Leaked source code of windows server 2003
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//**********************************************************************
// File name: IOIPO.CPP
//
// Implementation file for the CClassFactory Class
//
// Functions:
//
// See ioipo.h for a list of member functions.
//
// Copyright (c) 1993 Microsoft Corporation. All rights reserved.
//**********************************************************************
#include "pre.h"
#include "obj.h"
#include "ioipo.h"
#include "app.h"
#include "doc.h"
#include "math.h"
//**********************************************************************
//
// COleInPlaceObject::QueryInterface
//
// Purpose:
// Used for interface negotiation
//
// Parameters:
//
// REFIID riid - Interface being queried for.
//
// LPVOID FAR *ppvObj - Out pointer for the interface.
//
// Return Value:
//
// S_OK - Success
// E_NOINTERFACE - Failure
//
// Function Calls:
// Function Location
//
// CSimpSvrObj::QueryInterface OBJ.CPP
//
//
//********************************************************************
STDMETHODIMP COleInPlaceObject::QueryInterface ( REFIID riid, LPVOID FAR* ppvObj)
{
TestDebugOut(TEXT("In COleInPlaceObject::QueryInterface\r\n"));
// need to NULL the out parameter
*ppvObj = NULL;
return m_lpObj->QueryInterface(riid, ppvObj);
}
//**********************************************************************
//
// COleInPlaceObject::AddRef
//
// Purpose:
//
// Increments the reference count of CSimpSvrObj. Since
// COleInPlaceObject is a nested class of CSimpSvrObj, we don't need
// to have a separate reference count for COleInPlaceObject. We can
// use the reference count of CSimpSvrObj.
//
// Parameters:
//
// None
//
// Return Value:
//
// The new reference count of CSimpSvrObj
//
// Function Calls:
// Function Location
//
// OuputDebugString Windows API
// CSimpSvrObj::AddRef OBJ.CPP
//
//
//********************************************************************
STDMETHODIMP_(ULONG) COleInPlaceObject::AddRef ()
{
TestDebugOut(TEXT("In COleInPlaceObject::AddRef\r\n"));
return m_lpObj->AddRef();
}
//**********************************************************************
//
// COleInPlaceObject::Release
//
// Purpose:
//
// Decrements the reference count of CSimpSvrObj. Since
// COleInPlaceObject is a nested class of CSimpSvrObj, we don't need
// to have a separate reference count for COleInPlaceObject. We can
// use the reference count of CSimpSvrObj.
//
// Parameters:
//
// None
//
// Return Value:
//
// The new reference count of CSimpSvrObj
//
// Function Calls:
// Function Location
//
// TestDebugOut Windows API
// CSimpSvrObj::Release OBJ.CPP
//
//
//********************************************************************
STDMETHODIMP_(ULONG) COleInPlaceObject::Release ()
{
TestDebugOut(TEXT("In COleInPlaceObject::Release\r\n"));
return m_lpObj->Release();
}
//**********************************************************************
//
// COleInPlaceObject::InPlaceDeactivate
//
// Purpose:
//
// Called to deactivat the object
//
// Parameters:
//
// None
//
// Return Value:
// NOERROR
//
// Function Calls:
// Function Location
//
// TestDebugOut Windows API
// IOleInPlaceSite::OnInPlaceDeactivate Container
// IOleInPlaceSite::Release Container
// CSimpSvrObj::DeactivateUI OBJ.CPP
// CSimpSvrObj::DoInPlaceHide OBJ.CPP
//
//********************************************************************
STDMETHODIMP COleInPlaceObject::InPlaceDeactivate()
{
TestDebugOut(TEXT("In COleInPlaceObject::InPlaceDeactivate\r\n"));
// if not inplace active, return NOERROR
if (!m_lpObj->m_fInPlaceActive)
return NOERROR;
// clear inplace flag
m_lpObj->m_fInPlaceActive = FALSE;
// deactivate the UI
m_lpObj->DeactivateUI();
m_lpObj->DoInPlaceHide();
// tell the container that we are deactivating.
if (m_lpObj->m_lpIPSite)
{
HRESULT hRes;
if ((hRes=m_lpObj->m_lpIPSite->OnInPlaceDeactivate()) != S_OK)
{
TestDebugOut(TEXT("COleInPlaceObject::InPlaceDeactivate \
OnInPlaceDeactivate fails\n"));
}
m_lpObj->m_lpIPSite->Release();
m_lpObj->m_lpIPSite =NULL;
}
return ResultFromScode(S_OK);
}
//**********************************************************************
//
// COleInPlaceObject::UIDeactivate
//
// Purpose:
//
// Instructs us to remove our UI.
//
// Parameters:
//
// None
//
// Return Value:
//
// S_OK
//
// Function Calls:
// Function Location
//
// TestDebugOut Windows API
// CSimpSvrObj::DeactivateUI OBJ.CPP
//
//
//********************************************************************
STDMETHODIMP COleInPlaceObject::UIDeactivate()
{
TestDebugOut(TEXT("In COleInPlaceObject::UIDeactivate\r\n"));
m_lpObj->DeactivateUI();
return ResultFromScode (S_OK);
}
//**********************************************************************
//
// COleInPlaceObject::SetObjectRects
//
// Purpose:
//
// Called when the container clipping region or the object position
// changes.
//
// Parameters:
//
// LPCRECT lprcPosRect - New Position Rect.
//
// LPCRECT lprcClipRect - New Clipping Rect.
//
// Return Value:
//
// S_OK
//
// Function Calls:
// Function Location
//
// TestDebugOut Windows API
// IntersectRect Windows API
// OffsetRect Windows API
// CopyRect Windows API
// MoveWindow Windows API
// CSimpSvrDoc::GethHatchWnd DOC.H
// CSimpSvrDoc::gethDocWnd DOC.h
// SetHatchWindowSize OLE2UI
//
//
//********************************************************************
STDMETHODIMP COleInPlaceObject::SetObjectRects ( LPCRECT lprcPosRect, LPCRECT lprcClipRect)
{
TestDebugOut(TEXT("In COleInPlaceObject::SetObjectRects\r\n"));
RECT resRect;
POINT pt;
// Get the intersection of the clipping rect and the position rect.
IntersectRect(&resRect, lprcPosRect, lprcClipRect);
m_lpObj->m_xOffset = abs (resRect.left - lprcPosRect->left);
m_lpObj->m_yOffset = abs (resRect.top - lprcPosRect->top);
m_lpObj->m_scale = (float)(lprcPosRect->right - lprcPosRect->left)/m_lpObj->m_size.x;
if (m_lpObj->m_scale == 0)
m_lpObj->m_scale = 1.0F;
TCHAR szBuffer[255];
wsprintf(szBuffer, TEXT("New Scale %3d\r\n"), m_lpObj->m_scale);
TestDebugOut(szBuffer);
// Adjust the size of the Hatch Window.
SetHatchWindowSize(m_lpObj->m_lpDoc->GethHatchWnd(),(LPRECT) lprcPosRect, (LPRECT) lprcClipRect, &pt);
// offset the rect
OffsetRect(&resRect, pt.x, pt.y);
CopyRect(&m_lpObj->m_posRect, lprcPosRect);
// Move the actual object window
MoveWindow(m_lpObj->m_lpDoc->GethDocWnd(),
resRect.left,
resRect.top,
resRect.right - resRect.left,
resRect.bottom - resRect.top,
TRUE);
return ResultFromScode( S_OK );
}
//**********************************************************************
//
// COleInPlaceObject::GetWindow
//
// Purpose:
//
// Returns the Window handle of the inplace object
//
// Parameters:
//
// HWND FAR* lphwnd - Out pointer in which to return the window
// Handle.
//
// Return Value:
//
// S_OK
//
// Function Calls:
// Function Location
//
// TestDebugOut Windows API
// CSimpleDoc::GethDocWnd DOC.H
//
//
//********************************************************************
STDMETHODIMP COleInPlaceObject::GetWindow ( HWND FAR* lphwnd)
{
TestDebugOut(TEXT("In COleInPlaceObject::GetWindow\r\n"));
*lphwnd = m_lpObj->m_lpDoc->GethDocWnd();
return ResultFromScode( S_OK );
}
//**********************************************************************
//
// COleInPlaceObject::ContextSensitiveHelp
//
// Purpose:
//
// Used in performing Context Sensitive Help
//
// Parameters:
//
// BOOL fEnterMode - Flag to determine if enter or exiting
// Context Sensitive Help.
//
// Return Value:
//
// E_NOTIMPL
//
// Function Calls:
// Function Location
//
// TestDebugOut Windows API
//
// Comments:
//
// This function is not implemented due to the fact that it is
// beyond the scope of a simple object. All *real* applications
// are going to want to implement this function, otherwise any
// container that supports context sensitive help will not work
// properly while the object is in place.
//
// See TECHNOTES.WRI include with the OLE SDK for details on
// Implementing this method.
//
//********************************************************************
STDMETHODIMP COleInPlaceObject::ContextSensitiveHelp ( BOOL fEnterMode)
{
TestDebugOut(TEXT("In COleInPlaceObject::ContextSensitiveHelp\r\n"));
return ResultFromScode( E_NOTIMPL);
}
//**********************************************************************
//
// COleInPlaceObject::ReactivateAndUndo
//
// Purpose:
//
// Called when the container wants to undo the last edit made in
// the object.
//
// Parameters:
//
// None
//
// Return Value:
//
// INPLACE_E_NOTUNDOABLE
//
// Function Calls:
// Function Location
//
// TestDebugOut Windows API
//
// Comments:
//
// Since this server does not support undo, the value
// INPLACE_E_NOTUNDOABLE is always returned.
//
//********************************************************************
STDMETHODIMP COleInPlaceObject::ReactivateAndUndo ()
{
TestDebugOut(TEXT("In COleInPlaceObject::ReactivateAndUndo\r\n"));
return ResultFromScode( INPLACE_E_NOTUNDOABLE );
}