Leaked source code of windows server 2003
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148 lines
3.2 KiB

/*
*
* REFERENCES:
*
* NOTES:
*
* REVISIONS:
* sja11Nov92: Added a new constructor which allows the use of #defines's
* for the value parameter
* ker20Nov92: Added extern "C" to string.h, removed redefinitions, added
* SetValue function.
* pcy02Dec92: Added #include err.h. We need it.
* ane16Dec92: Added cdefine.h
* ane08Feb93: Added copy constructor
* cad07Oct93: Plugging Memory Leaks
* cad27Dec93: include file madness
* pcy13Apr94: Use automatic variables decrease dynamic mem allocation
* mwh01Jun94: port for INTERACTIVE
* mwh07Jun94: port for NCR
* daf17May95: port for ALPHA/OS
* djs02Oct95: port for AIX 4.1
* ntf03Jan96: added printMeOut and operator<< functions for Attribute class
*
* v-stebe 29Jul2000 changed mem. alloc from new to on the heap (bug #46327)
*/
#ifdef APCDEBUG
#include <iostream.h>
#endif
#define INCL_BASE
#define INCL_DOS
#define INCL_NOPM
#include "cdefine.h"
extern "C" {
#include <string.h>
#if (C_OS & (C_INTERACTIVE | C_ALPHAOSF)) || ((C_OS & C_AIX) && (C_AIX_VERSION & C_AIX4))
# include <stdlib.h>
#else
# include <malloc.h>
#endif
#include <stdio.h>
}
#include "attrib.h"
#include "isa.h"
#include "err.h"
#if (C_OS & C_NCR)
# include "incfix.h"
#endif
//-------------------------------------------------------------------
Attribute::Attribute(INT aCode, PCHAR aValue)
: theAttributeCode(aCode), theValue((CHAR*)NULL)
{
if (aValue)
theValue = _strdup(aValue);
}
Attribute::Attribute(INT aCode, LONG aValue)
: theAttributeCode(aCode)//, theValue(_strdup(aValue))
{
CHAR strvalue[32];
sprintf(strvalue, "%ld", aValue);
theValue = _strdup(strvalue);
}
Attribute::Attribute(const Attribute &anAttr)
: theAttributeCode (anAttr.theAttributeCode)
{
if (anAttr.theValue)
theValue = _strdup (anAttr.theValue);
else
theValue = (PCHAR)NULL;
}
INT Attribute::SetValue(LONG aValue)
{
CHAR the_temp_string[32];
sprintf(the_temp_string, "%ld", aValue);
return SetValue(the_temp_string);
}
INT Attribute::SetValue(const PCHAR aValue)
{
if (!aValue)
return ErrNO_VALUE;
if (theValue)
{
free(theValue);
theValue = (CHAR*)NULL;
}
theValue=_strdup(aValue);
return ErrNO_ERROR;
}
const PCHAR Attribute::GetValue()
{
return theValue;
}
VOID Attribute::SetCode(INT aCode) {
theAttributeCode = aCode;
}
//-------------------------------------------------------------------
Attribute::~Attribute()
{
if (theValue) {
free(theValue);
}
}
//-------------------------------------------------------------------
INT Attribute::Equal(RObj anObject) const
{
if (anObject.IsA() != IsA())
return FALSE;
if ( ((RAttribute) anObject).GetCode() == theAttributeCode )
// && ( !strcmp(theValue, ((RAttribute) anObject).GetValue()) ))
return TRUE;
return FALSE;
}
#ifdef APCDEBUG
ostream & operator<< (ostream& os, Attribute & obj) {
return(obj.printMeOut(os));
}
ostream& Attribute::printMeOut(ostream& os)
{
os << theValue << "(" << theAttributeCode << ")" << endl;
return os;
}
#endif