Leaked source code of windows server 2003
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/*++
Copyright (c) 1991 Microsoft Corporation
Module Name:
MWKSTA.C
Abstract:
32 bit version of mapping routines for NetWkstaGet/SetInfo API
Author:
Dan Hinsley (danhi) 06-Jun-1991
Environment:
User Mode - Win32
Revision History:
24-Apr-1991 danhi
Created
06-Jun-1991 Danhi
Sweep to conform to NT coding style
15-Aug-1991 JohnRo
Implement downlevel NetWksta APIs. (Moved DanHi's NetCmd/Map32/MWksta
conversion stuff to NetLib.)
Got rid of _DH hacks.
Made some UNICODE changes.
16-Oct-1991 W-ShankN
Added Unicode mapping layer.
Cleaned up old excess baggage.
--*/
//
// INCLUDES
//
#include <windef.h>
#include <winerror.h>
#include <stdio.h>
#include <memory.h>
#include <tstring.h>
#include <malloc.h>
#include <stddef.h>
#include <excpt.h> // try, finally, etc.
#include <lm.h>
#include <mapsupp.h> // BUILD_LENGTH_ARRAY, NetpMoveStrings
#include <dlwksta.h>
#include "mwksta.h"
NET_API_STATUS
NetpMakeWkstaLevelForNT(
DWORD Level,
PWKSTA_INFO_101 pLevel101,
PWKSTA_USER_INFO_1 pLevelUser_1,
PWKSTA_INFO_502 pLevel502,
PWKSTA_INFO_0 * ppLevel0
);
DWORD
MNetWkstaGetInfo(
IN DWORD nLevel,
LPVOID * ppbBuffer
)
{
NET_API_STATUS ReturnCode;
LPWKSTA_INFO_502 pLevel502 = NULL;
LPTSTR pLevel10;
PWKSTA_INFO_101 pLevel101;
PWKSTA_USER_INFO_1 pLevelUser_1;
//
// Get level 101 first, which will supply some of the
// other information we'll need then User_1, then 502.
//
ReturnCode = NetWkstaGetInfo(NULL, 101, (LPBYTE *) &pLevel101);
if (ReturnCode)
{
return ReturnCode;
}
NetpAssert(pLevel101 != NULL) ; // since API succeeded
ReturnCode = NetWkstaUserGetInfo(NULL, 1, (LPBYTE *) &pLevelUser_1);
if (ReturnCode)
{
NetApiBufferFree(pLevel101);
return ReturnCode;
}
NetpAssert(pLevel101->wki101_platform_id == PLATFORM_ID_NT);
//
// This is to be able to call NetApiBufferFree no matter where I
// exit from. Note the indentation level is not incremented for
// the switch. No sense going too deep.
//
try
{
//
// It all depends on what info level they've asked for:
//
switch(nLevel)
{
case 0:
case 1:
{
PWKSTA_INFO_0 pLevel0or1;
//
// This depends on the platform id being 300 400 500
//
ReturnCode = NetWkstaGetInfo(NULL, 502, (LPBYTE*) &pLevel502);
if (ReturnCode)
{
return ReturnCode;
}
//
// Call the platform dependant worker function that builds
// the old structure.
//
ReturnCode = NetpMakeWkstaLevelForNT(nLevel,
pLevel101,
pLevelUser_1,
pLevel502,
&pLevel0or1);
if (ReturnCode)
{
return ReturnCode;
}
//
// Put the pointer to the new structure in the user's pointer.
//
*ppbBuffer = pLevel0or1;
break;
}
case 10:
{
DWORD Level10_101_Length[2];
DWORD Level10_User_1_Length[3];
DWORD i;
DWORD BytesRequired = 0;
LPBYTE pFloor;
//
// Everything needed for a level 10 is in level 101/User_1
// This is pretty straightforward, let's just do it here.
//
// Initialize the Level10_xxx_Length array with the length of each
// string in the input buffers, and allocate the new buffer
// for WKSTA_INFO_10
//
BUILD_LENGTH_ARRAY(BytesRequired, 10, 101, Wksta)
BUILD_LENGTH_ARRAY(BytesRequired, 10, User_1, Wksta)
//
// Allocate the new buffer which will be returned to the user.
//
ReturnCode = NetapipBufferAllocate(BytesRequired + sizeof(WKSTA_INFO_10),
(LPVOID *) &pLevel10);
if (ReturnCode)
{
return ERROR_NOT_ENOUGH_MEMORY;
}
//
// First get the floor to start moving strings in at.
//
pFloor = (LPBYTE) pLevel10 + BytesRequired + sizeof(WKSTA_INFO_10);
//
// Now move the variable length entries into the new buffer from
// the 101, 402 and User_1 data structures.
//
NetpMoveStrings((LPTSTR *)&pFloor, (LPTSTR) pLevel101, pLevel10,
NetpWksta10_101, Level10_101_Length);
NetpMoveStrings((LPTSTR *)&pFloor, (LPTSTR) pLevelUser_1, pLevel10,
NetpWksta10_User_1, Level10_User_1_Length);
//
// Now set the rest of the fields in the fixed length portion
// of the structure
//
((PWKSTA_INFO_10) pLevel10)->wki10_ver_major =
pLevel101->wki101_ver_major;
((PWKSTA_INFO_10) pLevel10)->wki10_ver_minor =
pLevel101->wki101_ver_minor;
//
// Put the pointer to the new structure in the user's pointer.
//
*ppbBuffer = pLevel10;
break;
}
//
// Not a level I recognize
//
default:
return ERROR_INVALID_LEVEL;
} // end of the switch statement
} // end of the try block
finally
{
//
// Free up the buffers returned by NetWkstaGetInfo
//
NetApiBufferFree((LPBYTE) pLevel101);
NetApiBufferFree((LPBYTE) pLevelUser_1);
if (pLevel502)
{
NetApiBufferFree((LPBYTE) pLevel502);
}
}
return NERR_Success;
}
NET_API_STATUS
NetpMakeWkstaLevelForNT(
IN DWORD Level,
PWKSTA_INFO_101 pLevel101,
PWKSTA_USER_INFO_1 pLevelUser_1,
PWKSTA_INFO_502 pLevel502,
OUT PWKSTA_INFO_0 * ppLevel0
)
{
DWORD BytesRequired = 0;
DWORD ReturnCode;
DWORD Level0_101_Length[3];
DWORD Level0_User_1_Length[2];
DWORD Level1_User_1_Length[2];
DWORD i;
LPBYTE pFloor;
NetpAssert( (Level==0) || (Level==1) );
//
// Initialize the Level0_xxx_Length array with the length of each string
// in the buffers, and allocate the new buffer for WKSTA_INFO_0
//
BUILD_LENGTH_ARRAY(BytesRequired, 0, 101, Wksta)
BUILD_LENGTH_ARRAY(BytesRequired, 0, User_1, Wksta)
//
// If this is for a level 1, allocate the additional space for the extra
// elements
//
if (Level == 1) {
BUILD_LENGTH_ARRAY(BytesRequired, 1, User_1, Wksta)
}
//
// Allocate the new buffer which will be returned to the user. Allocate
// space for a level 1 just in case that's what we're doing.
//
ReturnCode = NetapipBufferAllocate(BytesRequired + sizeof(WKSTA_INFO_1),
(LPVOID *) ppLevel0);
if (ReturnCode) {
return(ERROR_NOT_ENOUGH_MEMORY);
}
//
// First get the floor to start moving strings in at.
//
pFloor = (LPBYTE) *ppLevel0 + BytesRequired + sizeof(WKSTA_INFO_1);
//
// Now move the variable length entries into the new buffer from the
// 2 data structures.
//
NetpMoveStrings((LPTSTR*)&pFloor, (LPTSTR)pLevel101, (LPTSTR)*ppLevel0,
NetpWksta0_101,
Level0_101_Length);
NetpMoveStrings((LPTSTR*)&pFloor, (LPTSTR)pLevelUser_1, (LPTSTR)*ppLevel0,
NetpWksta0_User_1, Level0_User_1_Length);
//
// Now set the rest of the fields in the fixed length portion
// of the structure. Most of these fields don't exist on NT, so
// I'll just say BIG!
//
(*ppLevel0)->wki0_ver_major = pLevel101->wki101_ver_major;
(*ppLevel0)->wki0_ver_minor = pLevel101->wki101_ver_minor;
(*ppLevel0)->wki0_charwait = pLevel502->wki502_char_wait;
(*ppLevel0)->wki0_chartime = pLevel502->wki502_collection_time;
(*ppLevel0)->wki0_charcount =
pLevel502->wki502_maximum_collection_count;
(*ppLevel0)->wki0_keepconn = pLevel502->wki502_keep_conn;
(*ppLevel0)->wki0_keepsearch = (ULONG)-1;
(*ppLevel0)->wki0_maxthreads = pLevel502->wki502_max_threads;
(*ppLevel0)->wki0_maxcmds = pLevel502->wki502_max_cmds;
(*ppLevel0)->wki0_numworkbuf = (ULONG)-1;
(*ppLevel0)->wki0_sizworkbuf = (ULONG)-1;
(*ppLevel0)->wki0_maxwrkcache = (ULONG)-1;
(*ppLevel0)->wki0_sesstimeout = pLevel502->wki502_sess_timeout;
(*ppLevel0)->wki0_sizerror = (ULONG)-1;
(*ppLevel0)->wki0_numalerts = (ULONG)-1;
(*ppLevel0)->wki0_numservices = (ULONG)-1;
(*ppLevel0)->wki0_errlogsz = (ULONG)-1;
(*ppLevel0)->wki0_printbuftime = (ULONG)-1;
(*ppLevel0)->wki0_numcharbuf = (ULONG)-1;
(*ppLevel0)->wki0_sizcharbuf = pLevel502->wki502_siz_char_buf;
(*ppLevel0)->wki0_wrkheuristics = NULL;
(*ppLevel0)->wki0_mailslots = (ULONG)-1;
//
// If we're building a level 1, do the incremental fields
//
if (Level == 1) {
//
// Now finish up by moving in the level 1 stuff. This assumes that all
// the offsets into the level 0 and level 1 structures are the same
// except for the additional level 1 stuff
//
//
// First the strings
//
NetpMoveStrings((LPTSTR*)&pFloor, (LPTSTR)pLevelUser_1, (LPTSTR)*ppLevel0,
NetpWksta1_User_1, Level1_User_1_Length);
//
// No fixed length data
//
}
return 0 ;
}