Leaked source code of windows server 2003
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/****************************************************************************
*
* midi.c
*
* Midi routines for wdmaud.sys
*
* Copyright (C) Microsoft Corporation, 1997 - 1999 All Rights Reserved.
*
* History
* S.Mohanraj (MohanS)
* M.McLaughlin (MikeM)
* 5-19-97 - Noel Cross (NoelC)
*
***************************************************************************/
#include "wdmsys.h"
#define IRP_LATENCY_100NS 3000
//
// This is just a scratch location that is never used for anything
// but a parameter to core functions.
//
IO_STATUS_BLOCK gIoStatusBlock ;
#pragma PAGEABLE_CODE
#pragma PAGEABLE_DATA
ULONGLONG
GetCurrentMidiTime()
{
LARGE_INTEGER liFrequency,liTime;
PAGED_CODE();
// total ticks since system booted
liTime = KeQueryPerformanceCounter(&liFrequency);
// Convert ticks to 100ns units using Ks macro
//
return (KSCONVERT_PERFORMANCE_TIME(liFrequency.QuadPart,liTime));
}
//
// This routine gives us a pMidiPin to play with.
//
NTSTATUS
OpenMidiPin(
PWDMACONTEXT pWdmaContext,
ULONG DeviceNumber,
ULONG DataFlow //DataFlow is either in or out.
)
{
PMIDI_PIN_INSTANCE pMidiPin = NULL;
NTSTATUS Status;
PKSPIN_CONNECT pConnect = NULL;
PKSDATARANGE pDataRange;
PCONTROLS_LIST pControlList = NULL;
ULONG Device;
ULONG PinId;
PAGED_CODE();
//
// Because of the ZERO_FILL_MEMORY flag, are pMidiPin structure will come
// back zero'd out.
//
Status = AudioAllocateMemory_Fixed(sizeof(MIDI_PIN_INSTANCE),
TAG_Audi_PIN,
ZERO_FILL_MEMORY,
&pMidiPin);
if(!NT_SUCCESS(Status))
{
goto exit;
}
pMidiPin->dwSig = MIDI_PIN_INSTANCE_SIGNATURE;
pMidiPin->DataFlow = DataFlow;
pMidiPin->DeviceNumber = DeviceNumber;
pMidiPin->PinState = KSSTATE_STOP;
KeInitializeSpinLock( &pMidiPin->MidiPinSpinLock );
KeInitializeEvent ( &pMidiPin->StopEvent,SynchronizationEvent,FALSE ) ;
if( KSPIN_DATAFLOW_IN == DataFlow )
{
pMidiPin->pMidiDevice = &pWdmaContext->MidiOutDevs[DeviceNumber];
if (NULL == pWdmaContext->MidiOutDevs[DeviceNumber].pMidiPin)
{
pWdmaContext->MidiOutDevs[DeviceNumber].pMidiPin = pMidiPin;
}
else
{
DPF(DL_TRACE|FA_MIDI, ("Midi device in use") );
AudioFreeMemory( sizeof(MIDI_PIN_INSTANCE),&pMidiPin );
Status = STATUS_DEVICE_BUSY;
goto exit;
}
} else {
//
// KSPIN_DATAFLOW_OUT
//
pMidiPin->pMidiDevice = &pWdmaContext->MidiInDevs[DeviceNumber];
InitializeListHead(&pMidiPin->MidiInQueueListHead);
KeInitializeSpinLock(&pMidiPin->MidiInQueueSpinLock);
if (NULL == pWdmaContext->MidiInDevs[DeviceNumber].pMidiPin)
{
pWdmaContext->MidiInDevs[DeviceNumber].pMidiPin = pMidiPin;
}
else
{
AudioFreeMemory( sizeof(MIDI_PIN_INSTANCE),&pMidiPin );
Status = STATUS_DEVICE_BUSY;
goto exit;
}
}
//
// We only support one midi client at a time, the check above will
// only add this structure if there is not already one there. If there
// was something there already, we skip all the following code and
// go directly to the exit lable. Thus, fGraphRunning must not be
// set when we are here.
//
ASSERT( !pMidiPin->fGraphRunning );
pMidiPin->fGraphRunning++;
//
// Because of the ZERO_FILL_MEMORY flag our pConnect structure will
// come back all zero'd out.
//
Status = AudioAllocateMemory_Fixed(sizeof(KSPIN_CONNECT) + sizeof(KSDATARANGE),
TAG_Audt_CONNECT,
ZERO_FILL_MEMORY,
&pConnect);
if(!NT_SUCCESS(Status))
{
pMidiPin->fGraphRunning--;
goto exit ;
}
pDataRange = (PKSDATARANGE)(pConnect + 1);
PinId = pMidiPin->pMidiDevice->PinId;
Device = pMidiPin->pMidiDevice->Device;
pConnect->Interface.Set = KSINTERFACESETID_Standard ;
pConnect->Interface.Id = KSINTERFACE_STANDARD_STREAMING;
pConnect->Medium.Set = KSMEDIUMSETID_Standard;
pConnect->Medium.Id = KSMEDIUM_STANDARD_DEVIO;
pConnect->Priority.PriorityClass = KSPRIORITY_NORMAL;
pConnect->Priority.PrioritySubClass = 1;
pDataRange->MajorFormat = KSDATAFORMAT_TYPE_MUSIC;
pDataRange->SubFormat = KSDATAFORMAT_SUBTYPE_MIDI;
pDataRange->Specifier = KSDATAFORMAT_SPECIFIER_NONE;
pDataRange->FormatSize = sizeof( KSDATARANGE );
pDataRange->Reserved = 0 ;
Status = AudioAllocateMemory_Fixed((sizeof(CONTROLS_LIST) +
( (MAX_MIDI_CONTROLS - 1) * sizeof(CONTROL_NODE) ) ),
TAG_AudC_CONTROL,
ZERO_FILL_MEMORY,
&pControlList) ;
if(!NT_SUCCESS(Status))
{
pMidiPin->fGraphRunning--;
AudioFreeMemory( sizeof(KSPIN_CONNECT) + sizeof(KSDATARANGE),&pConnect );
goto exit ;
}
pControlList->Count = MAX_MIDI_CONTROLS ;
pControlList->Controls[MIDI_CONTROL_VOLUME].Control = KSNODETYPE_VOLUME ;
pMidiPin->pControlList = pControlList ;
// Open a pin
Status = OpenSysAudioPin(Device,
PinId,
pMidiPin->DataFlow,
pConnect,
&pMidiPin->pFileObject,
&pMidiPin->pDeviceObject,
pMidiPin->pControlList);
AudioFreeMemory( sizeof(KSPIN_CONNECT) + sizeof(KSDATARANGE),&pConnect );
if (!NT_SUCCESS(Status))
{
CloseMidiDevicePin(pMidiPin->pMidiDevice);
goto exit ;
}
//
// OpenSysAudioPin sets the file object in the pin. Now that we have
// successfully returned from the call, validate that we have non-NULL
// items.
//
ASSERT(pMidiPin->pFileObject);
ASSERT(pMidiPin->pDeviceObject);
//
// For output we put the device in a RUN state on open
// For input we have to wait until the device gets told
// to start
//
if ( KSPIN_DATAFLOW_IN == pMidiPin->DataFlow )
{
Status = AttachVirtualSource(pMidiPin->pFileObject, pMidiPin->pMidiDevice->pWdmaContext->VirtualMidiPinId);
if (NT_SUCCESS(Status))
{
Status = StateMidiOutPin(pMidiPin, KSSTATE_RUN);
}
if (!NT_SUCCESS(Status))
{
CloseMidiDevicePin(pMidiPin->pMidiDevice);
}
}
else
{
//
// Pause will queue a bunch of IRPs
//
Status = StateMidiInPin(pMidiPin, KSSTATE_PAUSE);
if (!NT_SUCCESS(Status))
{
CloseMidiDevicePin(pMidiPin->pMidiDevice);
}
}
exit:
RETURN( Status );
}
//
// This routine is called from multiple places. As long as it's not reentrant, it should be
// ok. Should check for that.
//
// This routine gets called from RemoveDevNode. RemoveDevNode gets called from user mode
// or from the ContextCleanup routine. Both routines are in the global mutex.
//
VOID
CloseMidiDevicePin(
PMIDIDEVICE pMidiDevice
)
{
PAGED_CODE();
if (NULL != pMidiDevice->pMidiPin )
{
//
// CloseMidiPin must not fail.
//
CloseMidiPin ( pMidiDevice->pMidiPin ) ;
//
// AudioFreeMemory Nulls out this memory location.
//
AudioFreeMemory( sizeof(MIDI_PIN_INSTANCE),&pMidiDevice->pMidiPin ) ;
}
}
#pragma LOCKED_CODE
#pragma LOCKED_DATA
//
// The idea behind this SpinLock is that we want to protect the NumPendingIos
// value in the Irp completion routine. There, there is a preemption issue
// that we can't have an InterlockedIncrement or InterlockedDecrement interfer
// with.
//
void
LockedMidiIoCount(
PMIDI_PIN_INSTANCE pCurMidiPin,
BOOL bIncrease
)
{
KIRQL OldIrql;
KeAcquireSpinLock(&pCurMidiPin->MidiPinSpinLock,&OldIrql);
if( bIncrease )
pCurMidiPin->NumPendingIos++;
else
pCurMidiPin->NumPendingIos--;
KeReleaseSpinLock(&pCurMidiPin->MidiPinSpinLock, OldIrql);
}
VOID
FreeIrpMdls(
PIRP pIrp
)
{
if (pIrp->MdlAddress != NULL)
{
PMDL Mdl, nextMdl;
for (Mdl = pIrp->MdlAddress; Mdl != (PMDL) NULL; Mdl = nextMdl)
{
nextMdl = Mdl->Next;
MmUnlockPages( Mdl );
AudioFreeMemory_Unknown( &Mdl );
}
pIrp->MdlAddress = NULL;
}
}
#pragma PAGEABLE_CODE
#pragma PAGEABLE_DATA
//
// This routine can not fail. When it returns, pMidiPin will be freed.
//
VOID
CloseMidiPin(
PMIDI_PIN_INSTANCE pMidiPin
)
{
PMIDIINHDR pHdr;
PMIDIINHDR pTemp;
KSSTATE State;
PAGED_CODE();
// This is designed to bring us back to square one, even
// if we were not completely opened
if( !pMidiPin->fGraphRunning )
{
ASSERT(pMidiPin->fGraphRunning == 1);
return ;
}
pMidiPin->fGraphRunning--;
// Close the file object (pMidiPin->pFileObject, if it exists)
if(pMidiPin->pFileObject)
{
//
// For Midi Input we need to flush the queued up scratch IRPs by
// issuing a STOP command.
//
// We don't want to do that for Midi Output because we might loose
// the "all notes off" sequence that needs to get to the device.
//
// Regardless, in both cases we need to wait until we have
// compeletely flushed the device before we can close it.
//
if ( KSPIN_DATAFLOW_OUT == pMidiPin->DataFlow )
{
PLIST_ENTRY ple;
//
// This is kind of a catch-22. We need to release
// the mutex which was grabbed when we entered the
// ioctl dispatch routine to allow the midi input
// irps which are queued up in a work item waiting
// until the mutex is free in order to be send
// down to portcls.
//
WdmaReleaseMutex(pMidiPin->pMidiDevice->pWdmaContext);
//
// This loop removes an entry and frees it until the list is empty.
//
while((ple = ExInterlockedRemoveHeadList(&pMidiPin->MidiInQueueListHead,
&pMidiPin->MidiInQueueSpinLock)) != NULL)
{
LPMIDIDATA pMidiData;
PIRP UserIrp;
PWDMAPENDINGIRP_CONTEXT pPendingIrpContext;
pHdr = CONTAINING_RECORD(ple,MIDIINHDR,Next);
//
// Get into locals and zero out midi data
//
UserIrp = pHdr->pIrp;
pMidiData = pHdr->pMidiData;
pPendingIrpContext = pHdr->pPendingIrpContext;
ASSERT(pPendingIrpContext);
RtlZeroMemory(pMidiData, sizeof(MIDIDATA));
//
// unlock memory before completing the Irp
//
wdmaudUnmapBuffer(pHdr->pMdl);
AudioFreeMemory_Unknown(&pHdr);
//
// Now complete the Irp for wdmaud.drv to process
//
DPF(DL_TRACE|FA_MIDI, ("CloseMidiPin: Freeing pending UserIrp: 0x%08lx",UserIrp));
wdmaudUnprepareIrp ( UserIrp,
STATUS_CANCELLED,
sizeof(DEVICEINFO),
pPendingIrpContext );
}
}
//
// At this point we know that the list is empty, but there
// still might be an Irp in the completion process. We have
// to call the standard wait routine to make sure it gets completed.
//
pMidiPin->StoppingSource = TRUE ;
if ( KSPIN_DATAFLOW_OUT == pMidiPin->DataFlow )
{
StatePin ( pMidiPin->pFileObject, KSSTATE_STOP, &pMidiPin->PinState ) ;
}
//
// Need to wait for all in and out data to complete.
//
MidiCompleteIo( pMidiPin, FALSE );
if ( KSPIN_DATAFLOW_OUT == pMidiPin->DataFlow )
{
//
// Grab back the mutex which was freed before we started
// waiting on the I/O to complete.
//
WdmaGrabMutex(pMidiPin->pMidiDevice->pWdmaContext);
}
CloseSysAudio(pMidiPin->pMidiDevice->pWdmaContext, pMidiPin->pFileObject);
pMidiPin->pFileObject = NULL;
}
//
// AudioFreeMemory_Unknown Nulls out this location
//
AudioFreeMemory_Unknown ( &pMidiPin->pControlList ) ;
}
#pragma LOCKED_CODE
#pragma LOCKED_DATA
//
// This is the IRP completion routine.
//
NTSTATUS
WriteMidiEventCallBack(
PDEVICE_OBJECT pDeviceObject,
PIRP pIrp,
IN PSTREAM_HEADER_EX pStreamHeader
)
{
KIRQL OldIrql;
PMIDI_PIN_INSTANCE pMidiOutPin;
pMidiOutPin = pStreamHeader->pMidiPin;
if (pMidiOutPin)
{
KeAcquireSpinLock(&pMidiOutPin->MidiPinSpinLock,&OldIrql);
//
// One less Io packet outstanding, thus we always decrement the
// outstanding count. Then, we compare to see if we're the last
// packet and we're stopping then we signal the saiting thead.
//
if( ( 0 == --pMidiOutPin->NumPendingIos ) && pMidiOutPin->StoppingSource )
{
KeSetEvent ( &pMidiOutPin->StopEvent, 0, FALSE ) ;
}
//
// Upon releasing this spin lock pMidiOutPin will no longer be valid.
// Thus we must not touch it.
//
KeReleaseSpinLock(&pMidiOutPin->MidiPinSpinLock,OldIrql);
}
//
// If there are any Mdls, free them here otherwise IoCompleteRequest will do it after the
// freeing of our data buffer below.
//
FreeIrpMdls(pIrp);
AudioFreeMemory(sizeof(STREAM_HEADER_EX),&pStreamHeader);
return STATUS_SUCCESS;
}
#pragma PAGEABLE_CODE
#pragma PAGEABLE_DATA
NTSTATUS
WriteMidiEventPin(
PMIDIDEVICE pMidiOutDevice,
ULONG ulEvent
)
{
PKSMUSICFORMAT pMusicFormat;
PSTREAM_HEADER_EX pStreamHeader = NULL;
PMIDI_PIN_INSTANCE pMidiPin;
NTSTATUS Status = STATUS_SUCCESS;
BYTE bEvent;
ULONG TheEqualizer;
ULONGLONG nsPlayTime;
KEVENT keEventObject;
PWDMACONTEXT pWdmaContext;
PAGED_CODE();
pMidiPin = pMidiOutDevice->pMidiPin;
if (!pMidiPin ||!pMidiPin->fGraphRunning || !pMidiPin->pFileObject )
{
DPF(DL_WARNING|FA_MIDI,("Not ready pMidiPin=%X",pMidiPin) );
RETURN( STATUS_DEVICE_NOT_READY );
}
//
// allocate enough memory for the stream header
// the midi/music header, the data, the work item,
// and the DeviceNumber. The memroy allocation
// is zero'd with the ZERO_FILL_MEMORY flag
//
Status = AudioAllocateMemory_Fixed(sizeof(STREAM_HEADER_EX) + sizeof(KSMUSICFORMAT) +
sizeof(ULONG),
TAG_Audh_STREAMHEADER,
ZERO_FILL_MEMORY,
&pStreamHeader); // ulEvent
if(!NT_SUCCESS(Status))
{
return Status;
}
// Get a pointer to the music header
pMusicFormat = (PKSMUSICFORMAT)(pStreamHeader + 1);
// Play 0 ms from the time-stamp in the KSSTREAM_HEADER
pMusicFormat->TimeDeltaMs = 0;
RtlCopyMemory((BYTE *)(pMusicFormat + 1), // the actual data
&ulEvent,
sizeof(ulEvent));
// setup the stream header
pStreamHeader->Header.Data = pMusicFormat;
pStreamHeader->Header.FrameExtent = sizeof(KSMUSICFORMAT) + sizeof(ULONG);
pStreamHeader->Header.Size = sizeof( KSSTREAM_HEADER );
pStreamHeader->Header.DataUsed = pStreamHeader->Header.FrameExtent;
nsPlayTime = GetCurrentMidiTime() - pMidiPin->LastTimeNs + IRP_LATENCY_100NS;
pStreamHeader->Header.PresentationTime.Time = nsPlayTime;
pStreamHeader->Header.PresentationTime.Numerator = 1;
pStreamHeader->Header.PresentationTime.Denominator = 1;
pStreamHeader->pMidiPin = pMidiPin;
//
// Figure out how many bytes in this
// event are valid.
//
bEvent = (BYTE)ulEvent;
TheEqualizer = 0;
if(!IS_STATUS(bEvent))
{
if (pMidiPin->bCurrentStatus)
{
bEvent = pMidiPin->bCurrentStatus;
TheEqualizer = 1;
}
else
{
// Bad MIDI Stream didn't have a running status
DPF(DL_WARNING|FA_MIDI,("No running status") );
AudioFreeMemory(sizeof(STREAM_HEADER_EX),&pStreamHeader);
RETURN( STATUS_UNSUCCESSFUL );
}
}
if(IS_SYSTEM(bEvent))
{
if( IS_REALTIME(bEvent) ||
bEvent == MIDI_TUNEREQ ||
bEvent == MIDI_SYSX ||
bEvent == MIDI_EOX )
{
pMusicFormat->ByteCount = 1;
}
else if(bEvent == MIDI_SONGPP)
{
pMusicFormat->ByteCount = 3;
}
else
{
pMusicFormat->ByteCount = 2;
}
}
// Check for three byte messages
else if((bEvent < MIDI_PCHANGE) || (bEvent >= MIDI_PBEND))
{
pMusicFormat->ByteCount = 3 - TheEqualizer;
}
else
{
pMusicFormat->ByteCount = 2 - TheEqualizer;
}
//
// Cache the running status
//
if ( (bEvent >= MIDI_NOTEOFF) && (bEvent < MIDI_CLOCK) )
{
pMidiPin->bCurrentStatus = (BYTE)((bEvent < MIDI_SYSX) ? bEvent : 0);
}
//
// Initialize our wait event, in case we need to wait.
//
KeInitializeEvent(&keEventObject,
SynchronizationEvent,
FALSE);
LockedMidiIoCount(pMidiPin,INCREASE);
//
// Need to release the mutex so that during full-duplex
// situations, we can get the midi input buffers down
// to the device without blocking.
//
pWdmaContext = pMidiPin->pMidiDevice->pWdmaContext;
WdmaReleaseMutex(pWdmaContext);
// Set the packet to the device.
Status = KsStreamIo(
pMidiPin->pFileObject,
&keEventObject, // Event
NULL, // PortContext
WriteMidiEventCallBack,
pStreamHeader, // CompletionContext
KsInvokeOnSuccess | KsInvokeOnCancel | KsInvokeOnError,
&gIoStatusBlock,
pStreamHeader,
sizeof( KSSTREAM_HEADER ),
KSSTREAM_WRITE | KSSTREAM_SYNCHRONOUS,
KernelMode
);
if ( (Status != STATUS_PENDING) && (Status != STATUS_SUCCESS) )
{
DPF(DL_WARNING|FA_MIDI, ("KsStreamIO failed: 0x%08lx",Status));
}
//
// Wait a minute here!!! If the Irp comes back pending, we
// can NOT complete our user mode Irp! But, there is no
// infastructure for storing the Irp in this call stack. The
// other routines use wdmaudPrepareIrp to complete that user
// Irp. Also, pPendingIrpContext is stored in the Irp context
// so that the completion routine has the list to get the
// user mode Irp from.
//
// .... Or, we need to make this routine synchronous and
// wait like WriteMidiOutPin. I believe that this is bug
// #551052. It should be fixed eventually.
//
//
// Here is the fix. Wait if it is pending.
//
if ( STATUS_PENDING == Status )
{
//
// Wait for the completion.
//
Status = KeWaitForSingleObject( &keEventObject,
Executive,
KernelMode,
FALSE,
(PLARGE_INTEGER) NULL );
}
//
// Now grab the mutex again
//
WdmaGrabMutex(pWdmaContext);
RETURN( Status );
}
#pragma LOCKED_CODE
#pragma LOCKED_DATA
//
// This is an IRP completion routine.
//
NTSTATUS
WriteMidiCallBack(
PDEVICE_OBJECT pDeviceObject,
PIRP pIrp,
IN PSTREAM_HEADER_EX pStreamHeader
)
{
//
// If there are any Mdls, free them here otherwise IoCompleteRequest will do it after the
// freeing of our data buffer below.
//
FreeIrpMdls(pIrp);
//
// Cleanup after this synchronous write
//
AudioFreeMemory_Unknown(&pStreamHeader->Header.Data); // Music data
wdmaudUnmapBuffer(pStreamHeader->pBufferMdl);
AudioFreeMemory_Unknown(&pStreamHeader->pMidiHdr);
AudioFreeMemory(sizeof(STREAM_HEADER_EX),&pStreamHeader);
return STATUS_SUCCESS;
}
#pragma PAGEABLE_CODE
#pragma PAGEABLE_DATA
NTSTATUS
WriteMidiOutPin(
LPMIDIHDR pMidiHdr,
PSTREAM_HEADER_EX pStreamHeader,
BOOL *pCompletedIrp
)
{
NTSTATUS Status = STATUS_INVALID_DEVICE_REQUEST;
PKSMUSICFORMAT pMusicFormat = NULL;
KEVENT keEventObject;
ULONG AlignedLength;
ULONGLONG nsPlayTime;
PMIDI_PIN_INSTANCE pMidiPin;
PWDMACONTEXT pWdmaContext;
PAGED_CODE();
pMidiPin = pStreamHeader->pMidiPin;
if (!pMidiPin ||!pMidiPin->fGraphRunning || !pMidiPin->pFileObject )
{
DPF(DL_WARNING|FA_MIDI,("Not Ready") );
wdmaudUnmapBuffer(pStreamHeader->pBufferMdl);
AudioFreeMemory_Unknown( &pMidiHdr );
AudioFreeMemory( sizeof(STREAM_HEADER_EX),&pStreamHeader );
RETURN( STATUS_DEVICE_NOT_READY );
}
//
// FrameExtent contains dwBufferLength right now
//
AlignedLength = ((pStreamHeader->Header.FrameExtent + 3) & ~3);
Status = AudioAllocateMemory_Fixed(sizeof(KSMUSICFORMAT) + AlignedLength,
TAG_Audm_MUSIC,
ZERO_FILL_MEMORY,
&pMusicFormat);
if(!NT_SUCCESS(Status))
{
wdmaudUnmapBuffer(pStreamHeader->pBufferMdl);
AudioFreeMemory_Unknown( &pMidiHdr );
AudioFreeMemory( sizeof(STREAM_HEADER_EX),&pStreamHeader );
return Status;
}
// Play 0 ms from the time-stamp in the KSSTREAM_HEADER
pMusicFormat->TimeDeltaMs = 0;
//
// the system mapped data was stored in the data field
// of the stream header
//
RtlCopyMemory((BYTE *)(pMusicFormat + 1), // the actual data
pStreamHeader->Header.Data,
pStreamHeader->Header.FrameExtent);
//
// Setup the number of bytes of midi data we're sending
//
pMusicFormat->ByteCount = pStreamHeader->Header.FrameExtent;
// setup the stream header
pStreamHeader->Header.Data = pMusicFormat;
// Now overwrite FrameExtent with the correct rounded up dword aligned value
pStreamHeader->Header.FrameExtent = sizeof(KSMUSICFORMAT) + AlignedLength;
pStreamHeader->Header.OptionsFlags= 0;
pStreamHeader->Header.Size = sizeof( KSSTREAM_HEADER );
pStreamHeader->Header.TypeSpecificFlags = 0;
pStreamHeader->Header.DataUsed = pStreamHeader->Header.FrameExtent;
pStreamHeader->pMidiHdr = pMidiHdr;
nsPlayTime = GetCurrentMidiTime() - pStreamHeader->pMidiPin->LastTimeNs + IRP_LATENCY_100NS;
pStreamHeader->Header.PresentationTime.Time = nsPlayTime;
pStreamHeader->Header.PresentationTime.Numerator = 1;
pStreamHeader->Header.PresentationTime.Denominator = 1;
//
// Initialize our wait event, in case we need to wait.
//
KeInitializeEvent(&keEventObject,
SynchronizationEvent,
FALSE);
//
// Need to release the mutex so that during full-duplex
// situations, we can get the midi input buffers down
// to the device without blocking.
//
pWdmaContext = pMidiPin->pMidiDevice->pWdmaContext;
WdmaReleaseMutex(pWdmaContext);
// Send the packet to the device.
Status = KsStreamIo(
pMidiPin->pFileObject,
&keEventObject, // Event
NULL, // PortContext
WriteMidiCallBack,
pStreamHeader, // CompletionContext
KsInvokeOnSuccess | KsInvokeOnCancel | KsInvokeOnError,
&gIoStatusBlock,
&pStreamHeader->Header,
sizeof( KSSTREAM_HEADER ),
KSSTREAM_WRITE | KSSTREAM_SYNCHRONOUS,
KernelMode
);
//
// Wait if it is pending.
//
if ( STATUS_PENDING == Status )
{
//
// Wait for the completion.
//
Status = KeWaitForSingleObject( &keEventObject,
Executive,
KernelMode,
FALSE,
(PLARGE_INTEGER) NULL );
}
//
// From the Wait above, we can see that this routine is
// always synchronous. Thus, any Irp that we passed down
// in the KsStreamIo call will have been completed and KS
// will have signaled keEventObject. Thus, we can
// now complete our Irp.
//
// ... Thus we leave pCompletedIrp set to FALSE.
//
//
// Now grab the mutex again
//
WdmaGrabMutex(pWdmaContext);
RETURN( Status );
}
NTSTATUS
ResetMidiInPin(
PMIDI_PIN_INSTANCE pMidiPin
)
{
NTSTATUS Status;
PAGED_CODE();
if (!pMidiPin || !pMidiPin->fGraphRunning)
{
DPF(DL_WARNING|FA_MIDI,("Not Ready") );
RETURN( STATUS_DEVICE_NOT_READY );
}
Status = StateMidiInPin ( pMidiPin, KSSTATE_PAUSE );
RETURN( Status );
}
NTSTATUS
StateMidiOutPin(
PMIDI_PIN_INSTANCE pMidiPin,
KSSTATE State
)
{
NTSTATUS Status;
PAGED_CODE();
if (!pMidiPin || !pMidiPin->fGraphRunning)
{
DPF(DL_WARNING|FA_MIDI,("Not Ready") );
RETURN( STATUS_DEVICE_NOT_READY );
}
if (State == KSSTATE_RUN)
{
pMidiPin->LastTimeNs = GetCurrentMidiTime();
}
else if (State == KSSTATE_STOP)
{
pMidiPin->LastTimeNs = 0;
}
Status = StatePin ( pMidiPin->pFileObject, State, &pMidiPin->PinState ) ;
RETURN( Status );
}
//
// Waits for all the Irps to complete.
//
void
MidiCompleteIo(
PMIDI_PIN_INSTANCE pMidiPin,
BOOL Yield
)
{
PAGED_CODE();
if ( pMidiPin->NumPendingIos )
{
DPF(DL_TRACE|FA_MIDI, ("Waiting on %d I/Os to flush Midi device",
pMidiPin->NumPendingIos ));
if( Yield )
{
//
// This is kind of a catch-22. We need to release
// the mutex which was grabbed when we entered the
// ioctl dispatch routine to allow the midi input
// irps which are queued up in a work item waiting
// until the mutex is free in order to be send
// down to portcls.
//
WdmaReleaseMutex(pMidiPin->pMidiDevice->pWdmaContext);
}
//
// Wait for all the Irps to complete. The last one will
// signal us to wake.
//
KeWaitForSingleObject ( &pMidiPin->StopEvent,
Executive,
KernelMode,
FALSE,
NULL ) ;
if( Yield )
{
WdmaGrabMutex(pMidiPin->pMidiDevice->pWdmaContext);
}
DPF(DL_TRACE|FA_MIDI, ("Done waiting to flush Midi device"));
}
//
// Why do we have this?
//
KeClearEvent ( &pMidiPin->StopEvent );
//
// All the IRPs have completed. We now restore the StoppingSource
// variable so that we can recycle the pMidiPin.
//
pMidiPin->StoppingSource = FALSE;
}
//
// If the driver failed the KSSTATE_STOP request, we return that error
// code to the caller.
//
NTSTATUS
StopMidiPinAndCompleteIo(
PMIDI_PIN_INSTANCE pMidiPin,
BOOL Yield
)
{
NTSTATUS Status;
PAGED_CODE();
//
// Indicate to the completion routine that we are stopping now.
//
pMidiPin->StoppingSource = TRUE;
//
// Tell the driver to stop. Regardless, we will wait for the
// IRPs to complete if there are any outstanding.
//
Status = StatePin( pMidiPin->pFileObject, KSSTATE_STOP, &pMidiPin->PinState ) ;
//
// NOTE: On success, the pMidiPin->PinState value will be
// KSSTATE_STOP. On Error it will be the old state.
//
// This raises the question - Do we hang on failure?
//
MidiCompleteIo( pMidiPin,Yield );
return Status;
}
NTSTATUS
StateMidiInPin(
PMIDI_PIN_INSTANCE pMidiPin,
KSSTATE State
)
{
NTSTATUS Status;
PAGED_CODE();
if (!pMidiPin || !pMidiPin->fGraphRunning)
{
DPF(DL_WARNING|FA_MIDI,("Not Ready") );
RETURN( STATUS_DEVICE_NOT_READY );
}
//
// We need to complete any pending SysEx buffers on a midiInStop
//
//
// Here, if we're asked to go to the paused state and we're not
// already in the paused state, we have to go through a stop.
// Thus we stop the driver, wait for it to complete all the outstanding
// IRPs and then place the driver in pause and place buffers
// down on it again.
//
if( (KSSTATE_PAUSE == State) &&
(KSSTATE_PAUSE != pMidiPin->PinState) )
{
Status = StopMidiPinAndCompleteIo(pMidiPin,TRUE);
//
// If we were successful at stopping the driver, we set
// the pin back up in the pause state.
//
if (NT_SUCCESS(Status))
{
ULONG BufferCount;
//
// Put the driver back in the pause state.
//
Status = StatePin ( pMidiPin->pFileObject, State, &pMidiPin->PinState ) ;
if (NT_SUCCESS(Status))
{
//
// This loop places STREAM_BUFFERS (128) of them down on the
// device. NumPendingIos should be 128 when this is done.
//
for (BufferCount = 0; BufferCount < STREAM_BUFFERS; BufferCount++)
{
Status = ReadMidiPin( pMidiPin );
if (!NT_SUCCESS(Status))
{
CloseMidiPin( pMidiPin );
//
// Appears that this error path is not correct. If we
// call CloseMidiPin fGraphRunning will get reduced to 0.
// Then, on the next close call CloseMidiPin will assert
// because the pin is not running. We need to be able to
// error out of this path without messing up the fGraphRunning
// state.
//
break;
}
}
}
}
} else {
//
// Else we're not going to the pause state, so just make the state
// change.
//
Status = StatePin ( pMidiPin->pFileObject, State, &pMidiPin->PinState ) ;
}
RETURN( Status );
}
#pragma LOCKED_CODE
#pragma LOCKED_DATA
NTSTATUS
ReadMidiCallBack(
PDEVICE_OBJECT pDeviceObject,
PIRP pIrp,
IN PSTREAM_HEADER_EX pStreamHeader
)
{
WRITE_CONTEXT *pwc;
PMIDI_PIN_INSTANCE pMidiInPin;
PMIDIINHDR pMidiInHdr;
PKSMUSICFORMAT IrpMusicHdr;
ULONG IrpDataLeft;
LPBYTE IrpData;
ULONG RunningTimeMs;
BOOL bResubmit = TRUE;
BOOL bDataError = FALSE;
NTSTATUS Status = STATUS_SUCCESS;
KIRQL OldIrql;
PLIST_ENTRY ple;
DPF(DL_TRACE|FA_MIDI, ("Irp.Status = 0x%08lx",pIrp->IoStatus.Status));
pMidiInPin = pStreamHeader->pMidiPin;
//
// No pin should ever be closed before all the Io comes back. So
// we'll sanity check that here.
//
ASSERT(pMidiInPin);
if( pMidiInPin )
{
DPF(DL_TRACE|FA_MIDI, ("R%d: 0x%08x", pMidiInPin->NumPendingIos, pStreamHeader));
//
// This routine should do an ExInterlockedRemoveHeadList to get the
// head of the list.
//
if((ple = ExInterlockedRemoveHeadList(&pMidiInPin->MidiInQueueListHead,
&pMidiInPin->MidiInQueueSpinLock)) != NULL)
{
PWDMAPENDINGIRP_CONTEXT pPendingIrpContext;
LPMIDIDATA pMidiData;
PIRP UserIrp;
//
// We have something to do.
//
pMidiInHdr = CONTAINING_RECORD(ple, MIDIINHDR, Next);
//
// Pull some information into locals
//
IrpData = (LPBYTE)((PKSMUSICFORMAT)(pStreamHeader->Header.Data) + 1);
UserIrp = pMidiInHdr->pIrp;
pMidiData = pMidiInHdr->pMidiData;
pPendingIrpContext = pMidiInHdr->pPendingIrpContext;
ASSERT(pPendingIrpContext);
//
// Let's see what we have here
//
DPF(DL_TRACE|FA_MIDI, ("IrpData = 0x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
*(LPBYTE)IrpData,*(LPBYTE)IrpData+1,*(LPBYTE)IrpData+2,
*(LPBYTE)IrpData+3,*(LPBYTE)IrpData+4,*(LPBYTE)IrpData+5,
*(LPBYTE)IrpData+6,*(LPBYTE)IrpData+7,*(LPBYTE)IrpData+8,
*(LPBYTE)IrpData+9,*(LPBYTE)IrpData+10,*(LPBYTE)IrpData+11) );
//
// Copy over the good stuff...
//
RtlCopyMemory(&pMidiData->StreamHeader,
&pStreamHeader->Header,
sizeof(KSSTREAM_HEADER));
RtlCopyMemory(&pMidiData->MusicFormat,
pStreamHeader->Header.Data,
sizeof(KSMUSICFORMAT));
RtlCopyMemory(&pMidiData->MusicData,
((PKSMUSICFORMAT)(pStreamHeader->Header.Data) + 1),
3 * sizeof( DWORD )); // cheesy
//
// unlock memory before completing the Irp
//
wdmaudUnmapBuffer(pMidiInHdr->pMdl);
AudioFreeMemory_Unknown(&pMidiInHdr);
//
// Now complete the Irp for wdmaud.drv to process
//
wdmaudUnprepareIrp( UserIrp,
pIrp->IoStatus.Status,
sizeof(MIDIDATA),
pPendingIrpContext );
} else {
// !!! Break here to catch underflow !!!
if (pIrp->IoStatus.Status == STATUS_SUCCESS)
{
DPF(DL_TRACE|FA_MIDI, ("!!! Underflowing MIDI Input !!!"));
//_asm { int 3 };
}
}
}
//
// If there are any Mdls, free them here otherwise IoCompleteRequest will do it after the
// freeing of our data buffer below.
//
FreeIrpMdls(pIrp);
AudioFreeMemory(sizeof(STREAM_HEADER_EX),&pStreamHeader);
if(pMidiInPin)
{
KeAcquireSpinLock(&pMidiInPin->MidiPinSpinLock,&OldIrql);
pMidiInPin->NumPendingIos--;
if ( pMidiInPin->StoppingSource || (pIrp->IoStatus.Status == STATUS_CANCELLED) ||
(pIrp->IoStatus.Status == STATUS_NO_SUCH_DEVICE) || (pIrp->Cancel) )
{
bResubmit = FALSE;
if ( 0 == pMidiInPin->NumPendingIos )
{
KeSetEvent ( &pMidiInPin->StopEvent, 0, FALSE ) ;
}
}
//
// We need to be careful about using pMidiPin after releasing the spinlock.
// if we are closing down and the NumPendingIos goes to zero the pMidiPin
// can be freed. In that case we must not touch pMidiPin. bResubmit
// protects us below.
//
KeReleaseSpinLock(&pMidiInPin->MidiPinSpinLock, OldIrql);
//
// Resubmit to keep the cycle going...and going. Note that bResubmit
// must be first in this comparison. If bResubmit is FALSE, then pMidiInPin
// could be freed.
//
if (bResubmit && pMidiInPin->fGraphRunning )
{
//
// This call to ReadMidiPin causes wdmaud.sys to place another
// buffer down on the device. One call, one buffer.
//
ReadMidiPin(pMidiInPin);
}
}
return STATUS_SUCCESS;
}
//
// Called from Irp completion routine, thus this code must be locked.
//
NTSTATUS
ReadMidiPin(
PMIDI_PIN_INSTANCE pMidiPin
)
{
PKSMUSICFORMAT pMusicFormat;
PSTREAM_HEADER_EX pStreamHeader = NULL;
PWORK_QUEUE_ITEM pWorkItem;
NTSTATUS Status = STATUS_SUCCESS;
DPF(DL_TRACE|FA_MIDI, ("Entered"));
if (!pMidiPin->fGraphRunning)
{
DPF(DL_WARNING|FA_MIDI,("Bad fGraphRunning") );
RETURN( STATUS_DEVICE_NOT_READY );
}
Status = AudioAllocateMemory_Fixed(sizeof(STREAM_HEADER_EX) + sizeof(WORK_QUEUE_ITEM) +
MUSICBUFFERSIZE,
TAG_Audh_STREAMHEADER,
ZERO_FILL_MEMORY,
&pStreamHeader);
if(!NT_SUCCESS(Status))
{
RETURN( Status );
}
pWorkItem = (PWORK_QUEUE_ITEM)(pStreamHeader + 1);
pStreamHeader->Header.Size = sizeof( KSSTREAM_HEADER );
pStreamHeader->Header.PresentationTime.Numerator = 10000;
pStreamHeader->Header.PresentationTime.Denominator = 1;
pMusicFormat = (PKSMUSICFORMAT)((BYTE *)pWorkItem + sizeof(WORK_QUEUE_ITEM));
pStreamHeader->Header.Data = pMusicFormat;
pStreamHeader->Header.FrameExtent = MUSICBUFFERSIZE;
pStreamHeader->pMidiPin = pMidiPin;
ASSERT( pMidiPin->pFileObject );
//
// Increase the number of outstanding IRPs as we get ready to add
// this one to the list.
//
LockedMidiIoCount( pMidiPin,INCREASE );
ObReferenceObject( pMidiPin->pFileObject );
Status = QueueWorkList( pMidiPin->pMidiDevice->pWdmaContext,
ReadMidiEventWorkItem,
pStreamHeader,
0 );
if (!NT_SUCCESS(Status))
{
//
// If the memory allocation fails in QueueWorkItem then it can fail. We
// will need to free our memory and unlock things.
//
LockedMidiIoCount(pMidiPin,DECREASE);
ObDereferenceObject(pMidiPin->pFileObject);
AudioFreeMemory( sizeof(STREAM_HEADER_EX),&pStreamHeader );
}
RETURN( Status );
}
#pragma PAGEABLE_CODE
#pragma PAGEABLE_DATA
//
// This is a work item that midi schedules. Notice that the caller did a reference
// on the file object so that it would still be valid when we're here. We should never
// get called and find that the file object is invalid. Same holds for the StreamHeader
// and the corresponding pMidiPin.
//
VOID
ReadMidiEventWorkItem(
PSTREAM_HEADER_EX pStreamHeader,
PVOID NotUsed
)
{
NTSTATUS Status = STATUS_UNSUCCESSFUL;
PFILE_OBJECT MidiFileObject;
PAGED_CODE();
ASSERT( pStreamHeader->pMidiPin->pFileObject );
DPF(DL_TRACE|FA_MIDI, ("A%d: 0x%08x", pStreamHeader->pMidiPin->NumPendingIos, pStreamHeader));
//
// We need to store the MidiFileObject here because the pStreamHeader
// will/may get freed during the KsStreamIo call. Basically, when
// you call KsStreamIo the Irp may get completed and the pStreamHeader
// will get freed. But, it's safe to store the file object because of
// this reference count.
//
MidiFileObject = pStreamHeader->pMidiPin->pFileObject;
Status = KsStreamIo(
pStreamHeader->pMidiPin->pFileObject,
NULL, // Event
NULL, // PortContext
ReadMidiCallBack,
pStreamHeader, // CompletionContext
KsInvokeOnSuccess | KsInvokeOnCancel | KsInvokeOnError,
&gIoStatusBlock,
&pStreamHeader->Header,
sizeof( KSSTREAM_HEADER ),
KSSTREAM_READ,
KernelMode
);
//
// We are done with the file object.
//
ObDereferenceObject( MidiFileObject );
// WorkItem: shouldn't this be if( !NTSUCCESS(Status) )?
if ( STATUS_UNSUCCESSFUL == Status )
DPF(DL_WARNING|FA_MIDI, ("KsStreamIo failed2: Status = 0x%08lx", Status));
//
// Warning: If, for any reason, the completion routine is not called
// for this Irp, wdmaud.sys will hang. It's been discovered that
// KsStreamIo may error out in low memory conditions. There is an
// outstanding bug to address this.
//
return;
}
//
// pNewMidiHdr will always be valid. The caller just allocated it!
//
NTSTATUS
AddBufferToMidiInQueue(
PMIDI_PIN_INSTANCE pMidiPin,
PMIDIINHDR pNewMidiInHdr
)
{
NTSTATUS Status = STATUS_SUCCESS;
PMIDIINHDR pTemp;
PAGED_CODE();
if (!pMidiPin || !pMidiPin->fGraphRunning)
{
DPF(DL_WARNING|FA_MIDI,("Bad fGraphRunning") );
RETURN( STATUS_DEVICE_NOT_READY );
}
DPF(DL_TRACE|FA_MIDI, ("received sysex buffer"));
ExInterlockedInsertTailList(&pMidiPin->MidiInQueueListHead,
&pNewMidiInHdr->Next,
&pMidiPin->MidiInQueueSpinLock);
Status = STATUS_PENDING;
RETURN( Status );
}
VOID
CleanupMidiDevices(
IN PWDMACONTEXT pWdmaContext
)
{
DWORD DeviceNumber;
DWORD DeviceType;
PMIDI_PIN_INSTANCE pMidiPin=NULL;
PAGED_CODE();
for (DeviceNumber = 0; DeviceNumber < MAXNUMDEVS; DeviceNumber++)
{
for (DeviceType = MidiInDevice; DeviceType < MixerDevice; DeviceType++)
{
if (DeviceType == MidiInDevice)
{
pMidiPin = pWdmaContext->MidiInDevs[DeviceNumber].pMidiPin;
}
else if (DeviceType == MidiOutDevice)
{
pMidiPin = pWdmaContext->MidiOutDevs[DeviceNumber].pMidiPin;
}
else
{
ASSERT(!"CleanupMidiDevices: Out of range!");
}
if (pWdmaContext->apCommonDevice[DeviceType][DeviceNumber]->Device != UNUSED_DEVICE)
{
if (pMidiPin != NULL)
{
NTSTATUS Status;
KSSTATE State;
StopMidiPinAndCompleteIo( pMidiPin, FALSE );
//
// Probably redundant, but this frees memory associated
// with the MIDI device.
//
if( DeviceType == MidiInDevice )
{
CloseMidiDevicePin(&pWdmaContext->MidiInDevs[DeviceNumber]);
}
if( DeviceType == MidiOutDevice )
{
CloseMidiDevicePin(&pWdmaContext->MidiOutDevs[DeviceNumber]);
}
} // end for active pins
} // end for valid Device
} // end for DeviceTypes
} // end for DeviceNumber
} // CleanupMidiDevices