Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1996 - 1999
//
// File: pstgserv.idl
//
//--------------------------------------------------------------------------
[ uuid(af4ae0d0-a37f-11cf-8d73-00aa004cd01a),
object,
pointer_default(unique)
]
interface IPropertyStorageServer : IUnknown
{
import "objidl.idl";
import "propidl.idl";
typedef enum _EnumImplementation
{
PROPIMP_UNKNOWN = 0,
PROPIMP_DOCFILE_QI, // Use docfile and use QI
PROPIMP_DOCFILE_OLE32, // Use docfile and use OLE32 Stg*Prop*Stg APIs
PROPIMP_DOCFILE_IPROP, // Use docfile and use IPROP Stg*Prop*Stg APIs
PROPIMP_STORAGE, // Use NTFS Structured Storage
PROPIMP_NTFS // Use NTFS native property sets
} EnumImplementation;
typedef enum _EnumRestrictions
{
RESTRICT_NONE = 0,
RESTRICT_UNICODE_ONLY = 1,
RESTRICT_SIMPLE_ONLY = 2,
RESTRICT_NON_HIERARCHICAL = 4,
RESTRICT_DIRECT_ONLY = 8
} EnumRestrictions;
HRESULT StgOpenPropStg( [in, string] const OLECHAR *pwcsName,
[in] REFFMTID fmtid,
[in] DWORD grfMode,
[out] IPropertyStorage **pppstg );
HRESULT StgOpenPropSetStg( [in, string] const OLECHAR *pwcsName,
[in] DWORD grfMode,
[out] IPropertySetStorage **pppsstg );
HRESULT MarshalUnknown( [in] IUnknown *punk );
HRESULT Initialize( [in] EnumImplementation enumImplementation,
[in] ULONG Restrictions );
}