Leaked source code of windows server 2003
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/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Copyright (c) 1989-1999 Microsoft Corporation
Module Name:
stream.hxx
Abstract:
This module provides class definitions for the stream class.
Notes:
The stream class simulates either a memory buffer stream or a
file stream, but provides the caller with a consistent interface.
Author:
VibhasC Jun-11-1993 Created.
Notes:
NOTE !! NO MEMORY STREAM YET.
----------------------------------------------------------------------------*/
#ifndef __STREAM_HXX__
#define __STREAM_HXX__
/****************************************************************************
* include files
***************************************************************************/
#include "nulldefs.h"
extern "C"
{
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
}
#include "common.hxx"
/****************************************************************************
* local data
***************************************************************************/
/****************************************************************************
* externs
***************************************************************************/
/****************************************************************************
* definitions
***************************************************************************/
//
// definitions related to streams.
//
typedef unsigned char STREAM_TYPE;
#define STREAM_MEMORY 0
#define STREAM_FILE 1
#define STREAM_NULL 2
typedef unsigned char STREAM_MODE;
#define STREAM_TEXT 0
#define STREAM_BINARY 1
#define DEFAULT_MEM_SIZE_FOR_STREAM 1024
#define DEFAULT_MEM_INCR_FOR_STREAM 1024
// the requested kind of file protection
#define FILE_STREAM_OVERWRITE 0
#define FILE_STREAM_REWRITE 1
#define FILE_STREAM_WRITE_ONCE 2
// the result of the above protection
#define FILE_STATUS_OK 0 // the file was opened ok
#define FILE_STATUS_TEMP 1 // a temp file was opened instead
#define FILE_STATUS_NO_WRITE 2 // no file at all
//
// The stream class itself.
//
class STREAM
{
protected:
//
// this field identifies the stream to be either a file stream or a
// memory stream. The memory stream is the default stream.
//
unsigned char StreamType;
unsigned char StreamMode;
unsigned char fEnd;
unsigned char fError;
unsigned char fIgnore;
unsigned char fConsoleStream;
unsigned char StreamOpenStatus;
char * pSpecialCommentString; // set if not // or /* */
union
{
struct
{
FILE * pHandle;
} F;
struct
{
int InitialSize;
int Increment;
char * pCurrent;
char * pMem;
char * pEnd;
} M;
} S;
public:
//
// construct a class either as a file stream class or a memory buffer class
//
STREAM( char * pFileName, unsigned char SProt = FILE_STREAM_OVERWRITE );
//
// The user could encapulate an existing file into the stream and use it
// from then on.
//
STREAM( FILE * pFile );
//
// construct a memory stream. By default the memory stream is constructed
// as a buffer of 1024 bytes, incremented by 1024 bytes, unless specified
// by the creator.
STREAM();
//
// The user could specify an initial size and increment factor. If either
// are 0, then the user leaves that decision to the constructor, which
// chooses the default values.
STREAM( int, int );
//
// The destructor. If it is a file stream, close it. If it is a memory
// stream, release the memory.
//
~STREAM();
//
// queries.
//
int SetInitialSize( int InitSize );
int GetInitialSize();
int SetInitialIncr( int Incr );
int GetInitialIncr();
char * Expand();
char * ExpandBy( short Amt );
char * SetCurrentPtr( char * pCur );
char * GetCurrentPtr();
long GetCurrentPosition();
void SetCurrentPosition( long Position );
char * SetStart( char * pCur );
char * GetStart();
char * SetMemStreamEnd( char * p )
{
return (S.M.pEnd = p);
}
void SetConsoleStream()
{
fConsoleStream = 1;
}
void ResetConsoleStream()
{
fConsoleStream = 0;
}
BOOL IsConsoleStream()
{
return (fConsoleStream != 0 );
}
STREAM_TYPE GetStreamType()
{
return StreamType;
}
char * NewCopy();
void SetStreamType( STREAM_TYPE S )
{
StreamType = S;
}
STREAM_MODE GetStreamMode()
{
return StreamMode;
}
void SetStreamMode( STREAM_MODE mode );
BOOL IsEnd()
{
return (BOOL) (fEnd != 0);
}
void SetEnd()
{
fEnd = 1;
}
void ResetEnd()
{
fEnd = 0;
}
BOOL IsError()
{
return (BOOL) ( fError != 0 );
}
void ResetError()
{
fError = 0;
}
void SetError()
{
fError = 1;
}
void SetIgnore()
{
fIgnore = 1;
}
BOOL IsIgnore()
{
return fIgnore;
}
void ResetIgnore()
{
fIgnore = 0;
}
BOOL IsTempStream()
{
return (BOOL) ( StreamOpenStatus == FILE_STATUS_TEMP );
}
BOOL IsBlockedStream()
{
return (BOOL) ( StreamOpenStatus == FILE_STATUS_NO_WRITE );
}
//
// Write into the stream. There are character or string based writes or
// writes from other streams.
//
//
// Write a character into the stream.
//
void Write( char C )
{
if ( ( GetStreamType() == STREAM_NULL ) || IsError() || IsIgnore() )
return;
if( (GetStreamType() == STREAM_FILE ) )
putc( C, S.F.pHandle );
else
{
if( S.M.pCurrent >= S.M.pEnd )
{
Expand();
}
*(S.M.pCurrent)++ = C;
}
}
//
// write a memory buffer into the stream.
//
void Write( const void * const p, int length );
//
// write a string into the stream.
//
void Write( const char * const pC );
//
// write a number into the stream, with a printf-style format.
//
void WriteNumber( const char * pFmt, const unsigned long ul );
void WriteFormat( const char * pFmt, ... );
//
// flush the stream. This is ignored by memory buffer streams.
//
void Flush();
//
// close the stream.
//
void Close();
char * SetSpecialCommentString( char * P )
{
return (pSpecialCommentString = P);
}
char * GetSpecialCommentString()
{
return pSpecialCommentString;
}
void EmitSpecialCommentString()
{
if ( pSpecialCommentString )
Write( pSpecialCommentString );
}
};
/////////////////////////////////////////////////////////////////////////////
// The indentation aware stream
/////////////////////////////////////////////////////////////////////////////
//
// The need for this class stems mainly from the need of the output routines
// of the midl20 code generator. We could have used an intendation manager class
// but that would mean dealing with 2 classes instead of just one and hence
// the choice to implement an indentation stream.
// We will however support ONLY the file based stream here. This is ensured
// by implementing only those constructors that have signatures suitable for
// file streams.
//
class ISTREAM : public STREAM
{
private:
short CurrentIndent;
short PreferredIndent;
public:
//
// The constructors. Suitable ONLY for file streams.
//
ISTREAM( char * pFileName,
short PrefIndent, unsigned char SProt = FILE_STREAM_OVERWRITE )
: STREAM( pFileName, SProt )
{
CurrentIndent = 0;
PreferredIndent = PrefIndent;
}
ISTREAM() : STREAM(1024,1024)
{
}
~ISTREAM()
{
}
//
// Get and set functions.
//
short SetIndent( short I )
{
return (CurrentIndent = I);
}
short GetIndent()
{
return CurrentIndent;
}
short SetPreferredIndent( short P )
{
return (PreferredIndent = P);
}
short GetPreferredIndent()
{
return PreferredIndent;
}
short IndentInc()
{
return CurrentIndent = (short) (CurrentIndent + PreferredIndent);
}
short IndentDec()
{
if((CurrentIndent - PreferredIndent) < 0 )
return SetIndent(0);
else
return SetIndent( ( short ) ( CurrentIndent - PreferredIndent ) );
}
//
// This writes a newline and readies the stream for the next string to
// go to the current indent.
//
void NewLine();
void NewLine( unsigned short count );
//
// This method writes a given number of spaces.
//
void Spaces( unsigned short NoOfSpaces );
//
// This method writes the string after printing a new line.
//
void WriteOnNewLine( const char * pS )
{
NewLine();
Write( pS );
}
void WriteOnNewLine( char ch )
{
NewLine();
Write( ch );
}
//
// write a series of memory buffers into the stream.
// the last string should be NULL (not "" )
//
void WriteBlock( const char * const * pC )
{
while ( *pC )
{
NewLine();
Write( *pC );
pC++;
}
}
};
// a handy type for the WriteBlock above
typedef const char * const STRING_BLOCK[];
#endif // __STREAM_HXX__