Leaked source code of windows server 2003
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4.1 KiB

/*++
Copyright (c) 1995-1997 Microsoft Corporation
Module Name:
servers.hxx
Abstract:
Author:
DKays
Revision History:
--*/
#ifndef __SERVERS_HXX__
#define __SERVERS_HXX__
class CServerList;
class CServerListEntry;
//
// A CServerList maintains a list of all process objects for servers who have
// registered a particular CLSID.
//
class CServerList : public CList
{
public:
CServerList() {}
~CServerList() {}
BOOL
InList(
IN CServerListEntry * pServerListEntry
);
inline BOOL
IsEmpty() { return First() == NULL; }
private:
};
// _State values.
#define SERVERSTATE_SINGLEUSE 0x1
#define SERVERSTATE_SUSPENDED 0x2
#define SERVERSTATE_SURROGATE 0x4
#define SERVERSTATE_NOTSTARTED 0x8
#define SERVERSTATE_READY 0x10
// _Context values.
#define SERVER_ACTIVATOR 1
#define SERVER_SERVICE 2
#define SERVER_RUNAS 3
// _SubContext values.
#define SUB_CONTEXT_RUNAS_THIS_USER 1
#define SUB_CONTEXT_RUNAS_INTERACTIVE 2
// _lSingleUseStatus values
#define SINGLE_USE_AVAILABLE 0
#define SINGLE_USE_TAKEN 1
// Values
#define MATCHFLAG_ALLOW_SUSPENDED 1
//
// CServerListEntry
//
class CServerListEntry : public CListElement, public CReferencedObject
{
friend class CServerList;
friend class CServerTableEntry;
friend class CSurrogateListEntry;
public:
CServerListEntry(
IN CServerTableEntry * pServerTableEntry,
IN CProcess * pServerProcess,
IN IPID ipid,
IN UCHAR Context,
IN UCHAR State,
IN UCHAR SubContext
);
~CServerListEntry();
HANDLE
RpcHandle();
BOOL
Match(
IN CToken * pToken,
IN BOOL bRemoteActivation,
IN BOOL bClientImpersonating,
IN WCHAR* pwszWinstaDesktop,
IN BOOL bSurrogate,
IN LONG lThreadToken = 0,
IN LONG lSessionID = INVALID_SESSION_ID,
IN DWORD pid = 0,
IN DWORD dwProcessReqType = PRT_IGNORE,
IN DWORD dwFlags = 0
);
BOOL
CallServer(
IN PACTIVATION_PARAMS pActParams,
IN HRESULT * phr
);
inline void
AddToProcess(
IN GUID Guid
)
{
_pServerProcess->AddClassReg( Guid, _RegistrationKey );
}
inline void
RemoveFromProcess()
{
_pServerProcess->RemoveClassReg( _RegistrationKey );
}
inline DWORD
RegistrationKey()
{
return _RegistrationKey;
}
inline CProcess * GetProcess()
{
return _pServerProcess;
}
inline void SetThreadToken(LONG lThreadToken)
{
InterlockedExchange(&_lThreadToken, lThreadToken);
}
void Suspend() { _pServerProcess->Suspend(); }
void Unsuspend() { _pServerProcess->Unsuspend(); }
void Retire() { _pServerProcess->Retire(); }
void BeginInit() { _pServerProcess->BeginInit(); }
void EndInit() { _pServerProcess->EndInit(); }
BOOL IsInitializing() { return _pServerProcess->IsInitializing(); }
BOOL IsReadyForActivations() { return !(_State & SERVERSTATE_SUSPENDED); }
void IncServerFaults() { InterlockedIncrement((PLONG)&_dwServerFaults); }
BOOL ServerDied();
private:
CServerTableEntry * _pServerTableEntry;
CProcess * _pServerProcess;
HANDLE _hRpc;
IPID _ipid;
UCHAR _Context;
UCHAR _State;
USHORT _NumCalls;
DWORD _RegistrationKey;
LONG _lThreadToken;
UCHAR _SubContext;
LONG _lSingleUseStatus;
DWORD _dwServerFaults; // # of times a call to the server threw an exception
BOOL RetryableError(HRESULT hr);
};
#endif