Leaked source code of windows server 2003
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/*++
Copyright (c) 2000 Microsoft Corporation
Module Name:
bldrthnk.h
Abstract:
Include file defining a number of structures used by bldrthnk.c. This
file also includes some M4 preprocessor directives, see INCLUDE_M4.
Author:
Forrest C. Foltz (forrestf) 15-May-2000
To use:
Revision History:
--*/
//
// Maximum identifier name length
//
#define MAX_NAME_LENGTH 128
//
// FIELD_DEF Describes a field definition within a structure's field list.
//
typedef struct _FIELD_DEF {
CHAR Name[MAX_NAME_LENGTH];
CHAR TypeName[MAX_NAME_LENGTH];
ULONG TypeSize;
ULONG Offset;
ULONG Size;
CHAR SizeFormula[MAX_NAME_LENGTH];
} FIELD_DEF, *PFIELD_DEF;
//
// STRUC_DEF describes a structure.
//
typedef struct _STRUC_DEF {
//
// Name of this structure type
//
CHAR Name[MAX_NAME_LENGTH];
//
// Total size of the structure
//
ULONG Size;
//
// Array of field pointers. Defined as ULONGLONG to ensure an identical
// layout between 32- and 64-bit objs.
//
ULONGLONG Fields[];
} STRUC_DEF, *PSTRUC_DEF;
//
// Master array of pointers to structure definitions.
//
typedef struct _DEFINITIONS *PDEFINITIONS;
typedef struct _DEFINITIONS {
//
// Two signatures, SIG_1 and SIG_2 to facilitate locating this list
// within an .OBJ.
//
ULONG Sig1;
ULONG Sig2;
//
// Array of pointers to STRUC_DEFs. Defined as ULONGLONG to ensure
// identical layout between 32- and 64-bit.
//
ULONGLONG Structures[];
} DEFINITIONS;
//
// SIG_1 and SIG_2 are expected to be found in DEFINITIONS.Sig1 and
// DEFINITIONS.Sig2, respectively.
//
#define SIG_1 (ULONG)'Sig1'
#define SIG_2 (ULONG)'Sig2'
//
// Macro used to generate a boolean value representing whether the given
// type is considered signed or unsigned by the compiler.
//
#define IS_SIGNED_TYPE(x) (((x)-1) < ((x)0))
#if defined(_WIN64)
#define ONLY64(x) x
#else
#define ONLY64(x) 0
#endif
//
// Structures will ultimately be described as arrays of COPY_REC structures.
// Each COPY_REC structure supplies the information necessary to copy a field
// from a 32-bit structure layout to a 64-bit structure layout.
//
typedef struct _COPY_REC {
//
// Offset of the field in a 32-bit structure.
//
USHORT Offset32;
//
// Offset of the field in a 64-bit structure.
//
USHORT Offset64;
//
// Size of the field in a 32-bit structure.
//
USHORT Size32;
//
// Size of the field in a 64-bit structure.
//
USHORT Size64;
//
// TRUE if the field should be sign-extended.
//
BOOLEAN SignExtend;
} COPY_REC, *PCOPY_REC;
#if !defined(ASSERT)
#define ASSERT(x)
#endif
//
// 64-bit list manipulation macros follow.
//
#define InitializeListHead64( ListHead ) \
(ListHead)->Flink = PTR_64(ListHead); \
(ListHead)->Blink = PTR_64(ListHead);
#define InsertTailList64( ListHead, Entry ) { \
PLIST_ENTRY_64 _EX_Blink; \
PLIST_ENTRY_64 _EX_ListHead; \
_EX_ListHead = (ListHead); \
_EX_Blink = PTR_32(_EX_ListHead->Blink); \
(Entry)->Flink = PTR_64(_EX_ListHead); \
(Entry)->Blink = PTR_64(_EX_Blink); \
_EX_Blink->Flink = PTR_64(Entry); \
_EX_ListHead->Blink = PTR_64(Entry); \
}
VOID
CopyRec(
IN PVOID Source,
OUT PVOID Destination,
IN PCOPY_REC CopyRecArray
);
#if defined(WANT_BLDRTHNK_FUNCTIONS)
ULONG
StringLen(
IN PCHAR Str
)
{
if (Str == NULL) {
return 0;
} else {
return strlen(Str)+sizeof(CHAR);
}
}
VOID
CopyRec(
IN PVOID Source,
OUT PVOID Destination,
IN PCOPY_REC CopyRecArray
)
/*++
Routine Description:
CopyRec copies the contents of a 32-bit structure to the equivalent
64-bit structure.
Arguments:
Source - Supplies a pointer to the 32-bit source structure.
Destination - Supplies a pointer to the 64-bit destination structure.
CopyRecArray - Supplies a pointer to a 0-terminated COPY_REC array
that describes the relationships between the 32- and 64-bit fields
within the structure.
Return value:
None.
--*/
{
PCOPY_REC copyRec;
PCHAR signDst;
ULONG extendBytes;
PCHAR src;
PCHAR dst;
CHAR sign;
copyRec = CopyRecArray;
while (copyRec->Size32 != 0) {
src = (PCHAR)Source + copyRec->Offset32;
dst = (PCHAR)Destination + copyRec->Offset64;
//
// Determine whether this looks like a KSEG0 pointer
//
if (copyRec->Size32 == sizeof(PVOID) &&
copyRec->Size64 == sizeof(POINTER64) &&
copyRec->SignExtend != FALSE &&
IS_KSEG0_PTR_X86( *(PULONG)src )) {
//
// Source appears to be a KSEG0 pointer. All pointers
// must be explicitly "thunked" during the copy phase, so
// set this pointer to a known value that we can look for
// later in order to detect pointers that haven't been
// thunked yet.
//
*(POINTER64 *)dst = PTR_64(*(PVOID *)src);
} else {
memcpy( dst, src, copyRec->Size32 );
//
// Determine whether to sign-extend or zero-extend
//
extendBytes = copyRec->Size64 - copyRec->Size32;
if (extendBytes > 0) {
signDst = dst + copyRec->Size32;
if (copyRec->SignExtend != FALSE &&
(*(signDst-1) & 0x80) != 0) {
//
// Signed value is negative, fill the high bits with
// ones.
//
sign = 0xFF;
} else {
//
// Unsigned value or postitive signed value, fill the high
// bits with zeros.
//
sign = 0;
}
memset( signDst, sign, extendBytes );
}
}
copyRec += 1;
}
}
#endif // WANT_BLDRTHNK_FUNCTIONS
#if defined(INCLUDE_M4)
define(`IFDEF_WIN64',`#if defined(_WIN64)')
//
// Here begin the M4 macros used to build the structure definition module,
// which is subsequently compiled by both the 32- and 64-bit compiler, with
// the resulting object modules processed by bldrthnk.exe.
//
//
// A structure layout file consists of a number of structure definition
// blocks, terminated by a single DD().
//
// For example (underscores prepended to prevent M4 processing):
//
//
// SD( LIST_ENTRY )
// FD( Flink, PLIST_ENTRY )
// FD( Blink, PLIST_ENTRY )
// SE()
//
// DD()
//
define(`STRUC_NAME_LIST',`')
define(`FIELD_NAME_LIST',`')
//
// The SD macro begins the definition of a structure.
//
// Usage: SD( <structure_name> )
//
define(`SD', `define(`STRUC_NAME',`$1')
STRUC_NAME `gs_'STRUC_NAME; define(`_ONLY64',`') define(`STRUC_NAME_LIST', STRUC_NAME_LIST `(ULONGLONG)&g_'STRUC_NAME cma
)'
)
define(`SD64', `define(`STRUC_NAME',`$1')
IFDEF_WIN64
STRUC_NAME `gs_'STRUC_NAME; define(`_ONLY64',`#endif') define(`STRUC_NAME_LIST', STRUC_NAME_LIST ONLY64(`(ULONGLONG)&g_'STRUC_NAME) cma
)'
)
//
// The FD macro defines a field within a structure definition block
//
// Usage: FD( <field_name>, <type> )
//
define(`FD', `FIELD_DEF `g_'STRUC_NAME`_'$1 =
{ "$1",
"$2",
sizeof($2),
FIELD_OFFSET(STRUC_NAME,$1),
sizeof(`gs_'STRUC_NAME.$1),
"" };
define(`FIELD_NAME_LIST', FIELD_NAME_LIST `(ULONGLONG)&g_'STRUC_NAME`_'$1 cma
)'
)
//
// The FDC macro works like the previous macro, except that it is applied to
// a field that points to a buffer that must be copied as well.
//
define(`FDC', `FIELD_DEF `g_'STRUC_NAME`_'$1 =
{ "$1",
"$2",
sizeof($2),
FIELD_OFFSET(STRUC_NAME,$1),
sizeof(`gs_'STRUC_NAME.$1),
$3 };
define(`FIELD_NAME_LIST', FIELD_NAME_LIST `(ULONGLONG)&g_'STRUC_NAME`_'$1 cma
)'
)
//
// The SE macro marks the end of a structure definition.
//
// Usage: SE()
//
define(`SE', `STRUC_DEF `g_'STRUC_NAME = {
"STRUC_NAME", sizeof(STRUC_NAME),
{
define(`cma',`,') FIELD_NAME_LIST undefine(`cma') 0 }
define(`FIELD_NAME_LIST',`')
};'
_ONLY64
)
//
// The DD macro marks the end of all structure definitions, and results
// in the generation of a single DEFINITIONS structure.
//
// Usage: DD()
//
define(`DD', `DEFINITIONS Definitions = {
SIG_1, SIG_2,
{
define(`cma',`,') STRUC_NAME_LIST undefine(`cma') 0 }
}; define(`STRUC_NAME_LIST',`')');
#endif