Leaked source code of windows server 2003
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314 lines
6.9 KiB

//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1992.
//
// File: cubes.cxx
//
// Contents: implementations for CCube
//
// Functions:
// CCube::CCube
// CCube::~CCube
// CCube::QueryInterface
// CCube::CreateCube
// CCube::MoveCube
// CCube::GetCubePos
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
#include <pch.cxx>
#pragma hdrstop
#include <ccubes.hxx> // class definition
#include <iballs.h> // IBalls interface definiton
#define CUBE_WIDTH 20
//+-------------------------------------------------------------------------
//
// Method: CCube::CCube
//
// Synopsis: Creates the application window
//
// Arguments: [pisb] - ISysBind instance
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
CCube::CCube(void)
: _xPos(CUBE_UNDEF),
_yPos(CUBE_UNDEF)
{
CreateCube(0,0);
GlobalRefs(TRUE);
ENLIST_TRACKING(CCube);
}
//+-------------------------------------------------------------------------
//
// Method: CCube::~CCube
//
// Synopsis: Cleans up object
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
CCube::~CCube(void)
{
GlobalRefs(FALSE);
// automatic actions are enough
}
//+-------------------------------------------------------------------------
//
// Method: CCube::QueryInterface
//
// Synopsis: Gets called when a WM_COMMAND message received.
//
// Arguments: [ifid] - interface instance requested
// [ppunk] - where to put pointer to interface instance
//
// Returns: S_OK or ERROR_BAD_COMMAND
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CCube::QueryInterface(REFIID riid, void **ppunk)
{
SCODE sc = E_NOINTERFACE;
*ppunk = NULL;
if (IsEqualIID(riid, IID_IUnknown) ||
IsEqualIID(riid, IID_ICube))
{
// Increase the reference count
*ppunk = (void *)(ICube *) this;
AddRef();
// Set to success
sc = S_OK;
}
return sc;
}
//+-------------------------------------------------------------------------
//
// Method: CCube::CreateCube
//
// Synopsis: Creates a Cube on the screen
//
// Arguments: [xPos] - x position for new Cube
// [yPos] - y position for new Cube
//
// Returns: S_OK or ERROR_BAD_COMMAND
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CCube::CreateCube(ULONG xPos, ULONG yPos)
{
SCODE sc = E_FAIL;
if (xPos != (ULONG) -1)
{
// Update data
_xPos = xPos;
_yPos = yPos;
sc = S_OK;
// Format message for the screen
Display(TEXT("Create Cube xPos = %ld yPos = %ld\n"), xPos, yPos);
}
return sc;
}
//+-------------------------------------------------------------------------
//
// Function: CCube::MoveCube
//
// Synopsis: Move the Cube from one position to another
//
// Arguments: [xPos] - new x position for the Cube
// [yPos] - new y position for the Cube
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CCube::MoveCube(ULONG xPos, ULONG yPos)
{
// Set the position
_xPos = xPos;
_yPos = yPos;
// Format message for the screen
Display(TEXT("Move Cube xPos = %ld yPos = %ld\n"), xPos, yPos);
return S_OK;
}
//+-------------------------------------------------------------------------
//
// Function: CCube::GetCubePos
//
// Synopsis: Get the current position of the Cube
//
// Arguments: [hWindow] - handle for the window
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CCube::GetCubePos(ULONG *pxPos, ULONG *pyPos)
{
*pxPos = _xPos;
*pyPos = _yPos;
// Format message for the screen
Display(TEXT("Get Cube Pos xPos = %ld yPos = %ld\n"), _xPos, _yPos);
return S_OK;
}
//+-------------------------------------------------------------------------
//
// Function: CCube::Contains
//
// Synopsis: Check if this Cube is contained in the given cube.
//
// Arguments: [hWindow] - handle for the window
// [pICube] - cube to compare with
//
// Returns: S_OK
//
// History: 06-Aug-92 Ricksa Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CCube::Contains(IBalls *pIBall)
{
ULONG xPos, yPos;
SCODE sc = pIBall->GetBallPos(&xPos, &yPos);
if (SUCCEEDED(sc))
{
if ((abs(xPos - _xPos) < CUBE_WIDTH) &&
(abs(yPos - _yPos) < CUBE_WIDTH))
{
// Format message for the screen
Display(TEXT("Cube contains in Ball. xPos = %ld yPos = %ld\n"), xPos, yPos);
}
else
{
// Format message for the screen
Display(TEXT("Ball Outside Cube. xPos = %ld yPos = %ld\n"), xPos, yPos);
}
}
return sc;
}
//+-------------------------------------------------------------------------
//
// Function: CCube::SimpleCall
//
// Synopsis: checks the TID and LID to make sure they match the callers.
//
// Arguments:
//
// Returns: S_OK
//
// History: 16-Jan-96 RickHi Created
//
//--------------------------------------------------------------------------
STDMETHODIMP CCube::SimpleCall(DWORD pidCaller, DWORD tidCaller, GUID lidCaller)
{
HRESULT hr = S_OK;
GUID lid;
HRESULT hr2 = CoGetCurrentLogicalThreadId(&lid);
if (SUCCEEDED(hr2))
{
if (!IsEqualGUID(lid, lidCaller))
{
// LIDs dont match, error
hr |= 0x80000001;
}
}
else
{
return hr2;
}
DWORD tid;
hr2 = CoGetCallerTID(&tid);
if (SUCCEEDED(hr2))
{
if (pidCaller == GetCurrentProcessId())
{
// if in same process, CoGetCallerTID should return S_OK
if (hr2 != S_OK)
{
hr |= 0x80000002;
}
}
else
{
// if in different process, CoGetCallerTID should return S_FALSE
if (hr2 != S_FALSE)
{
hr |= 0x80000004;
}
}
}
else
{
return hr2;
}
return hr;
}
STDMETHODIMP CCube::PrepForInputSyncCall(IUnknown *pUnkIn)
{
// just remember the input ptr
_pUnkIn = pUnkIn;
_pUnkIn->AddRef();
return S_OK;
}
STDMETHODIMP CCube::InputSyncCall()
{
// just attempt to release an Interface Pointer inside an InputSync
// method.
if (_pUnkIn)
{
if (_pUnkIn->Release() != 0)
return RPC_E_CANTCALLOUT_ININPUTSYNCCALL;
}
return S_OK;
}