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41 lines
1.7 KiB
41 lines
1.7 KiB
/******************************Module*Header*******************************\
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* Module Name: driver.h
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*
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* Contains prototypes for the display driver.
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*
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* Copyright (c) 2000 Microsoft Corporation
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\**************************************************************************/
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typedef struct _PDEV PDEV; // Handy forward declaration
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//////////////////////////////////////////////////////////////////////
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// Miscellaneous shared stuff
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#define DLL_NAME L"headlessd" // Name of the DLL in UNICODE
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#define STANDARD_DEBUG_PREFIX "HEADLESS: " // All debug output is prefixed
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// by this string
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#define ALLOC_TAG 'rgvD' // Dvgr // Hdls
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// Four byte tag (characters in
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// reverse order) used for
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// memory allocations
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#define DRIVER_EXTRA_SIZE 0 // Size of the DriverExtra information in the
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// DEVMODE structure
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////////////////////////////////////////////////////////////////////////
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// The Physical Device data structure
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typedef struct _PDEV
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{
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HANDLE hDriver; // Handle to \Device\Screen
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HDEV hdevEng; // Engine's handle to PDEV
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LONG cxScreen; // Visible screen width
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LONG cyScreen; // Visible screen height
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HPALETTE hpalDefault; // GDI handle to the default palette.
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SURFOBJ* pso; // DIB copy of our surface to which we
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// have GDI draw everything
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} PDEV, *PPDEV;
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