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369 lines
13 KiB
369 lines
13 KiB
/******************************Module*Header**********************************\
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*
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* *******************
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* * GDI SAMPLE CODE *
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* *******************
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*
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* Module Name: p2rd.h
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*
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* This module contains constants for the P2 internal Ramdac
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*
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* Copyright (c) 1994-1998 3Dlabs Inc. Ltd. All rights reserved.
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* Copyright (c) 1995-1999 Microsoft Corporation. All rights reserved.
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\*****************************************************************************/
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//
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// 3Dlabs P2RD RAMDAC definitions
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// This set of registers resides at &(pCtrlRegs->ExternalVideo)
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//
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typedef struct _p2rd_regs
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{
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RAMDAC_REG RDPaletteWriteAddress;
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RAMDAC_REG RDPaletteData;
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RAMDAC_REG RDPixelMask;
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RAMDAC_REG RDPaletteAddressRead;
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RAMDAC_REG RDIndexLow;
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RAMDAC_REG RDIndexHigh;
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RAMDAC_REG RDIndexedData;
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RAMDAC_REG RDIndexControl;
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} P2RDRAMDAC, *pP2RDRAMDAC;
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//
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// structure containing the mapped addresses for each of the P2RD registers.
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// We need this since some chips like the Alpha cannot be accessed by simply
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// writing to the memory mapped register. So instead we set up the following
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// struct of memory addresses at init time and use these instead. All these
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// addresses must be passed to WRITE/READ_FAST_ULONG.
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// We also keep software copies of various registers in here so we can turn
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// on and off individual bits more easily.
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//
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typedef struct _p2rd_data
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{
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//
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// Register addresses
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//
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ULONG_PTR RDPaletteWriteAddress;
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ULONG_PTR RDPaletteData;
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ULONG_PTR RDPixelMask;
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ULONG_PTR RDPaletteAddressRead;
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ULONG_PTR RDIndexLow;
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ULONG_PTR RDIndexHigh;
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ULONG_PTR RDIndexedData;
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ULONG_PTR RDIndexControl;
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//
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// RAMDAC state info
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//
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ULONG cursorModeOff; // cursor disabled
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ULONG cursorModeCurrent; // disabled 32/64 mode cursor
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ULONG cursorControl; // x & y zoom, etc.
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ULONG cursorSize; // see P2RD_CURSOR_SIZE_*
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ULONG x, y;
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} P2RDData, *pP2RDData;
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//
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// Macro declared by any function wishing to use the P2ST internal RAMDAC .
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// MUST be declared after PERMEDIA_DECL.
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//
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#define P2RD_DECL_VARS pP2RDData pP2RDinfo
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#define P2RD_DECL_INIT pP2RDinfo = (pP2RDData)ppdev->pvPointerData
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#define P2RD_DECL \
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P2RD_DECL_VARS; \
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P2RD_DECL_INIT
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//
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// use the following macros as the address to pass to the
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// WRITE_P2RDREG_ULONG function
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//
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// Palette Access
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#define P2RD_PAL_WR_ADDR (pP2RDinfo->RDPaletteWriteAddress)
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#define P2RD_PAL_RD_ADDR (pP2RDinfo->RDPaletteAddressRead)
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#define P2RD_PAL_DATA (pP2RDinfo->RDPaletteData)
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// Pixel mask
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#define P2RD_PIXEL_MASK (pP2RDinfo->RDPixelMask)
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// Access to the indexed registers
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#define P2RD_INDEX_ADDR_LO (pP2RDinfo->RDIndexLow)
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#define P2RD_INDEX_ADDR_HI (pP2RDinfo->RDIndexHigh)
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#define P2RD_INDEX_DATA (pP2RDinfo->RDIndexedData)
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#define P2RD_INDEX_CONTROL (pP2RDinfo->RDIndexControl)
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// Bit field definitions for the direct access registers
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#define P2RD_IDX_CTL_AUTOINCREMENT_ENABLED 0x01
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// Indexed register definitions accessed via P2RD_LOAD_INDEX_REG() and
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// P2RD_READ_INDEX_REG()
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#define P2RD_MISC_CONTROL 0x0000
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#define P2RD_SYNC_CONTROL 0x0001
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#define P2RD_DAC_CONTROL 0x0002
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#define P2RD_PIXEL_SIZE 0x0003
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#define P2RD_COLOR_FORMAT 0x0004
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#define P2RD_CURSOR_MODE 0x0005
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#define P2RD_CURSOR_CONTROL 0x0006
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#define P2RD_CURSOR_X_LOW 0x0007
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#define P2RD_CURSOR_X_HIGH 0x0008
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#define P2RD_CURSOR_Y_LOW 0x0009
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#define P2RD_CURSOR_Y_HIGH 0x000a
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#define P2RD_CURSOR_HOTSPOT_X 0x000b
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#define P2RD_CURSOR_HOTSPOT_Y 0x000c
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#define P2RD_OVERLAY_KEY 0x000d
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#define P2RD_PAN 0x000e
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#define P2RD_SENSE 0x000f
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#define P2RD_CHECK_CONTROL 0x0018
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#define P2RD_CHECK_PIXEL_RED 0x0019
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#define P2RD_CHECK_PIXEL_GREEN 0x001a
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#define P2RD_CHECK_PIXEL_BLUE 0x001b
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#define P2RD_CHECK_LUT_RED 0x001c
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#define P2RD_CHECK_LUT_GREEN 0x001d
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#define P2RD_CHECK_LUT_BLUE 0x001e
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#define P2RD_DCLK_SETUP_1 0x01f0
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#define P2RD_DCLK_SETUP_2 0x01f1
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#define P2RD_MCLK_SETUP_1 0x01f2
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#define P2RD_MCLK_SETUP_2 0x01f3
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#define P2RD_DCLK_CONTROL 0x0200
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#define P2RD_DCLK0_PRE_SCALE 0x0201
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#define P2RD_DCLK0_FEEDBACK_SCALE 0x0202
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#define P2RD_DCLK0_POST_SCALE 0x0203
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#define P2RD_DCLK1_PRE_SCALE 0x0204
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#define P2RD_DCLK1_FEEDBACK_SCALE 0x0205
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#define P2RD_DCLK1_POST_SCALE 0x0206
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#define P2RD_DCLK2_PRE_SCALE 0x0207
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#define P2RD_DCLK2_FEEDBACK_SCALE 0x0208
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#define P2RD_DCLK2_POST_SCALE 0x0209
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#define P2RD_DCLK3_PRE_SCALE 0x020a
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#define P2RD_DCLK3_FEEDBACK_SCALE 0x020b
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#define P2RD_DCLK3_POST_SCALE 0x020c
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#define P2RD_MCLK_CONTROL 0x020d
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#define P2RD_MCLK_PRE_SCALE 0x020e
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#define P2RD_MCLK_FEEDBACK_SCALE 0x020f
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#define P2RD_MCLK_POST_SCALE 0x0210
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#define P2RD_CURSOR_PALETTE_START 0x0303 // 303..32f
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#define P2RD_CURSOR_PATTERN_START 0x0400 // 400..7ff
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// bit field definitions for the indexed registers
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#define P2RD_MISC_CONTROL_OVERLAYS_ENABLED 0x10
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#define P2RD_MISC_CONTROL_DIRECT_COLOR_ENABLED 0x08
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#define P2RD_MISC_CONTROL_HIGHCOLORRES 0x01
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#define P2RD_SYNC_CONTROL_VSYNC_ACTIVE_LOW 0x00
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#define P2RD_SYNC_CONTROL_HSYNC_ACTIVE_LOW 0x00
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#define P2RD_DAC_CONTROL_BLANK_PEDESTAL_ENABLED 0x80
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#define P2RD_PIXEL_SIZE_8BPP 0x00
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#define P2RD_PIXEL_SIZE_16BPP 0x01
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#define P2RD_PIXEL_SIZE_24_BPP 0x04
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#define P2RD_PIXEL_SIZE_32BPP 0x02
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#define P2RD_COLOR_FORMAT_CI8 0x0e
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#define P2RD_COLOR_FORMAT_8BPP 0x05
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#define P2RD_COLOR_FORMAT_15BPP 0x01
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#define P2RD_COLOR_FORMAT_16BPP 0x10
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#define P2RD_COLOR_FORMAT_32BPP 0x00
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#define P2RD_COLOR_FORMAT_LINEAR_EXT 0x40
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#define P2RD_CURSOR_MODE_REVERSE 0x40
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#define P2RD_CURSOR_MODE_WINDOWS 0x00
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#define P2RD_CURSOR_MODE_X 0x10
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#define P2RD_CURSOR_MODE_3COLOR 0x20
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#define P2RD_CURSOR_MODE_15COLOR 0x30
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#define P2RD_CURSOR_MODE_64x64 0x00
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#define P2RD_CURSOR_MODE_P0_32x32x2 0x02
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#define P2RD_CURSOR_MODE_P1_32x32x2 0x04
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#define P2RD_CURSOR_MODE_P2_32x32x2 0x06
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#define P2RD_CURSOR_MODE_P3_32x32x2 0x08
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#define P2RD_CURSOR_MODE_P01_32x32x4 0x0a
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#define P2RD_CURSOR_MODE_P23_32x32x4 0x0c
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#define P2RD_CURSOR_MODE_ENABLED 0x01
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#define P2RD_CURSOR_CONTROL_RPOS_ENABLED 0x04
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#define P2RD_CURSOR_CONTROL_DOUBLE_Y 0x02
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#define P2RD_CURSOR_CONTROL_DOUBLE_X 0x01
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#define P2RD_DCLK_CONTROL_LOCKED 0x02 // read-only
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#define P2RD_DCLK_CONTROL_ENABLED 0x01
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#define P2RD_MCLK_CONTROL_LOCKED 0x02 // read-only
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#define P2RD_MCLK_CONTROL_ENABLED 0x01
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#define P2RD_CURSOR_PALETTE_CURSOR_RGB(RGBIndex, Red, Green, Blue) \
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{ \
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P2RD_LOAD_INDEX_REG(P2RD_CURSOR_PALETTE_START+3*(int)RGBIndex+0, Red); \
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P2RD_LOAD_INDEX_REG(P2RD_CURSOR_PALETTE_START+3*(int)RGBIndex+1, Green); \
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P2RD_LOAD_INDEX_REG(P2RD_CURSOR_PALETTE_START+3*(int)RGBIndex+2, Blue); \
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}
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#define P2RD_SYNC_WITH_PERMEDIA
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//
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// generic read/write routines for P2RD registers
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//
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#define WRITE_P2RDREG_ULONG(r, d) \
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{ \
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WRITE_REGISTER_ULONG((PULONG)(r), d); \
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MEMORY_BARRIER(); \
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}
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#define READ_P2RDREG_ULONG(r) READ_REGISTER_ULONG((PULONG)(r))
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//
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// Macro to load a given data value into an internal P2RD register. The
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// second macro loads an internal index register assuming that we have
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// already zeroed the high address register.
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//
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#define P2RD_INDEX_REG(index) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_ADDR_LO, (ULONG)((index) & 0xff)); \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_ADDR_HI, (ULONG)((index) >> 8)); \
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}
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#define P2RD_LOAD_DATA(data) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_DATA, (ULONG)((data) & 0xff)); \
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}
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#define P2RD_LOAD_INDEX_REG(index, data) \
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{ \
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P2RD_INDEX_REG(index); \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_DATA, (ULONG)((data) & 0xff)); \
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}
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#define P2RD_READ_INDEX_REG(index, data) \
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{ \
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P2RD_INDEX_REG(index); \
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data = READ_P2RDREG_ULONG(P2RD_INDEX_DATA) & 0xff; \
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}
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#define P2RD_LOAD_INDEX_REG_LO(index, data) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_ADDR_LO, (ULONG)(index)); \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_DATA, (ULONG)(data)); \
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}
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//
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// Macros to load a given RGB triple into the P2RD palette. Send the starting
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// index and then send RGB triples. Auto-increment is turned on.
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// Use P2RD_PALETTE_START and multiple P2RD_LOAD_PALETTE calls to load
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// a contiguous set of entries. Use P2RD_LOAD_PALETTE_INDEX to load a set
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// of sparse entries.
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//
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#define P2RD_PALETTE_START_WR(index) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_PAL_WR_ADDR, (ULONG)(index)); \
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}
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#define P2RD_PALETTE_START_RD(index) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_PAL_RD_ADDR, (ULONG)(index)); \
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}
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#define P2RD_LOAD_PALETTE(red, green, blue) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_PAL_DATA, (ULONG)(red)); \
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WRITE_P2RDREG_ULONG(P2RD_PAL_DATA, (ULONG)(green)); \
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WRITE_P2RDREG_ULONG(P2RD_PAL_DATA, (ULONG)(blue)); \
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}
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#define P2RD_LOAD_PALETTE_INDEX(index, red, green, blue) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_PAL_WR_ADDR, (ULONG)(index)); \
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WRITE_P2RDREG_ULONG(P2RD_PAL_DATA, (ULONG)(red)); \
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WRITE_P2RDREG_ULONG(P2RD_PAL_DATA, (ULONG)(green)); \
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WRITE_P2RDREG_ULONG(P2RD_PAL_DATA, (ULONG)(blue)); \
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}
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//
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// Macro to read back a given RGB triple from the P2RD palette. Use after
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// a call to P2RD_PALETTE_START_RD
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//
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#define P2RD_READ_PALETTE(red, green, blue) \
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{ \
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red = (UCHAR)(READ_P2RDREG_ULONG(P2RD_PAL_DATA) & 0xff); \
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green = (UCHAR)(READ_P2RDREG_ULONG(P2RD_PAL_DATA) & 0xff); \
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blue = (UCHAR)(READ_P2RDREG_ULONG(P2RD_PAL_DATA) & 0xff); \
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}
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//
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// Macros to set/get the pixel read mask. The mask is 8 bits wide and gets
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// replicated across all bytes that make up a pixel.
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//
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#define P2RD_SET_PIXEL_READMASK(mask) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_PIXEL_MASK, (ULONG)(mask)); \
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}
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#define P2RD_READ_PIXEL_READMASK(mask) \
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{ \
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mask = READ_P2RDREG_ULONG(P2RD_PIXEL_MASK) & 0xff; \
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}
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//
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// Windows format byte-packed cursor data: each byte represents 4 consecutive
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// pixels
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//
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#define P2RD_CURSOR_2_COLOR_BLACK 0x00
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#define P2RD_CURSOR_2_COLOR_WHITE 0x55
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#define P2RD_CURSOR_2_COLOR_TRANSPARENT 0xAA
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#define P2RD_CURSOR_2_COLOR_HIGHLIGHT 0xFF
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#define P2RD_CURSOR_3_COLOR_TRANSPARENT 0x00
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#define P2RD_CURSOR_15_COLOR_TRANSPARENT 0x00
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//
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// Macros to load values into the cursor array usage is
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// P2RD_CURSOR_ARRAR_START() followed by n iterations of P2RD_LOAD_CURSOR_ARRAY()
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// or P2RD_READ_CURSOR_ARRAY()
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//
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#define P2RD_CURSOR_ARRAY_START(offset) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_ADDR_LO,(ULONG)(((offset)+P2RD_CURSOR_PATTERN_START) & 0xff));\
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WRITE_P2RDREG_ULONG(P2RD_INDEX_ADDR_HI, (ULONG)(((offset)+P2RD_CURSOR_PATTERN_START) >> 8)); \
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}
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#define P2RD_LOAD_CURSOR_ARRAY(data) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_DATA, (ULONG)(data)); \
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}
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#define P2RD_READ_CURSOR_ARRAY(data) \
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{ \
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data = READ_P2RDREG_ULONG(P2RD_INDEX_DATA) & 0xff; \
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}
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// macro to move the cursor
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//
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#define P2RD_MOVE_CURSOR(x, y) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_ADDR_HI, (ULONG)0); \
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P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_X_LOW, (ULONG)((x) & 0xff)); \
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P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_X_HIGH, (ULONG)((x) >> 8)); \
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P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_Y_LOW, (ULONG)((y) & 0xff)); \
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P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_Y_HIGH, (ULONG)((y) >> 8)); \
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}
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// macro to change the cursor hotspot
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//
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#define P2RD_CURSOR_HOTSPOT(x, y) \
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{ \
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WRITE_P2RDREG_ULONG(P2RD_INDEX_ADDR_HI, (ULONG)(0)); \
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P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_HOTSPOT_X, (ULONG)(x)); \
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P2RD_LOAD_INDEX_REG_LO(P2RD_CURSOR_HOTSPOT_Y, (ULONG)(y)); \
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}
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// cursor sizes
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#define P2RD_CURSOR_SIZE_64_MONO 0
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#define P2RD_CURSOR_SIZE_32_MONO 1
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#define P2RD_CURSOR_SIZE_64_3COLOR 0
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#define P2RD_CURSOR_SIZE_32_3COLOR 1
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#define P2RD_CURSOR_SIZE_32_15COLOR 5
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#define P2RD_CURSOR_SEL(cursorSize, cursorIndex) (((cursorSize + cursorIndex) & 7) << 1)
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//
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// exported functions from pointer.c. Anything which is P2RD specific goes
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// in this file as well as real pointer stuff.
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//
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extern BOOL bP2RDCheckCSBuffering(PPDev);
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extern BOOL bP2RDSwapCSBuffers(PPDev, LONG);
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