Leaked source code of windows server 2003
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#
# Built automatically
#
#
# Source files
#
$(OBJDIR)\convert.obj $(OBJDIR)\convert.lst: .\convert.cxx \
$(CRTINC)\coguid.h $(CRTINC)\compobj.h $(CRTINC)\dispatch.h \
$(CRTINC)\dvobj.h $(CRTINC)\initguid.h $(CRTINC)\moniker.h \
$(CRTINC)\ole2.h $(CRTINC)\oleguid.h $(CRTINC)\scode.h \
$(CRTINC)\stdarg.h $(CRTINC)\stdio.h $(CRTINC)\storage.h \
$(CRTINC)\string.h $(CRTINC)\variant.h $(CRTINC)\windows.h \
$(CTOLERPC)\include\ctolerpc.h $(CTOLERPC)\include\KillWarn.h \
$(CTOLERPC)\include\macport.h $(CTOLERPC)\include\olestr.h \
$(CTOLERPC)\include\oletypes.h $(PORTINC)\tchar.h $(PORTINC)\types16.h
#
# Precompiled C++ header
#
!ifdef PXXFILE
$(PCHDIR)\$(OBJDIR)\ctolerpc.pxh $(PCHDIR)\$(OBJDIR)\ctolerpc.lst: \
$(CTOLERPC)\include\ctolerpc.cxx $(CRTINC)\coguid.h \
$(CRTINC)\compobj.h $(CRTINC)\dispatch.h $(CRTINC)\dvobj.h \
$(CRTINC)\initguid.h $(CRTINC)\moniker.h $(CRTINC)\ole2.h \
$(CRTINC)\oleguid.h $(CRTINC)\scode.h $(CRTINC)\stdarg.h \
$(CRTINC)\stdio.h $(CRTINC)\storage.h $(CRTINC)\string.h \
$(CRTINC)\variant.h $(CRTINC)\windows.h $(CTOLERPC)\include\ctolerpc.h \
$(CTOLERPC)\include\KillWarn.h $(CTOLERPC)\include\macport.h \
$(CTOLERPC)\include\olestr.h $(CTOLERPC)\include\oletypes.h \
$(PORTINC)\tchar.h $(PORTINC)\types16.h
.\$(OBJDIR)\convert.obj : $(PCHDIR)\$(OBJDIR)\ctolerpc.pxh
!endif # PXXFILE