Leaked source code of windows server 2003
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119 lines
2.5 KiB

/*
*
* NOTES:
*
* REVISIONS:
* rct30Nov92 Added to system
* pcy04Dec92: Tried to fix Bob's excellent code
* ane11Dec92: Added copy constructor implementation
* rct19Jan93: Modified constructor so it work with Pete's messed up notion
* of a NULL TAttribute in the ConfigMgr...
* mwh01Jun94: port for INTERACTIVE
* mwh07Jun94: port for NCR
* daf17May95: port for ALPHA/OSF
* djs02Sep95: port for AIX 4.1
*/
#define INCL_BASE
#define INCL_NOPM
#include "cdefine.h"
extern "C" {
#include <string.h>
#if (C_OS & (C_INTERACTIVE | C_OS2 | C_ALPHAOSF)) || ((C_OS & C_AIX) && (C_AIX_VERSION & C_AIX4))
# include <stdlib.h>
#else
# include <malloc.h>
#endif
}
#include "tattrib.h"
#if (C_OS & C_NCR)
# include "incfix.h"
#endif
//-------------------------------------------------------------------
// Constructor
TAttribute::TAttribute( PCHAR anItem, PCHAR aValue)
{
if ( anItem != NULL )
theItem = _strdup(anItem);
else
theItem = (PCHAR) NULL;
if ( aValue != NULL )
theValue = _strdup(aValue);
else
theValue = (PCHAR) NULL;
}
//-------------------------------------------------------------------
// Copy Constructor
TAttribute::TAttribute ( RTAttribute anAttr )
{
if (anAttr.theValue)
theValue = _strdup (anAttr.theValue);
else
theValue = (PCHAR)NULL;
if (anAttr.theItem)
theItem = _strdup (anAttr.theItem);
else
theItem = (PCHAR)NULL;
}
//-------------------------------------------------------------------
// Destructor
TAttribute::~TAttribute()
{
if ( theItem != NULL )
free(theItem);
if ( theValue != NULL )
free(theValue);
}
//-------------------------------------------------------------------
// Set the value member
VOID TAttribute::SetValue( PCHAR aValue )
{
if ( theValue != NULL )
free(theValue);
theValue = _strdup( aValue );
}
//-------------------------------------------------------------------
// Comparison function
INT TAttribute::Equal( RObj anObject ) const
{
if (!(anObject.IsA() == IsA()))
return FALSE;
return ( !strcmp(theItem, ((RTAttribute) anObject).GetItem()) ) &&
( !strcmp(theValue, ((RTAttribute) anObject).GetValue()) );
}
//-------------------------------------------------------------------
INT TAttribute::ItemEqual( RObj anObject ) const
{
if (anObject.IsA() != IsA())
return FALSE;
return ( !strcmp(theItem, ((RTAttribute) anObject).GetItem()) );
}