Leaked source code of windows server 2003
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//+------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1993.
//
// File: bm_load.hxx
// It contains the definition for COleLoadTest class.
//
//
// History: SanjayK Created
//
//--------------------------------------------------------------------------
#ifndef _BM_LOAD_HXX_
#define _BM_LOAD_HXX_
#include <bm_base.hxx>
class COleLoadTest : public CTestBase
{
public:
virtual TCHAR *Name ();
virtual SCODE Setup (CTestInput *input);
virtual SCODE Run ();
virtual SCODE Report (CTestOutput &OutputFile);
virtual SCODE Cleanup ();
private:
ULONG m_ulIterations;
#ifdef STRESS
CSimpleSite* m_pSite[STRESSCOUNT];
#else
CSimpleSite* m_pSite[TEST_MAX_ITERATIONS];
#endif
CSimpleDoc* m_lpDoc;
CLSID m_clsidOutl;
ULONG m_ulEmbedLoadOutl[TEST_MAX_ITERATIONS];
ULONG m_ulEmbedSaveOutl[TEST_MAX_ITERATIONS];
ULONG m_ulEmbedLoadRenderDrawOutl[TEST_MAX_ITERATIONS];
ULONG m_ulEmbedSaveRenderDrawOutl[TEST_MAX_ITERATIONS];
ULONG m_ulEmbedLoadRenderAsisOutl[TEST_MAX_ITERATIONS];
ULONG m_ulEmbedSaveRenderAsisOutl[TEST_MAX_ITERATIONS];
ULONG m_ulEmbedLoadRenderBMOutl[TEST_MAX_ITERATIONS];
ULONG m_ulEmbedSaveRenderBMOutl[TEST_MAX_ITERATIONS];
ULONG m_ulLinkLoadOutl[TEST_MAX_ITERATIONS];
ULONG m_ulLinkAndSaveOutl[TEST_MAX_ITERATIONS];
ULONG m_ulLinkLoadRenderDrawOutl[TEST_MAX_ITERATIONS];
ULONG m_ulLinkAndSaveRenderDrawOutl[TEST_MAX_ITERATIONS];
ULONG m_ulStaticAndLoadRenderDrawOutl[TEST_MAX_ITERATIONS];
ULONG m_ulStaticAndSaveRenderDrawOutl[TEST_MAX_ITERATIONS];
ULONG m_ulStaticAndLoadRenderBMOutl[TEST_MAX_ITERATIONS];
ULONG m_ulStaticAndSaveRenderBMOutl[TEST_MAX_ITERATIONS];
};
BOOL CallCreateLoadAndSave(REFCLSID rclsid, CSimpleSite * pSite[], REFIID riid, DWORD renderopt,
LPFORMATETC pFormatEtc, ULONG ulIterations,
ULONG uOleLoadtime[], ULONG uOleSavetime[]);
BOOL CallLinkLoadAndSave(LPCOLESTR lpFileName, CSimpleSite * pSite[], REFIID riid, DWORD renderopt,
LPFORMATETC pFormatEtc, ULONG ulIterations,
ULONG uOleLoadtime[], ULONG uOleSavetime[]);
BOOL LoadAndSave(CSimpleSite * pSite[], ULONG ulIterations,
ULONG uOleLoadtime[], ULONG uOleSavetime[]);
BOOL CallStaticLoadAndSave(REFCLSID rclsid, CSimpleDoc FAR * m_lpDoc, CSimpleSite * pSite[], REFIID riid, DWORD renderopt,
LPFORMATETC pFormatEtc, ULONG ulIterations,
ULONG uOleLoadtime[], ULONG uOleSavetime[]);
#endif