Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1993.
//
// File: scavenge.c
//
// Contents: Home of the LSA scavenger thread
//
// Classes:
//
// Functions:
//
// History: 6-08-93 RichardW Created
//
//----------------------------------------------------------------------------
#include <lsapch.hxx>
#include "scavenge.hxx"
#define SCAV_INTERNAL_NO_TRACE 0x10000000
ULONG ScavNotifyCount;
LIST_ENTRY NotifyList ;
LIST_ENTRY NotifyEvents ;
LIST_ENTRY ScavList ;
RTL_CRITICAL_SECTION NotifyLock ;
RTL_CRITICAL_SECTION ScavLock ;
HKEY LsaRegistryKey ;
HANDLE LsaRegistryWatchEvent ;
#define SCAV_TABLE 8
PVOID DeadScavItems[ SCAV_TABLE ];
ULONG DeadScavIndex ;
#define SCAVENGER_WAIT_INTERVAL 60000L
//
// Internal flags:
//
#define SCAVFLAG_NOTIFY_EVENT 0x01000000
#define SCAVFLAG_ASYNC_TIMER_DELETE 0x00400000
#define NOTIFY_FLAG_SYNCHRONOUS 0x00000001
#define LockScavenger() RtlEnterCriticalSection( &ScavLock )
#define UnlockScavenger() RtlLeaveCriticalSection( &ScavLock )
#define LockNotify() RtlEnterCriticalSection( &NotifyLock )
#define UnlockNotify() RtlLeaveCriticalSection( &NotifyLock )
//
// Define locking macros for the scav list
//
#define LsapRefScavItem( Item ) \
{ \
RtlEnterCriticalSection( &ScavLock ); \
((PLSAP_SCAVENGER_ITEM) Item)->RefCount++ ; \
RtlLeaveCriticalSection( &ScavLock ); \
}
#define LsapRefScavItemUnsafe( Item ) \
{ \
((PLSAP_SCAVENGER_ITEM) Item)->RefCount++ ; \
}
DWORD
WINAPI
LsapScavengerThread(
PVOID Ignored
);
BOOLEAN LsapBreakEveryMinute = FALSE;
BOOLEAN LsapDebuggerOk = FALSE ;
VOID
FreeScavengerItem(
IN PLSAP_SCAVENGER_ITEM Item
)
{
ASSERT( Item->List.Flink == NULL );
ASSERT( Item->PackageList.Flink == NULL );
LsapFreePrivateHeap( Item );
}
VOID
LsapInternalBreak(
VOID
)
{
if ( !LsapDebuggerOk )
{
return;
}
DbgBreakPoint();
}
ULONG
NTAPI
LsapScavengerBreak(
PVOID Param
)
{
if (LsapBreakEveryMinute)
{
LsapInternalBreak();
}
HANDLE hToken;
DWORD ReturnLength;
TOKEN_STATISTICS TokenStats;
NTSTATUS Status;
Status = NtOpenProcessToken(
NtCurrentProcess(),
TOKEN_QUERY,
&hToken
);
if (NT_SUCCESS( Status )) {
Status = NtQueryInformationToken (
hToken,
TokenStatistics,
&TokenStats,
sizeof( TOKEN_STATISTICS ),
&ReturnLength
);
if (NT_SUCCESS( Status )) {
if (TokenStats.ExpirationTime.QuadPart == 0i64) {
LsapInternalBreak();
}
}
NtClose( hToken );
}
return(0);
}
//+---------------------------------------------------------------------------
//
// Function: LsapRegistryWatch
//
// Synopsis: Callback that handles registry changes in the LSA key
//
// Arguments: [Ignored]
//
// History: 05-10-00 RichardW
//
// Notes:
//
//----------------------------------------------------------------------------
DWORD
LsapRegistryWatch(
PVOID Ignored
)
{
//
// refresh dynamically changable parameters.
//
LoadParameters( TRUE );
RegNotifyChangeKeyValue(
LsaRegistryKey,
TRUE,
REG_NOTIFY_CHANGE_NAME |
REG_NOTIFY_CHANGE_LAST_SET,
LsaRegistryWatchEvent,
TRUE );
LsapEventNotify(
NOTIFY_CLASS_REGISTRY_CHANGE,
0,
0,
NULL );
return 0 ;
}
//+---------------------------------------------------------------------------
//
// Function: LsapDerefScavItem
//
// Synopsis: Dereference, optionally freeing a scavenger item
//
// Arguments: [Item] --
//
// History: 6-03-97 RichardW Created
//
// Notes:
//
//----------------------------------------------------------------------------
VOID
LsapDerefScavItem(
PLSAP_SCAVENGER_ITEM Item
)
{
HANDLE TimerDeleteHandle ;
LockScavenger();
Item->RefCount-- ;
if ( Item->RefCount == 0 )
{
DebugLog(( DEB_TRACE_SCAV, "Removing item %x\n", Item ));
if ( Item->List.Flink )
{
RemoveEntryList( &Item->List );
Item->List.Flink = NULL ;
}
if ( Item->PackageList.Flink )
{
RemoveEntryList( &Item->PackageList );
Item->PackageList.Flink = NULL ;
}
//
// Because the rtl thread pool is asynchronous to this one,
// we need to keep track of recently deceased scavenger items
// to prevent them from being used in an RTL thread. The add
// function will scan the table to remove any potential duplicates.
//
DeadScavItems[ DeadScavIndex ] = Item ;
DeadScavIndex ++ ;
DeadScavIndex &= (SCAV_TABLE - 1);
UnlockScavenger();
if ( Item->Type == NOTIFIER_TYPE_INTERVAL )
{
//
// Kill the timerq handle:
//
if ( Item->TimerHandle != INVALID_HANDLE_VALUE &&
Item->TimerHandle != NULL )
{
if ( (Item->Flags & SCAVFLAG_ASYNC_TIMER_DELETE) != 0 )
{
TimerDeleteHandle = 0 ;
}
else
{
TimerDeleteHandle = INVALID_HANDLE_VALUE ;
}
DeleteTimerQueueTimer( NULL,
Item->TimerHandle,
TimerDeleteHandle );
}
}
else if ( Item->Type == NOTIFIER_TYPE_HANDLE_WAIT )
{
if ( Item->TimerHandle != INVALID_HANDLE_VALUE &&
Item->TimerHandle != NULL )
{
UnregisterWaitEx( Item->TimerHandle,
INVALID_HANDLE_VALUE );
}
}
if ( ( Item->Type != NOTIFIER_TYPE_NOTIFY_EVENT ) &&
( Item->Type != NOTIFIER_TYPE_IMMEDIATE ) )
{
//
// Yield to let the other thread remove the item
//
Sleep( 100 );
}
Item->ScavCheck = SCAVMAGIC_FREE ;
FreeScavengerItem( Item );
}
else
{
UnlockScavenger();
}
}
//+---------------------------------------------------------------------------
//
// Function: LsapScavengerTrigger
//
// Synopsis: Actual Trigger
//
// Arguments: [Parameter] -- Item to call
//
// History: 5-24-97 RichardW Created
//
// Notes:
//
//----------------------------------------------------------------------------
ULONG
LsapScavengerTrigger(
PVOID Parameter
)
{
PLSAP_SCAVENGER_ITEM Item ;
#ifdef LSAP_VERIFY_PACKAGE_ID
ULONG_PTR dwPackageID, dwCurId;
#endif
if ( ShutdownBegun )
{
return 0;
}
SetCurrentSession( pDefaultSession );
Item = (PLSAP_SCAVENGER_ITEM) Parameter ;
DsysAssert( Item->ScavCheck == SCAVMAGIC_ACTIVE );
__try
{
#ifdef LSAP_VERIFY_PACKAGE_ID
dwPackageID = Item->PackageId;
dwCurId = GetCurrentPackageId();
if ((dwCurId != SPMGR_ID) || (dwPackageID != SPMGR_ID))
#endif
{
SetCurrentPackageId( Item->PackageId );
}
(VOID) Item->Function( Item->Parameter );
#ifdef LSAP_VERIFY_PACKAGE_ID
if (dwPackageID != SPMGR_ID)
#endif
{
SetCurrentPackageId( SPMGR_ID );
}
}
__except( SP_EXCEPTION )
{
SPException( GetExceptionCode(), Item->PackageId );
}
LsapDerefScavItem( Item );
return 0 ;
}
//+---------------------------------------------------------------------------
//
// Function: LsapTimerCallback
//
// Synopsis: Callback from thread pool for scavenger items
//
// Arguments: [Context] --
// [Timeout] --
//
// History: 7-01-98 RichardW Created
//
// Notes:
//
//----------------------------------------------------------------------------
VOID
LsapTimerCallback(
PVOID Context,
BOOLEAN Timeout
)
{
PLSAP_SCAVENGER_ITEM Item ;
ULONG i ;
BOOL OneShot ;
SetCurrentSession( pDefaultSession );
Item = (PLSAP_SCAVENGER_ITEM) Context ;
//
// We only scan for handle and timer events. Things executed
// by QueueUserWorkItem don't end up in this list, but that's
// okay, since those items go directly to LsapScavengerTrigger
//
LockScavenger();
for ( i = 0 ; i < SCAV_TABLE ; i++ )
{
if ( DeadScavItems[ i ] == Item )
{
break;
}
}
if ( i != SCAV_TABLE )
{
//
// uh oh, a dead one that was still in the queue in this
// rtl worker thread. Ignore it.
//
UnlockScavenger();
return ;
}
if ( Item->Flags & SCAVFLAG_ASYNC_TIMER_DELETE )
{
//
// This is a bad condition. An item that should have
// been fired once has shown up again. Ignore it.
//
UnlockScavenger();
return;
}
LsapRefScavItemUnsafe( Item );
OneShot = ( Item->Flags & NOTIFIER_FLAG_ONE_SHOT ) != 0 ;
if ( OneShot )
{
//
// This flag has the side effect of preventing further
// callbacks. That lets us delete is asynchronously later.
//
Item->Flags |= SCAVFLAG_ASYNC_TIMER_DELETE ;
}
UnlockScavenger();
if ( (Item->Flags & SCAV_INTERNAL_NO_TRACE ) == 0 )
{
DebugLog(( DEB_TRACE_SCAV, "Triggering item %x, type %d\n",
Item, Item->Type ));
}
LsapScavengerTrigger( Item );
//
// If this is a one-shot item that's in the list, then it was
// a delayed or otherwise "real" one-shot. Deref it again to
// kill it.
//
if ( OneShot )
{
LsapDerefScavItem( Item );
}
}
//+---------------------------------------------------------------------------
//
// Function: LsapScavengerHandleNotify
//
// Synopsis: Called whenever a notification event goes off.
//
// Arguments: [Ignored] --
//
// History: 5-23-97 RichardW Created
//
// Notes:
//
//----------------------------------------------------------------------------
DWORD
WINAPI
LsapScavengerHandleNotify(
PVOID Ignored
)
{
PLIST_ENTRY NotifyScan ;
PLIST_ENTRY EventScan ;
PLSAP_NOTIFY_EVENT Event ;
PLSAP_SCAVENGER_ITEM Item ;
do
{
LockNotify();
if ( !IsListEmpty( &NotifyEvents ) )
{
EventScan = RemoveHeadList( &NotifyEvents );
}
else
{
EventScan = NULL ;
}
UnlockNotify();
if ( EventScan )
{
Event = CONTAINING_RECORD( EventScan, LSAP_NOTIFY_EVENT, List );
LockScavenger();
NotifyScan = NotifyList.Flink ;
while ( NotifyScan != &NotifyList )
{
Item = CONTAINING_RECORD( NotifyScan, LSAP_SCAVENGER_ITEM, List );
if ( Item->Class == Event->Notify.EventClass )
{
Event->Notify.PackageParameter = Item->Parameter ;
Item->Function( &Event->Notify );
}
NotifyScan = NotifyScan->Flink ;
}
UnlockScavenger();
if ( Event->Flags & NOTIFY_FLAG_SYNCHRONOUS )
{
SetEvent( Event->hSync );
}
LsapFreeLsaHeap( Event );
}
} while ( EventScan );
return 0 ;
}
//+---------------------------------------------------------------------------
//
// Function: LsaIRegisterNotification
//
// Synopsis: Registers a callback, to be called on either a handle signalled,
// or an time based interval, or special async events
//
// Arguments: [pFunction] -- Callback function
// [pvParameter] -- Parameter to pass
// [Type] -- Type of callback
// [Class] -- Event class
// [fItem] -- Flags
// [Interval] -- Interval to call
// [hEvent] -- Handle to wait on
//
// History: 6-03-97 RichardW Created
//
// Notes:
//
//----------------------------------------------------------------------------
PVOID
NTAPI
LsaIRegisterNotification(
IN LPTHREAD_START_ROUTINE pFunction,
IN PVOID pvParameter,
IN ULONG Type,
IN ULONG Class,
IN ULONG fItem,
IN ULONG Interval,
IN HANDLE hEvent)
{
PLSAP_SCAVENGER_ITEM Item ;
PLIST_ENTRY List = NULL ;
BOOL Success ;
DWORD DueTime ;
ULONG i;
Item = (PLSAP_SCAVENGER_ITEM) LsapAllocatePrivateHeap(
sizeof( LSAP_SCAVENGER_ITEM ) );
if ( !Item )
{
return NULL ;
}
Item->List.Flink = NULL ;
Item->PackageList.Flink = NULL ;
Item->Type = Type ;
Item->Function = pFunction ;
Item->Parameter = pvParameter ;
Item->RefCount = 1 ;
Item->PackageId = GetCurrentPackageId();
Item->ScavCheck = SCAVMAGIC_ACTIVE;
Item->Flags = fItem ;
Item->TimerHandle = INVALID_HANDLE_VALUE;
//
// Okay, we have set up the item, more or less. Now, insert it
// into the list we have selected for it.
//
DebugLog(( DEB_TRACE_SCAV, "Created scavenger item %x, type %d\n",
Item, Item->Type ));
switch ( Type )
{
case NOTIFIER_TYPE_IMMEDIATE:
Item->Flags |= NOTIFIER_FLAG_ONE_SHOT ;
Success = QueueUserWorkItem( LsapScavengerTrigger,
Item,
FALSE );
//
// And that's all. the item may in fact be freed by now, since the
// worker thread could have completed. So, return success now,
//
return (Item);
break;
case NOTIFIER_TYPE_INTERVAL:
case NOTIFIER_TYPE_HANDLE_WAIT:
LockScavenger();
InsertTailList( &ScavList, &Item->List );
//
// Make sure this pointer doesn't show up in the list of dead ones.
// this can happen due to heap reuse.
//
for ( i = 0 ; i < SCAV_TABLE ; i++ )
{
if ( DeadScavItems[ i ] == Item )
{
DeadScavItems[ i ] = NULL ;
}
}
UnlockScavenger();
if ( Type == NOTIFIER_TYPE_INTERVAL )
{
if ( fItem & NOTIFIER_FLAG_SECONDS )
{
Interval *= 60 ;
}
Interval *= 1000 ;
Success = CreateTimerQueueTimer(
&Item->TimerHandle,
NULL,
LsapTimerCallback,
Item,
Interval,
(fItem & NOTIFIER_FLAG_ONE_SHOT ?
0 : Interval ),
0 );
}
else
{
ASSERT( Type == NOTIFIER_TYPE_HANDLE_WAIT );
Item->TimerHandle = RegisterWaitForSingleObjectEx(
hEvent,
LsapTimerCallback,
Item,
INFINITE,
(fItem & NOTIFIER_FLAG_NEW_THREAD ?
0 : WT_EXECUTEINWAITTHREAD ) );
Success = (Item->TimerHandle != NULL);
}
if ( !Success )
{
LsapDerefScavItem( Item );
return NULL ;
}
break;
case NOTIFIER_TYPE_NOTIFY_EVENT:
Item->Class = Class ;
Item->Flags |= SCAVFLAG_NOTIFY_EVENT ;
LockScavenger();
InsertTailList( &NotifyList, &Item->List );
UnlockScavenger();
Success = TRUE ;
break;
default:
Success = FALSE ;
FreeScavengerItem( Item );
break;
}
return Item ;
}
//+---------------------------------------------------------------------------
//
// Function: LsaICancelNotification
//
// Arguments: [pvScavHandle] --
//
// History: 5-26-97 RichardW Created
//
// Notes:
//
//----------------------------------------------------------------------------
NTSTATUS
NTAPI
LsaICancelNotification(
PVOID pvScavHandle
)
{
PLSAP_SCAVENGER_ITEM Item ;
Item = (PLSAP_SCAVENGER_ITEM) pvScavHandle ;
if ( Item->ScavCheck != SCAVMAGIC_ACTIVE )
{
return STATUS_INVALID_PARAMETER ;
}
LsapDerefScavItem( Item );
return STATUS_SUCCESS ;
}
//+---------------------------------------------------------------------------
//
// Function: LsapEventNotify
//
// Synopsis: Notify waiters of a security package event
//
// Arguments: [Class] -- Event Class
// [Flags] -- Flags
// [EventSize] -- Size of event data
// [EventData] -- ptr to event data
//
// History: 5-26-97 RichardW Created
//
// Notes:
//
//----------------------------------------------------------------------------
BOOLEAN
NTAPI
LsapEventNotify(
ULONG Class,
ULONG Flags,
ULONG EventSize,
PVOID EventData)
{
PLSAP_NOTIFY_EVENT Event ;
HANDLE hEvent = NULL;
Event = (PLSAP_NOTIFY_EVENT) LsapAllocateLsaHeap( sizeof( LSAP_NOTIFY_EVENT ) + EventSize );
if (Event)
{
Event->Notify.EventClass = Class;
Event->Notify.EventDataSize = EventSize;
Event->Notify.EventData = (PUCHAR) ( Event + 1 );
RtlCopyMemory( Event->Notify.EventData,
EventData,
EventSize );
Event->Flags = Flags;
if (Flags & NOTIFY_FLAG_SYNCHRONOUS)
{
hEvent = CreateEvent( NULL, TRUE, FALSE, NULL );
Event->hSync = hEvent ;
if (!Event->hSync)
{
LsapFreeLsaHeap( Event );
return(FALSE);
}
}
else
{
Event->hSync = NULL ;
}
//
// Insert event into list
//
LockNotify();
InsertTailList( &NotifyEvents, &Event->List );
UnlockNotify();
DebugLog((DEB_TRACE_SCAV, "EventNotify( %d ) - Data at %x\n",
Class, Event->Notify.EventData ));
//
// Wake up the scavenger thread
//
SetEvent( hStateChangeEvent );
//
// If told to wait, block until scav thread signals the event
//
if (Flags & NOTIFY_FLAG_SYNCHRONOUS)
{
WaitForSingleObjectEx( hEvent,
INFINITE,
FALSE );
CloseHandle( hEvent );
}
return( TRUE );
}
return( FALSE );
}
//+---------------------------------------------------------------------------
//
// Function: LsapInitializeScavenger
//
// Synopsis: Initialize Scavenger,
//
// Arguments: (none)
//
// History: 5-26-97 RichardW Created
//
// Notes:
//
//----------------------------------------------------------------------------
BOOL
LsapInitializeScavenger(
VOID
)
{
ULONG i ;
PVOID hNotify ;
HANDLE hThread ;
DWORD tid ;
DWORD Debugger ;
DWORD dwSize ;
DWORD dwType ;
SYSTEM_KERNEL_DEBUGGER_INFORMATION KdInfo ;
//
// Initialize the lists
//
InitializeListHead( &NotifyList );
InitializeListHead( &NotifyEvents );
InitializeListHead( &ScavList );
RtlInitializeCriticalSection( &ScavLock );
RtlInitializeCriticalSection( &NotifyLock );
//
// Event set whenever there is a notification.
//
hStateChangeEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
//
// Create basic entries
//
hNotify = LsaIRegisterNotification( LsapScavengerHandleNotify,
0,
NOTIFIER_TYPE_HANDLE_WAIT,
0,
NOTIFIER_FLAG_NEW_THREAD,
0,
hStateChangeEvent );
if ( RegOpenKeyEx( HKEY_LOCAL_MACHINE,
TEXT("System\\CurrentControlSet\\Control\\Lsa"),
0,
KEY_READ,
&LsaRegistryKey ) == 0 )
{
LsaRegistryWatchEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
if ( LsaRegistryWatchEvent )
{
hNotify = LsaIRegisterNotification(
LsapRegistryWatch,
NULL,
NOTIFIER_TYPE_HANDLE_WAIT,
0,
NOTIFIER_FLAG_NEW_THREAD,
0,
LsaRegistryWatchEvent );
if ( hNotify )
{
//
// Call it once to start the registry watch
//
LsapRegistryWatch( NULL );
}
else
{
CloseHandle( LsaRegistryWatchEvent );
}
}
else
{
RegCloseKey( LsaRegistryKey );
}
}
//
// If we are under a debugger, or a kernel debugger is attached, or the
// flag is in the registry, turn on the watch thread
//
Debugger = 0 ;
dwSize = sizeof( Debugger );
RegQueryValueEx( LsaRegistryKey,
TEXT("EnableDebugCheck"),
0,
&dwType,
(PBYTE) &Debugger,
&dwSize );
NtQuerySystemInformation(
SystemKernelDebuggerInformation,
&KdInfo,
sizeof( KdInfo ),
NULL );
if ( (KdInfo.KernelDebuggerEnabled) ||
(NtCurrentPeb()->BeingDebugged) ||
(Debugger != 0 ) )
{
LsapDebuggerOk = TRUE ;
(void) LsaIRegisterNotification(
LsapScavengerBreak,
NULL,
NOTIFIER_TYPE_INTERVAL,
0, // no class
SCAV_INTERNAL_NO_TRACE, // no flags
60, // every minute
NULL // no handle
);
}
return TRUE ;
}