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969 lines
32 KiB
969 lines
32 KiB
/******************************Module*Header*******************************\
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* Module Name: enable.c
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*
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* The initialization guts of the portable ModeX 256 colour VGA driver.
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*
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* The drawing guts of a portable 256-colour ModeX driver for Windows NT.
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* The implementation herein may possibly be the simplest method of bringing
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* up a driver whose surface is not directly writable by GDI. One might
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* use the phrase "quick and dirty" when describing it.
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*
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* We create a 8bpp bitmap that is the size of the screen, and simply
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* have GDI do all the drawing to it. We update the screen directly
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* from the bitmap, based on the bounds of the drawing (basically
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* employing "dirty rectangles").
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*
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* In total, the only hardware-specific code we had to write was the
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* initialization code, and a routine for doing aligned srccopy blts
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* from a DIB to the screen.
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*
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* Obvious Note: This approach is definitely not recommended for decent
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* driver performance.
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*
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* Copyright (c) 1994-1995 Microsoft Corporation
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\**************************************************************************/
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#include "precomp.h"
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/******************************Public*Structure****************************\
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* DFVFN gadrvfn[]
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*
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* Build the driver function table gadrvfn with function index/address
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* pairs. This table tells GDI which DDI calls we support, and their
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* location (GDI does an indirect call through this table to call us).
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*
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\**************************************************************************/
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static DRVFN gadrvfn[] = {
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{ INDEX_DrvEnablePDEV, (PFN) DrvEnablePDEV },
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{ INDEX_DrvCompletePDEV, (PFN) DrvCompletePDEV },
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{ INDEX_DrvDisablePDEV, (PFN) DrvDisablePDEV },
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{ INDEX_DrvEnableSurface, (PFN) DrvEnableSurface },
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{ INDEX_DrvDisableSurface, (PFN) DrvDisableSurface },
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{ INDEX_DrvDitherColor, (PFN) DrvDitherColor },
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{ INDEX_DrvAssertMode, (PFN) DrvAssertMode },
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{ INDEX_DrvGetModes, (PFN) DrvGetModes },
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{ INDEX_DrvBitBlt, (PFN) DrvBitBlt },
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{ INDEX_DrvTextOut, (PFN) DrvTextOut },
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{ INDEX_DrvStrokePath, (PFN) DrvStrokePath },
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{ INDEX_DrvCopyBits, (PFN) DrvCopyBits },
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{ INDEX_DrvPaint, (PFN) DrvPaint },
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{ INDEX_DrvSetPalette, (PFN) DrvSetPalette },
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{ INDEX_DrvGetDirectDrawInfo, (PFN) DrvGetDirectDrawInfo },
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{ INDEX_DrvEnableDirectDraw, (PFN) DrvEnableDirectDraw },
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{ INDEX_DrvDisableDirectDraw, (PFN) DrvDisableDirectDraw },
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{ INDEX_DrvDisableDriver, (PFN) DrvDisableDriver }
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};
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ULONG gcdrvfn = sizeof(gadrvfn) / sizeof(DRVFN);
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/******************************Public*Structure****************************\
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* GDIINFO ggdiDefault
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*
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* This contains the default GDIINFO fields that are passed back to GDI
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* during DrvEnablePDEV.
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*
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* NOTE: This structure defaults to values for a 8bpp palette device.
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\**************************************************************************/
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GDIINFO ggdiDefault = {
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GDI_DRIVER_VERSION,
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DT_RASDISPLAY, // ulTechnology
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0, // ulHorzSize
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0, // ulVertSize
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0, // ulHorzRes (filled in at initialization)
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0, // ulVertRes (filled in at initialization)
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8, // cBitsPixel
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1, // cPlanes
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20, // ulNumColors
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0, // flRaster (DDI reserved field)
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0, // ulLogPixelsX (filled in at initialization)
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0, // ulLogPixelsY (filled in at initialization)
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TC_RA_ABLE, // flTextCaps
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0, // ulDACRed
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0, // ulDACGree
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0, // ulDACBlue
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0x0024, // ulAspectX (one-to-one aspect ratio)
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0x0024, // ulAspectY
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0x0033, // ulAspectXY
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1, // xStyleStep
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1, // yStyleSte;
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3, // denStyleStep
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{ 0, 0 }, // ptlPhysOffset
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{ 0, 0 }, // szlPhysSize
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256, // ulNumPalReg (win3.1 16 color drivers say 0 too)
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// These fields are for halftone initialization.
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{ // ciDevice, ColorInfo
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{ 6700, 3300, 0 }, // Red
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{ 2100, 7100, 0 }, // Green
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{ 1400, 800, 0 }, // Blue
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{ 1750, 3950, 0 }, // Cyan
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{ 4050, 2050, 0 }, // Magenta
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{ 4400, 5200, 0 }, // Yellow
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{ 3127, 3290, 0 }, // AlignmentWhite
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20000, // RedGamma
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20000, // GreenGamma
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20000, // BlueGamma
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0, 0, 0, 0, 0, 0
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},
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0, // ulDevicePelsDPI (filled in at initialization)
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PRIMARY_ORDER_CBA, // ulPrimaryOrder
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HT_PATSIZE_4x4_M, // ulHTPatternSize
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HT_FORMAT_8BPP, // ulHTOutputFormat
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HT_FLAG_ADDITIVE_PRIMS, // flHTFlags
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0, // ulVRefresh
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1, // ulBltAlignment (preferred window alignment
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// for fast-text routines)
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0, // ulPanningHorzRes
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0, // ulPanningVertRes
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};
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/******************************Public*Structure****************************\
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* DEVINFO gdevinfoDefault
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*
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* This contains the default DEVINFO fields that are passed back to GDI
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* during DrvEnablePDEV.
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*
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* NOTE: This structure defaults to values for a 8bpp palette device.
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\**************************************************************************/
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#define SYSTM_LOGFONT {16,7,0,0,700,0,0,0,ANSI_CHARSET,OUT_DEFAULT_PRECIS, \
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CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY, \
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VARIABLE_PITCH | FF_DONTCARE,L"System"}
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#define HELVE_LOGFONT {12,9,0,0,400,0,0,0,ANSI_CHARSET,OUT_DEFAULT_PRECIS, \
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CLIP_STROKE_PRECIS,PROOF_QUALITY, \
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VARIABLE_PITCH | FF_DONTCARE, L"MS Sans Serif"}
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#define COURI_LOGFONT {12,9,0,0,400,0,0,0,ANSI_CHARSET,OUT_DEFAULT_PRECIS, \
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CLIP_STROKE_PRECIS,PROOF_QUALITY, \
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FIXED_PITCH | FF_DONTCARE, L"Courier"}
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DEVINFO gdevinfoDefault =
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{
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(GCAPS_MONO_DITHER |
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GCAPS_COLOR_DITHER |
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GCAPS_DIRECTDRAW |
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GCAPS_PALMANAGED),
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// Graphics capabilities
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SYSTM_LOGFONT, // Default font description
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HELVE_LOGFONT, // ANSI variable font description
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COURI_LOGFONT, // ANSI fixed font description
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0, // Count of device fonts
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BMF_8BPP, // preferred DIB format
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8, // Width of color dither
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8, // Height of color dither
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0 // Default palette to use for this device
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};
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/******************************Public*Data*Struct*************************\
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* VGALOGPALETTE logPalVGA
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*
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* This is the palette for the VGA.
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*
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\**************************************************************************/
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typedef struct _VGALOGPALETTE
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{
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USHORT ident;
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USHORT NumEntries;
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PALETTEENTRY palPalEntry[16];
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} VGALOGPALETTE;
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const VGALOGPALETTE logPalVGA =
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{
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0x400, // Driver version
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16, // Number of entries
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{
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{ 0, 0, 0, 0 }, // 0
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{ 0x80,0, 0, 0 }, // 1
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{ 0, 0x80,0, 0 }, // 2
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{ 0x80,0x80,0, 0 }, // 3
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{ 0, 0, 0x80,0 }, // 4
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{ 0x80,0, 0x80,0 }, // 5
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{ 0, 0x80,0x80,0 }, // 6
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{ 0x80,0x80,0x80,0 }, // 7
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{ 0xC0,0xC0,0xC0,0 }, // 8
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{ 0xFF,0, 0, 0 }, // 9
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{ 0, 0xFF,0, 0 }, // 10
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{ 0xFF,0xFF,0, 0 }, // 11
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{ 0, 0, 0xFF,0 }, // 12
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{ 0xFF,0, 0xFF,0 }, // 13
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{ 0, 0xFF,0xFF,0 }, // 14
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{ 0xFF,0xFF,0xFF,0 } // 15
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}
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};
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/******************************Public*Routine******************************\
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* BOOL DrvEnableDriver
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*
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* Enables the driver by retrieving the drivers function table and version.
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*
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\**************************************************************************/
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BOOL DrvEnableDriver(
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ULONG iEngineVersion,
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ULONG cj,
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DRVENABLEDATA* pded)
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{
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// Engine Version is passed down so future drivers can support previous
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// engine versions. A next generation driver can support both the old
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// and new engine conventions if told what version of engine it is
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// working with. For the first version the driver does nothing with it.
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// Fill in as much as we can.
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if (cj >= sizeof(DRVENABLEDATA))
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pded->pdrvfn = gadrvfn;
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if (cj >= (sizeof(ULONG) * 2))
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pded->c = gcdrvfn;
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// DDI version this driver was targeted for is passed back to engine.
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// Future graphic's engine may break calls down to old driver format.
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if (cj >= sizeof(ULONG))
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pded->iDriverVersion = DDI_DRIVER_VERSION_NT4;
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return(TRUE);
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}
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/******************************Public*Routine******************************\
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* VOID DrvDisableDriver
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*
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* Tells the driver it is being disabled. Release any resources allocated in
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* DrvEnableDriver.
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*
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\**************************************************************************/
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VOID DrvDisableDriver(VOID)
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{
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return;
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}
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/******************************Public*Routine******************************\
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* DWORD getAvailableModes
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*
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* Calls the miniport to get the list of modes supported by the kernel driver,
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* and returns the list of modes supported by the diplay driver among those
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*
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* returns the number of entries in the videomode buffer.
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* 0 means no modes are supported by the miniport or that an error occured.
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*
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* NOTE: the buffer must be freed up by the caller.
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*
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\**************************************************************************/
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DWORD getAvailableModes(
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HANDLE hDriver,
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PVIDEO_MODE_INFORMATION* modeInformation,
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DWORD* cbModeSize)
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{
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ULONG ulTemp;
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VIDEO_NUM_MODES modes;
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PVIDEO_MODE_INFORMATION pVideoTemp;
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DWORD status;
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//
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// Get the number of modes supported by the mini-port
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//
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if (status = EngDeviceIoControl(hDriver,
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IOCTL_VIDEO_QUERY_NUM_AVAIL_MODES,
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NULL,
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0,
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&modes,
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sizeof(VIDEO_NUM_MODES),
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&ulTemp))
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{
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DISPDBG((0, "getAvailableModes failed VIDEO_QUERY_NUM_AVAIL_MODES"));
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DISPDBG((0, "Win32 Status = %x", status));
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return(0);
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}
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*cbModeSize = modes.ModeInformationLength;
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//
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// Allocate the buffer for the mini-port to write the modes in.
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//
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*modeInformation = (PVIDEO_MODE_INFORMATION)
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EngAllocMem(FL_ZERO_MEMORY,
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modes.NumModes *
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modes.ModeInformationLength, ALLOC_TAG);
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if (*modeInformation == (PVIDEO_MODE_INFORMATION) NULL)
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{
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DISPDBG((0, "getAvailableModes failed EngAllocMem"));
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return(0);
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}
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//
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// Ask the mini-port to fill in the available modes.
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//
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if (status = EngDeviceIoControl(hDriver,
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IOCTL_VIDEO_QUERY_AVAIL_MODES,
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NULL,
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0,
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*modeInformation,
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modes.NumModes * modes.ModeInformationLength,
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&ulTemp))
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{
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DISPDBG((0, "getAvailableModes failed VIDEO_QUERY_AVAIL_MODES"));
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DISPDBG((0, "Win32 Status = %x", status));
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EngFreeMem(*modeInformation);
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*modeInformation = (PVIDEO_MODE_INFORMATION) NULL;
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return(0);
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}
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//
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// Now see which of these modes are supported by the display driver.
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// As an internal mechanism, set the length to 0 for the modes we
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// DO NOT support.
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//
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ulTemp = modes.NumModes;
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pVideoTemp = *modeInformation;
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//
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// Mode is rejected if it is not 8 planes, or not graphics, or is not
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// one of 1 bits per pel.
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//
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while (ulTemp--)
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{
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DISPDBG((2, "Planes: %li BitsPerPlane: %li ScreenWidth: %li",
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pVideoTemp->NumberOfPlanes,
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pVideoTemp->BitsPerPlane,
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pVideoTemp->VisScreenWidth));
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if ((pVideoTemp->NumberOfPlanes != 8) ||
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!(pVideoTemp->AttributeFlags & VIDEO_MODE_GRAPHICS) ||
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(pVideoTemp->BitsPerPlane != 1) ||
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(pVideoTemp->VisScreenWidth > 320))
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{
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pVideoTemp->Length = 0;
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}
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pVideoTemp = (PVIDEO_MODE_INFORMATION)
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(((PUCHAR)pVideoTemp) + modes.ModeInformationLength);
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}
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return(modes.NumModes);
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}
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/******************************Public*Routine******************************\
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* BOOL bInitializeModeFields
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*
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* Initializes a bunch of fields in the pdev, devcaps (aka gdiinfo), and
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* devinfo based on the requested mode.
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*
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\**************************************************************************/
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BOOL bInitializeModeFields(
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PDEV* ppdev,
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GDIINFO* pgdi,
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DEVINFO* pdi,
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DEVMODEW* pdm)
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{
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ULONG cModes;
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PVIDEO_MODE_INFORMATION pVideoBuffer;
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PVIDEO_MODE_INFORMATION pVideoModeSelected;
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PVIDEO_MODE_INFORMATION pVideoTemp;
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BOOL bSelectDefault;
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VIDEO_MODE_INFORMATION VideoModeInformation;
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ULONG cbModeSize;
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// Call the miniport to get mode information
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cModes = getAvailableModes(ppdev->hDriver, &pVideoBuffer, &cbModeSize);
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if (cModes == 0)
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goto ReturnFalse;
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// Now see if the requested mode has a match in that table.
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pVideoModeSelected = NULL;
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pVideoTemp = pVideoBuffer;
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if ((pdm->dmPelsWidth == 0) &&
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(pdm->dmPelsHeight == 0) &&
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(pdm->dmBitsPerPel == 0) &&
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(pdm->dmDisplayFrequency == 0))
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{
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DISPDBG((1, "Default mode requested"));
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bSelectDefault = TRUE;
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}
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else
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{
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DISPDBG((1, "Requested mode..."));
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DISPDBG((1, " Screen width -- %li", pdm->dmPelsWidth));
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DISPDBG((1, " Screen height -- %li", pdm->dmPelsHeight));
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DISPDBG((1, " Bits per pel -- %li", pdm->dmBitsPerPel));
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DISPDBG((1, " Frequency -- %li", pdm->dmDisplayFrequency));
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bSelectDefault = FALSE;
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}
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while (cModes--)
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{
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if (pVideoTemp->Length != 0)
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{
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DISPDBG((2, " Checking against miniport mode:"));
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DISPDBG((2, " Screen width -- %li", pVideoTemp->VisScreenWidth));
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DISPDBG((2, " Screen height -- %li", pVideoTemp->VisScreenHeight));
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DISPDBG((2, " Bits per pel -- %li", pVideoTemp->BitsPerPlane *
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pVideoTemp->NumberOfPlanes));
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DISPDBG((2, " Frequency -- %li", pVideoTemp->Frequency));
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if (bSelectDefault ||
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((pVideoTemp->VisScreenWidth == pdm->dmPelsWidth) &&
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(pVideoTemp->VisScreenHeight == pdm->dmPelsHeight) &&
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(pVideoTemp->BitsPerPlane *
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pVideoTemp->NumberOfPlanes == pdm->dmBitsPerPel) &&
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(pVideoTemp->Frequency == pdm->dmDisplayFrequency)))
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{
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pVideoModeSelected = pVideoTemp;
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DISPDBG((1, "...Found a mode match!"));
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break;
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}
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}
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pVideoTemp = (PVIDEO_MODE_INFORMATION)
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(((PUCHAR)pVideoTemp) + cbModeSize);
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}
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// If no mode has been found, return an error
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if (pVideoModeSelected == NULL)
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{
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DISPDBG((1, "...Couldn't find a mode match!"));
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EngFreeMem(pVideoBuffer);
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goto ReturnFalse;
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}
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// We have chosen the one we want. Save it in a stack buffer and
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// get rid of allocated memory before we forget to free it.
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VideoModeInformation = *pVideoModeSelected;
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EngFreeMem(pVideoBuffer);
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// Set up screen information from the mini-port:
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ppdev->ulMode = VideoModeInformation.ModeIndex;
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ppdev->cxScreen = VideoModeInformation.VisScreenWidth;
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ppdev->cyScreen = VideoModeInformation.VisScreenHeight;
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DISPDBG((1, "ScreenStride: %lx", VideoModeInformation.ScreenStride));
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ppdev->flHooks = (HOOK_BITBLT |
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HOOK_TEXTOUT |
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HOOK_COPYBITS |
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HOOK_STROKEPATH |
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HOOK_PAINT);
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// Fill in the GDIINFO data structure with the default 8bpp values:
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*pgdi = ggdiDefault;
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// Now overwrite the defaults with the relevant information returned
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// from the kernel driver:
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pgdi->ulHorzSize = VideoModeInformation.XMillimeter;
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pgdi->ulVertSize = VideoModeInformation.YMillimeter;
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pgdi->ulHorzRes = VideoModeInformation.VisScreenWidth;
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pgdi->ulVertRes = VideoModeInformation.VisScreenHeight;
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pgdi->ulPanningHorzRes = VideoModeInformation.VisScreenWidth;
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pgdi->ulPanningVertRes = VideoModeInformation.VisScreenHeight;
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// NOTE: We exchange BitsPerPlane and NumberOfPlanes for compatibility.
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// The miniport knows the true value of 8 planes, but we have to
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// tell applications that there's only 1 plane otherwise some of
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// them will undoubtedly fall over.
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pgdi->cBitsPixel = VideoModeInformation.NumberOfPlanes;
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pgdi->cPlanes = VideoModeInformation.BitsPerPlane;
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pgdi->ulVRefresh = VideoModeInformation.Frequency;
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pgdi->ulDACRed = VideoModeInformation.NumberRedBits;
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pgdi->ulDACGreen = VideoModeInformation.NumberGreenBits;
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pgdi->ulDACBlue = VideoModeInformation.NumberBlueBits;
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pgdi->ulLogPixelsX = pdm->dmLogPixels;
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pgdi->ulLogPixelsY = pdm->dmLogPixels;
|
|
|
|
// Fill in the devinfo structure with the default 8bpp values:
|
|
|
|
*pdi = gdevinfoDefault;
|
|
|
|
ppdev->iBitmapFormat = BMF_8BPP;
|
|
ppdev->cPaletteShift = 8 - pgdi->ulDACRed;
|
|
|
|
return(TRUE);
|
|
|
|
ReturnFalse:
|
|
|
|
DISPDBG((0, "Failed bInitializeModeFields"));
|
|
|
|
return(FALSE);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DHPDEV DrvEnablePDEV
|
|
*
|
|
* Initializes a bunch of fields for GDI, based on the mode we've been asked
|
|
* to do. This is the first thing called after DrvEnableDriver, when GDI
|
|
* wants to get some information about us.
|
|
*
|
|
* (This function mostly returns back information; DrvEnableSurface is used
|
|
* for initializing the hardware and driver components.)
|
|
*
|
|
\**************************************************************************/
|
|
|
|
DHPDEV DrvEnablePDEV(
|
|
DEVMODEW* pdm, // Contains data pertaining to requested mode
|
|
PWSTR pwszLogAddr, // Logical address
|
|
ULONG cPat, // Count of standard patterns
|
|
HSURF* phsurfPatterns, // Buffer for standard patterns
|
|
ULONG cjCaps, // Size of buffer for device caps 'pdevcaps'
|
|
ULONG* pdevcaps, // Buffer for device caps, also known as 'gdiinfo'
|
|
ULONG cjDevInfo, // Number of bytes in device info 'pdi'
|
|
DEVINFO* pdi, // Device information
|
|
HDEV hdev, // HDEV, used for callbacks
|
|
PWSTR pwszDeviceName, // Device name
|
|
HANDLE hDriver) // Kernel driver handle
|
|
{
|
|
PDEV* ppdev;
|
|
|
|
// Future versions of NT had better supply 'devcaps' and 'devinfo'
|
|
// structures that are the same size or larger than the current
|
|
// structures:
|
|
|
|
if ((cjCaps < sizeof(GDIINFO)) || (cjDevInfo < sizeof(DEVINFO)))
|
|
{
|
|
DISPDBG((0, "DrvEnablePDEV - Buffer size too small"));
|
|
goto ReturnFailure0;
|
|
}
|
|
|
|
// Allocate a physical device structure. Note that we definitely
|
|
// rely on the zero initialization:
|
|
|
|
ppdev = (PDEV*) EngAllocMem(FL_ZERO_MEMORY, sizeof(PDEV), ALLOC_TAG);
|
|
if (ppdev == NULL)
|
|
{
|
|
DISPDBG((0, "DrvEnablePDEV - Failed EngAllocMem"));
|
|
goto ReturnFailure0;
|
|
}
|
|
|
|
ppdev->hDriver = hDriver;
|
|
|
|
// Get the current screen mode information. Set up device caps and
|
|
// devinfo:
|
|
|
|
if (!bInitializeModeFields(ppdev, (GDIINFO*) pdevcaps, pdi, pdm))
|
|
{
|
|
DISPDBG((0, "DrvEnablePDEV - Failed bInitializeModeFields"));
|
|
goto ReturnFailure1;
|
|
}
|
|
|
|
// Initialize palette information.
|
|
|
|
if (!bInitializePalette(ppdev, pdi))
|
|
{
|
|
DISPDBG((0, "DrvEnablePDEV - Failed bInitializePalette"));
|
|
goto ReturnFailure1;
|
|
}
|
|
|
|
return((DHPDEV) ppdev);
|
|
|
|
ReturnFailure1:
|
|
DrvDisablePDEV((DHPDEV) ppdev);
|
|
|
|
ReturnFailure0:
|
|
DISPDBG((0, "Failed DrvEnablePDEV"));
|
|
|
|
return(0);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* DrvDisablePDEV
|
|
*
|
|
* Release the resources allocated in DrvEnablePDEV. If a surface has been
|
|
* enabled DrvDisableSurface will have already been called.
|
|
*
|
|
* Note: In an error, we may call this before DrvEnablePDEV is done.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
VOID DrvDisablePDEV(
|
|
DHPDEV dhpdev)
|
|
{
|
|
PDEV* ppdev;
|
|
|
|
ppdev = (PDEV*) dhpdev;
|
|
|
|
vUninitializePalette(ppdev);
|
|
EngFreeMem(ppdev);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* VOID DrvCompletePDEV
|
|
*
|
|
* Store the HPDEV, the engines handle for this PDEV, in the DHPDEV.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
VOID DrvCompletePDEV(
|
|
DHPDEV dhpdev,
|
|
HDEV hdev)
|
|
{
|
|
((PDEV*) dhpdev)->hdevEng = hdev;
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* HSURF DrvEnableSurface
|
|
*
|
|
* Creates the drawing surface, initializes the hardware, and initializes
|
|
* driver components. This function is called after DrvEnablePDEV, and
|
|
* performs the final device initialization.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
HSURF DrvEnableSurface(
|
|
DHPDEV dhpdev)
|
|
{
|
|
PDEV* ppdev;
|
|
HSURF hsurfShadow;
|
|
HSURF hsurfDevice;
|
|
SIZEL sizl;
|
|
SURFOBJ* psoShadow;
|
|
|
|
ppdev = (PDEV*) dhpdev;
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
// Have GDI create the actual SURFOBJ.
|
|
//
|
|
// Our drawing surface is going to be 'device-managed', meaning that
|
|
// GDI cannot draw on the framebuffer bits directly, and as such we
|
|
// create the surface via EngCreateSurface. By doing this, we ensure
|
|
// that GDI will only ever access the bitmaps bits via the Drv calls
|
|
// that we've HOOKed.
|
|
|
|
sizl.cx = ppdev->cxScreen;
|
|
sizl.cy = ppdev->cyScreen;
|
|
|
|
hsurfDevice = EngCreateDeviceSurface(NULL, sizl, ppdev->iBitmapFormat);
|
|
if (hsurfDevice == 0)
|
|
{
|
|
DISPDBG((0, "DrvEnableSurface - Failed EngCreateSurface"));
|
|
goto ReturnFailure;
|
|
}
|
|
|
|
ppdev->hsurfScreen = hsurfDevice; // Remember it for clean-up
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
// Now associate the surface and the PDEV.
|
|
//
|
|
// We have to associate the surface we just created with our physical
|
|
// device so that GDI can get information related to the PDEV when
|
|
// it's drawing to the surface (such as, for example, the length of
|
|
// styles on the device when simulating styled lines).
|
|
//
|
|
|
|
if (!EngAssociateSurface(hsurfDevice, ppdev->hdevEng, ppdev->flHooks))
|
|
{
|
|
DISPDBG((0, "DrvEnableSurface - Failed EngAssociateSurface"));
|
|
goto ReturnFailure;
|
|
}
|
|
|
|
// Since we are employing a shadow buffer, we can fake out DirectDraw
|
|
// and indicate that we have more flip surfaces in our shadow buffer
|
|
// than we do on the physical device. However, we need room for at
|
|
// least two physical flip surfaces on the device to do this; at 320x480,
|
|
// there's enough physical video memory for only one flip surface, so
|
|
// we have to tell DirectDraw that we don't have any off-screen memory,
|
|
// and so can't do any flips:
|
|
|
|
ppdev->cxMemory = ppdev->cxScreen;
|
|
ppdev->cyMemory = ppdev->cyScreen;
|
|
if (ppdev->cyScreen <= 400)
|
|
{
|
|
ppdev->cyMemory *= NUM_FLIP_BUFFERS;
|
|
}
|
|
|
|
// Create the 8bpp DIB on which we'll have GDI do all the drawing.
|
|
// We'll merely occasionally blt portions to the screen to update.
|
|
|
|
sizl.cy = ppdev->cyMemory;
|
|
sizl.cx = ppdev->cxMemory;
|
|
|
|
// We allocate a kernel-mode section so that we can map a view of the
|
|
// frame buffer bitmap into user-mode for use with DirectDraw:
|
|
|
|
hsurfShadow = (HSURF) EngCreateBitmap(sizl,
|
|
sizl.cx,
|
|
ppdev->iBitmapFormat,
|
|
BMF_KMSECTION | BMF_TOPDOWN,
|
|
NULL);
|
|
if (hsurfShadow == 0)
|
|
goto ReturnFailure;
|
|
|
|
psoShadow = EngLockSurface(hsurfShadow);
|
|
if (psoShadow == NULL)
|
|
goto ReturnFailure;
|
|
|
|
ppdev->lScreenDelta = sizl.cx;
|
|
ppdev->pjScreen = psoShadow->pvScan0;
|
|
ppdev->pso = psoShadow;
|
|
|
|
ASSERTDD(psoShadow->pvScan0 == psoShadow->pvBits,
|
|
"We'll be assuming in DirectDraw that the bitmap is bottom-up");
|
|
|
|
if (!EngAssociateSurface(hsurfShadow, ppdev->hdevEng, 0))
|
|
{
|
|
DISPDBG((0, "DrvEnableSurface - Failed second EngAssociateSurface"));
|
|
goto ReturnFailure;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
// Now enable all the subcomponents.
|
|
//
|
|
// Note that the order in which these 'Enable' functions are called
|
|
// may be significant in low off-screen memory conditions, because
|
|
// the off-screen heap manager may fail some of the later
|
|
// allocations...
|
|
|
|
if (!bEnableHardware(ppdev))
|
|
goto ReturnFailure;
|
|
|
|
if (!bEnablePalette(ppdev))
|
|
goto ReturnFailure;
|
|
|
|
if (!bEnableDirectDraw(ppdev))
|
|
goto ReturnFailure;
|
|
|
|
DISPDBG((5, "Passed DrvEnableSurface"));
|
|
|
|
return(hsurfDevice);
|
|
|
|
ReturnFailure:
|
|
DrvDisableSurface((DHPDEV) ppdev);
|
|
|
|
DISPDBG((0, "Failed DrvEnableSurface"));
|
|
|
|
return(0);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* VOID DrvDisableSurface
|
|
*
|
|
* Free resources allocated by DrvEnableSurface. Release the surface.
|
|
*
|
|
* Note: In an error case, we may call this before DrvEnableSurface is
|
|
* completely done.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
VOID DrvDisableSurface(
|
|
DHPDEV dhpdev)
|
|
{
|
|
PDEV* ppdev;
|
|
HSURF hsurf;
|
|
|
|
ppdev = (PDEV*) dhpdev;
|
|
|
|
// Note: In an error case, some of the following relies on the
|
|
// fact that the PDEV is zero-initialized, so fields like
|
|
// 'hsurfScreen' will be zero unless the surface has been
|
|
// sucessfully initialized, and makes the assumption that
|
|
// EngDeleteSurface can take '0' as a parameter.
|
|
|
|
vDisableDirectDraw(ppdev);
|
|
vDisablePalette(ppdev);
|
|
vDisableHardware(ppdev);
|
|
|
|
if (ppdev->pso) {
|
|
hsurf = ppdev->pso->hsurf;
|
|
|
|
EngUnlockSurface(ppdev->pso);
|
|
EngDeleteSurface(hsurf);
|
|
}
|
|
|
|
EngDeleteSurface(ppdev->hsurfScreen);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* VOID DrvAssertMode
|
|
*
|
|
* This asks the device to reset itself to the mode of the pdev passed in.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
BOOL DrvAssertMode(
|
|
DHPDEV dhpdev,
|
|
BOOL bEnable)
|
|
{
|
|
PDEV* ppdev;
|
|
|
|
ppdev = (PDEV*) dhpdev;
|
|
|
|
if (!bEnable)
|
|
{
|
|
//////////////////////////////////////////////////////////////
|
|
// Disable - Switch to full-screen mode
|
|
|
|
vAssertModeDirectDraw(ppdev, FALSE);
|
|
|
|
vAssertModePalette(ppdev, FALSE);
|
|
|
|
if (bAssertModeHardware(ppdev, FALSE))
|
|
{
|
|
return(TRUE);
|
|
}
|
|
|
|
vAssertModeDirectDraw(ppdev, TRUE);
|
|
}
|
|
else
|
|
{
|
|
//////////////////////////////////////////////////////////////
|
|
// Enable - Switch back to graphics mode
|
|
|
|
// We have to enable every subcomponent in the reverse order
|
|
// in which it was disabled:
|
|
|
|
if (bAssertModeHardware(ppdev, TRUE))
|
|
{
|
|
vAssertModePalette(ppdev, TRUE);
|
|
|
|
vAssertModeDirectDraw(ppdev, TRUE);
|
|
|
|
return(TRUE);
|
|
}
|
|
}
|
|
|
|
return(FALSE);
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* ULONG DrvGetModes
|
|
*
|
|
* Returns the list of available modes for the device.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
ULONG DrvGetModes(
|
|
HANDLE hDriver,
|
|
ULONG cjSize,
|
|
DEVMODEW* pdm)
|
|
{
|
|
DWORD cModes;
|
|
DWORD cbOutputSize;
|
|
PVIDEO_MODE_INFORMATION pVideoModeInformation;
|
|
PVIDEO_MODE_INFORMATION pVideoTemp;
|
|
DWORD cOutputModes = cjSize / (sizeof(DEVMODEW) + DRIVER_EXTRA_SIZE);
|
|
DWORD cbModeSize;
|
|
|
|
cModes = getAvailableModes(hDriver,
|
|
(PVIDEO_MODE_INFORMATION *) &pVideoModeInformation,
|
|
&cbModeSize);
|
|
if (cModes == 0)
|
|
{
|
|
DISPDBG((0, "DrvGetModes failed to get mode information"));
|
|
return(0);
|
|
}
|
|
|
|
if (pdm == NULL)
|
|
{
|
|
cbOutputSize = cModes * (sizeof(DEVMODEW) + DRIVER_EXTRA_SIZE);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Now copy the information for the supported modes back into the
|
|
// output buffer
|
|
//
|
|
|
|
cbOutputSize = 0;
|
|
|
|
pVideoTemp = pVideoModeInformation;
|
|
|
|
do
|
|
{
|
|
if (pVideoTemp->Length != 0)
|
|
{
|
|
if (cOutputModes == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Zero the entire structure to start off with.
|
|
//
|
|
|
|
memset(pdm, 0, sizeof(DEVMODEW));
|
|
|
|
//
|
|
// Set the name of the device to the name of the DLL.
|
|
//
|
|
|
|
memcpy(pdm->dmDeviceName, DLL_NAME, sizeof(DLL_NAME));
|
|
|
|
pdm->dmSpecVersion = DM_SPECVERSION;
|
|
pdm->dmDriverVersion = DM_SPECVERSION;
|
|
pdm->dmSize = sizeof(DEVMODEW);
|
|
pdm->dmDriverExtra = DRIVER_EXTRA_SIZE;
|
|
|
|
pdm->dmBitsPerPel = pVideoTemp->NumberOfPlanes *
|
|
pVideoTemp->BitsPerPlane;
|
|
pdm->dmPelsWidth = pVideoTemp->VisScreenWidth;
|
|
pdm->dmPelsHeight = pVideoTemp->VisScreenHeight;
|
|
pdm->dmDisplayFrequency = pVideoTemp->Frequency;
|
|
pdm->dmDisplayFlags = 0;
|
|
|
|
pdm->dmFields = DM_BITSPERPEL |
|
|
DM_PELSWIDTH |
|
|
DM_PELSHEIGHT |
|
|
DM_DISPLAYFREQUENCY |
|
|
DM_DISPLAYFLAGS ;
|
|
|
|
//
|
|
// Go to the next DEVMODE entry in the buffer.
|
|
//
|
|
|
|
cOutputModes--;
|
|
|
|
pdm = (LPDEVMODEW) ( ((ULONG_PTR)pdm) + sizeof(DEVMODEW)
|
|
+ DRIVER_EXTRA_SIZE);
|
|
|
|
cbOutputSize += (sizeof(DEVMODEW) + DRIVER_EXTRA_SIZE);
|
|
|
|
}
|
|
|
|
pVideoTemp = (PVIDEO_MODE_INFORMATION)
|
|
(((PUCHAR)pVideoTemp) + cbModeSize);
|
|
|
|
|
|
} while (--cModes);
|
|
}
|
|
|
|
EngFreeMem(pVideoModeInformation);
|
|
|
|
return(cbOutputSize);
|
|
}
|