Leaked source code of windows server 2003
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80 lines
2.2 KiB

//---------------------------------------------------------------------------
//
// Module: device.h
//
// Description: Device Initialization code
//
//
//@@BEGIN_MSINTERNAL
// Development Team:
// Mike McLaughlin
//
// History: Date Author Comment
//
//@@END_MSINTERNAL
//---------------------------------------------------------------------------
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (c) 1996-1999 Microsoft Corporation. All Rights Reserved.
//
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// Constants and Macros
//---------------------------------------------------------------------------
//
// (iomgr.h) DEFAULT_LARGE_IRP_LOCATIONS - 1
//
#define SYSTEM_LARGE_IRP_LOCATIONS 7
//---------------------------------------------------------------------------
// Data Structures
//---------------------------------------------------------------------------
typedef struct device_instance
{
PVOID pDeviceHeader;
PDEVICE_OBJECT pPhysicalDeviceObject;
} DEVICE_INSTANCE, *PDEVICE_INSTANCE;
//---------------------------------------------------------------------------
// Globals
//---------------------------------------------------------------------------
extern PDEVICE_INSTANCE gpDeviceInstance;
//---------------------------------------------------------------------------
// Local prototypes
//---------------------------------------------------------------------------
extern "C" {
NTSTATUS
DriverEntry(
IN PDRIVER_OBJECT DriverObject,
IN PUNICODE_STRING usRegistryPathName
);
NTSTATUS
DispatchPnp(
IN PDEVICE_OBJECT pDeviceObject,
IN PIRP pIrp
);
VOID
DriverUnload(
IN PDRIVER_OBJECT DriverObject
);
NTSTATUS
AddDevice(
IN PDRIVER_OBJECT DriverObject,
IN PDEVICE_OBJECT PhysicalDeviceObject
);
} // extern "C"