////////
// AddRef
//
ULONG __stdcall CFactory::AddRef()
{
return ::InterlockedIncrement(&m_cRef);
}
///////////////////////////////////////////////////////////
// Release
//
ULONG __stdcall CFactory::Release()
{
if (::InterlockedDecrement(&m_cRef) == 0)
{
delete this;
return 0;
}
return m_cRef;
}
///////////////////////////////////////////////////////////
// IClassFactory Implementation
///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////
// CreateInstance
//
HRESULT __stdcall CFactory::CreateInstance( IUnknown* pOuterUnknown,
const IID& iid,
void** ppv)
{
// Aggregate only if the requested iid is IID_IUnknown
if ((pOuterUnknown != NULL) && (iid != IID_IUnknown))
{
return CLASS_E_NOAGGREGATION;
}
// Create the component.
CUnknown* pNewComponent ;
HRESULT hr = m_pFactoryData->CreateInstance(pOuterUnknown,
&pNewComponent);
if (FAILED(hr))
{
return hr;
}
// Initialize the component.
hr = pNewComponent->Init();
if (FAILED(hr))
{
// Initialization failed. Release the component.
pNewComponent->NondelegatingRelease();
return hr ;
}
// Get the requested interface.
hr = pNewComponent->NondelegatingQueryInterface(iid, ppv);
// Release the reference held by the class factory.
pNewComponent->NondelegatingRelease();
return hr ;
}
///////////////////////////////////////////////////////////
// LockServer
//
HRESULT __stdcall CFactory::LockServer(BOOL bLock)
{
if (bLock)
{
::InterlockedIncrement(&s_cServerLocks);
}
else
{
::InterlockedDecrement(&s_cServerLocks);
}
// If this is an outproc server check to see if we should shut down.
CloseExe() ; //@local
return S_OK;
}
//////////////////////////////////////////////////////////
// GetClassObject - Creates a class factory based on CLSID
//
HRESULT CFactory::GetClassObject(const CLSID& clsid,
const IID& iid,
void** ppv)
{
if ((iid != IID_IUnknown) && (iid != IID_IClassFactory))
{
return E_NOINTERFACE;
}
// Traverse the array of data looking for this class ID.
for (int i = 0; i < g_cFactoryDataEntries; i++)
{
const CFactoryData* pData = &g_FactoryDataArray[i];
if (pData->IsClassID(clsid))
{
// Found the ClassID in the array of components we
// can create. So create a class factory for this component.
// Pass the CFactoryData structure to the class factory
// so that it knows what kind of components to create.
*ppv = (IUnknown*) new CFactory(pData);
if (*ppv == NULL)
{
return E_OUTOFMEMORY;
}
return NOERROR;
}
}
return CLASS_E_CLASSNOTAVAILABLE;
}
//////////////////////////////////////////////////////////
// CanUnloadNow - Determine if component can be unloaded.
//
HRESULT CFactory::CanUnloadNow()
{
if (CUnknown::ActiveComponents() || IsLocked())
{
return S_FALSE;
}
else
{
return S_OK;
}
}
//////////////////////////////////////////////////////////
// CFactory Member Function
//////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////
// Register all components.
//
HRESULT CFactory::RegisterAll()
{
for(int i = 0 ; i < g_cFactoryDataEntries ; i++)
{
RegisterServer( s_hModule,
*(g_FactoryDataArray[i].m_pCLSID),
g_FactoryDataArray[i].m_RegistryName,
g_FactoryDataArray[i].m_szVerIndProgID,
g_FactoryDataArray[i].m_szProgID );
// Perform any additional registration.
if (g_FactoryDataArray[i].SpecialRegistration != NULL)
{
g_FactoryDataArray[i].SpecialRegistration(TRUE);
}
}
return S_OK ;
}
//////////////////////////////////////////////////////////
// Unregister all components.
//
HRESULT CFactory::UnregisterAll()
{
for(int i = 0 ; i < g_cFactoryDataEntries ; i++)
{
// Undo any additional registration.
if (g_FactoryDataArray[i].SpecialRegistration != NULL)
{
g_FactoryDataArray[i].SpecialRegistration(FALSE);
}
UnregisterServer(*(g_FactoryDataArray[i].m_pCLSID),
g_FactoryDataArray[i].m_szVerIndProgID,
g_FactoryDataArray[i].m_szProgID );
}
return S_OK;
}
#ifndef _OUTPROC_SERVER_
//////////////////////////////////////////////////////////
// Exported functions
//////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////
// DllCanUnloadNow
//
STDAPI DllCanUnloadNow()
{
return CFactory::CanUnloadNow();
}
//////////////////////////////////////////////////////////
// Get class factory
//
STDAPI DllGetClassObject( const CLSID& clsid,
const IID& iid,
void** ppv)
{
return CFactory::GetClassObject(clsid, iid, ppv);
}
//////////////////////////////////////////////////////////
// Server Registration
//
STDAPI DllRegisterServer()
{
return CFactory::RegisterAll();
}
//////////////////////////////////////////////////////////
// Unregistration
//
STDAPI DllUnregisterServer()
{
return CFactory::UnregisterAll();
}
///////////////////////////////////////////////////////////
// DLL module information
//
BOOL APIENTRY DllMain(HANDLE hModule,
DWORD dwReason,
void* lpReserved )
{
if (dwReason == DLL_PROCESS_ATTACH)
{
CFactory::s_hModule = (HMODULE) hModule;
}
return TRUE;
}
#else
//////////////////////////////////////////////////////////
// Out of process Server support
//////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////
// Start factories
//
BOOL CFactory::StartFactories()
{
CFactoryData* pStart = &g_FactoryDataArray[0];
const CFactoryData* pEnd = &g_FactoryDataArray[g_cFactoryDataEntries-1];
for(CFactoryData* pData = pStart ; pData <= pEnd ; pData++)
{
// Initialize the class factory pointer and cookie.
pData->m_pIClassFactory = NULL ;
pData->m_dwRegister = NULL ;
// Create the class factory for this component.
IClassFactory* pIFactory = new CFactory(pData);
// Register the class factory.
DWORD dwRegister ;
HRESULT hr = ::CoRegisterClassObject( *pData->m_pCLSID,
(IUnknown*)pIFactory,
CLSCTX_LOCAL_SERVER,
REGCLS_MULTIPLEUSE,
//REGCLS_MULTI_SEPARATE, //@Multi
&dwRegister) ;
if (FAILED(hr))
{
pIFactory->Release() ;
return FALSE ;
}
// Set the data.
pData->m_pIClassFactory = pIFactory ;
pData->m_dwRegister = dwRegister ;
}
return TRUE ;
}
//////////////////////////////////////////////////////////
// Stop factories
//
void CFactory::StopFactories()
{
CFactoryData* pStart = &g_FactoryDataArray[0];
const CFactoryData* pEnd = &g_FactoryDataArray[g_cFactoryDataEntries-1];
for(CFactoryData* pData = pStart ; pData <= pEnd ; pData++)
{
// Get the magic cookie and stop the factory from running.
DWORD dwRegister = pData->m_dwRegister ;
if (dwRegister != 0)
{
::CoRevokeClassObject(dwRegister) ;
}
// Release the class factory.
IClassFactory* pIFactory = pData->m_pIClassFactory;
if (pIFactory != NULL)
{
pIFactory->Release() ;
}
}
}
#endif //_OUTPROC_SERVER_