Leaked source code of windows server 2003
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; Copyright (c) 1997-1999 Microsoft Corporation
;
[Version]
Signature="$CHICAGO$"
Class=HIDClass
ClassGuid={745a17a0-74d3-11d0-b6fe-00a0c90f57da}
;
Provider=%VENDOR%
LayoutFile=layout.inf
DriverVer=08/06/1999,5.00.2000.1
;
; Layout.inf (etc.) list all files shipped with the operating system so the
; source description sections are only needed if other files are needed.
;
; In order to use IHV drivers, the SourceDisksNames section must list the
; disk(s) containing the drivers and the SourceDisksFiles section must list
; which disk number each file to be copied is found on.
; Disk number 99 is used to avoid a conflict with the disk numbers defined
; in layout.inf
;
; HidGame.Sys is the name of the standard analog game device driver so
; another name must be used for an IHV driver. NT will not load a driver
; compiled as HidGame.Sys and renamed as another so it must be compiled
; under it's final name.
;
; Files used in a driver installation need to be digitally signed otherwise
; installation may fail. See documentation elsewhere in the DDK regarding
; driver signing.
;
; [SourceDisksNames]
; 99=%DiskId%,,
;
; [SourceDisksFiles]
; hidgame.sys = 99
[DestinationDirs]
CopyFilesSYS = 10,system32\drivers ;%SystemRoot%\system32\drivers
DefaultDestDir = 10,system32\drivers
CopyFilesDLL = 11 ;%SystemRoot%\system or system32 - 98 or Win2000
[ControlFlags]
ExcludeFromSelect = GamePort\Joystick
ExcludeFromSelect = GamePort\Gamepad
; Notes
;
; In order that the game controllers control panel can display the device
; name registry keys describing the device must be set up. In this sample
; these values are setup up in the Joystick.AddReg and Gamepad.AddReg
; sections. Clearly these values must be set up before the CPL can cause
; the PnP ID to be exposed.
;
; If no PnP ID match is found when a gameport device is exposed, the default
; driver will be matched. This allows most analog joysticks to be supported
; without an additional driver. Unfortunately, this means that a device
; which requires a driver must have its PnP ID matched or the default driver
; will be loaded. To avoid the user having to change the driver the INF
; containing the match may be copied into the INF directory in advance.
;
; To satisfy the two goals above, some form of preliminary setup is required.
; This could be a program, a batch file that runs an INF section or an INF
; with SetupClass=BASE and a DefaultInstall section.
;
[Manufacturer]
%VENDOR%=Vendor
[Vendor]
;
; For each device the following must be defined:
; Device name - name seen in the Add New Hardware selection dialog
; Install section - section in this INF to be run to install the device
; PnP ID - ID which is matched by PnP when the device is detected
; This should not contain spaces and for Win98 compatibility
; should use the form GamePort\VID_9999&PID_9999.
; A PnP ID must be used or this device will be detected as
; always present and so loaded during boot even if the
; StartType of the service is SERVICE_DEMAND_START.
;
;Device Name Install Section PnP ID
;
%Joystick%= Joystick.Inst, GamePort\VID_045E&PID_01FE
%Gamepad%= Gamepad.Inst, GamePort\VID_045E&PID_01FF
[Joystick.Inst]
CopyFiles = CopyFilesSYS, CopyFilesDLL
AddReg = Joystick.AddReg, AddReg.Vendor_Driver
[Joystick.Inst.NT]
CopyFiles = CopyFilesSYS, CopyFilesDLL
AddReg = Joystick.AddReg
[Joystick.AddReg]
HKLM,%KEY_OEM%\VID_045E&PID_01FE,OEMName,,%Joystick%
HKLM,%KEY_OEM%\VID_045E&PID_01FE,OEMData,1, 0, 0, 0, 0, 2, 0, 0, 0
HKLM,%KEY_OEM%\VID_045E&PID_01FE,OEMHardwareID,,"GamePort\VID_045E&PID_01FE"
[Joystick.Inst.NT.Services]
AddService = VendorJoystickEnabler,%SPSVCINST_ASSOCSERVICE%,Vendor_Service_Inst
[Gamepad.Inst]
CopyFiles = CopyFilesSYS, CopyFilesDLL
AddReg = Gamepad.AddReg, AddReg.Vendor_Driver
[Gamepad.Inst.NT]
CopyFiles = CopyFilesSYS, CopyFilesDLL
AddReg = Gamepad.AddReg
[Gamepad.AddReg]
HKLM,%KEY_OEM%\VID_045E&PID_01FF,OEMName,,%Gamepad%
HKLM,%KEY_OEM%\VID_045E&PID_01FF,OEMData, 1, 20, 0, 0, 0, 2, 0, 0, 0
HKLM,%KEY_OEM%\VID_045E&PID_01FF,OEMHardwareID,,"GamePort\VID_045E&PID_01FF"
[Gamepad.Inst.NT.Services]
AddService = VendorJoystickEnabler,%SPSVCINST_ASSOCSERVICE%,Vendor_Service_Inst
[CopyFilesSYS]
HIDGame.sys
HidClass.sys
HidParse.sys
[CopyFilesDLL]
Hid.dll
[AddReg.Vendor_Driver]
HKR,,DevLoader,,*ntkern
HKR,,NTMPDriver,,"hidgame.sys"
[Vendor_Service_Inst]
DisplayName = %SvcDesc%
ServiceType = 1 ; SERVICE_KERNEL_DRIVER
StartType = 3 ; SERVICE_DEMAND_START
ErrorControl = 0 ; SERVICE_ERROR_IGNORE
ServiceBinary = %10%\system32\drivers\hidgame.sys
LoadOrderGroup = Extended Base
[Strings]
; non localized strings
SPSVCINST_ASSOCSERVICE= 0x00000002
KEY_OEM="SYSTEM\CurrentControlSet\Control\MediaProperties\PrivateProperties\Joystick\OEM"
;localized strings
VENDOR = "Vendor Inc."
; DiskId = "Vendor Joystick Installation and Drivers Disk"
SvcDesc = "Vendor: Game device driver"
Joystick = "Vendor: Joystick"
Gamepad = "Vendor: Gamepad"