Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1997.
//
// File: critsect.h
//
// Contents: critical section helper class
//
// Classes: CCriticalSection
// CLockHandler
// CLock
//
//
// Notes:
//
// History: 13-Nov-97 rogerg Created.
//
//--------------------------------------------------------------------------
#ifndef _CRITSECT_
#define _CRITSECT_
class CLock;
class CCriticalSection
{
DWORD cRefs;
CRITICAL_SECTION *m_pcsect;
DWORD m_dwThreadID;
public:
inline CCriticalSection(CRITICAL_SECTION *pcsect,DWORD dwThreadID)
{
m_pcsect = pcsect;
cRefs = 0;
m_dwThreadID = dwThreadID;
};
inline ~CCriticalSection()
{
AssertSz(0 == cRefs,"UnReleased Critical Section");
Assert(m_dwThreadID == GetCurrentThreadId());
while(cRefs--) // unwind any left over cRefs
{
LeaveCriticalSection(m_pcsect);
}
};
inline void Enter()
{
EnterCriticalSection(m_pcsect);
Assert(m_dwThreadID == GetCurrentThreadId());
++cRefs;
Assert(1 == cRefs); // we don't allow nested calls.
};
inline void Leave()
{
Assert(m_dwThreadID == GetCurrentThreadId());
Assert(0 < cRefs);
if (0 >= cRefs)
return;
--cRefs;
Assert(0 == cRefs);
LeaveCriticalSection(m_pcsect);
};
};
class CLockHandler {
public:
CLockHandler();
~CLockHandler();
void Lock(DWORD dwThreadId);
void UnLock();
inline DWORD GetLockThreadId() { return m_dwLockThreadId; };
private:
CRITICAL_SECTION m_CriticalSection; // critical section for the queue.
DWORD m_dwLockThreadId; // thread that has the lock.
friend CLock;
};
// helper class for making sure locks on the queue are released.
class CLock
{
DWORD cRefs;
CLockHandler *m_pLockHandler;
DWORD m_dwThreadID;
public:
inline CLock(CLockHandler *pLockHandler)
{
m_pLockHandler = pLockHandler;
cRefs = 0;
m_dwThreadID = GetCurrentThreadId();
};
inline ~CLock()
{
AssertSz(0 == cRefs,"UnReleased Lock");
Assert(m_dwThreadID == GetCurrentThreadId());
while(cRefs--) // unwind any left over cRefs
{
m_pLockHandler->UnLock();
}
};
inline void Enter()
{
Assert(m_dwThreadID == GetCurrentThreadId());
++cRefs;
Assert(1 == cRefs); // we don't allow nested calls.
m_pLockHandler->Lock(m_dwThreadID);
};
inline void Leave()
{
Assert(m_dwThreadID == GetCurrentThreadId());
Assert(0 < cRefs);
if (0 >= cRefs)
return;
--cRefs;
Assert(0 == cRefs);
m_pLockHandler->UnLock();
};
};
#define ASSERT_LOCKHELD(pLockHandler) Assert(pLockHandler->GetLockThreadId() == GetCurrentThreadId());
#define ASSERT_LOCKNOTHELD(pLockHandler) Assert(pLockHandler->GetLockThreadId() == 0);
// helper class for Mutex locking
class CMutex
{
HANDLE m_hMutex;
BOOL m_fHasLock;
BOOL m_fReleasedLock;
public:
inline CMutex(LPSECURITY_ATTRIBUTES lpMutexAttributes,BOOL bInitialOwner,LPCTSTR lpName)
{
m_hMutex = CreateMutex(lpMutexAttributes,bInitialOwner,lpName);
// on failure routines go on just don't take the lock
m_fHasLock = FALSE;
m_fReleasedLock = FALSE;
};
inline ~CMutex()
{
AssertSz(!m_fHasLock,"UnReleased Mutex ");
// if failed to release mutex release now.
if (m_hMutex && m_fHasLock)
{
ReleaseMutex(m_hMutex);
}
if (m_hMutex)
{
CloseHandle(m_hMutex);
}
};
inline void Enter(DWORD dwMilliseconds = INFINITE)
{
AssertSz(!m_fHasLock,"Tried to take Lock Twice");
AssertSz(!m_fReleasedLock,"Tried to take lock After Released Mutex");
if (!m_fHasLock && m_hMutex)
{
if (WAIT_OBJECT_0 ==WaitForSingleObject( m_hMutex, dwMilliseconds ))
{
m_fHasLock = TRUE;
}
}
};
inline void Leave()
{
Assert(m_fHasLock);
if (m_fHasLock && m_hMutex)
{
ReleaseMutex(m_hMutex);
}
if (m_hMutex)
{
CloseHandle(m_hMutex);
}
m_hMutex = NULL;
m_fHasLock = FALSE;
m_fReleasedLock = TRUE;
};
};
#endif // _CRITSECT_