Leaked source code of windows server 2003
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// scuArrayP.h -- implementation of AutoArrayPtr template
// (c) Copyright Schlumberger Technology Corp., unpublished work, created
// 2000. This computer program includes Confidential, Proprietary
// Information and is a Trade Secret of Schlumberger Technology Corp. All
// use, disclosure, and/or reproduction is prohibited unless authorized
// in writing. All Rights Reserved.
#if !defined(SLBSCU_ARRAYP_H)
#define SLBSCU_ARRAYP_H
namespace scu
{
// AutoArrayPtr is like std::auto_ptr but for arrays. It will
// automatically release the array resource it owns.
template<class T>
class AutoArrayPtr
{
public:
// Types
typedef T ElementType;
// C'tors/D'tors
explicit
AutoArrayPtr(T *p = 0) throw()
: m_fOwns(p != 0),
m_p(p)
{}
AutoArrayPtr(AutoArrayPtr<T> const &raap) throw()
: m_fOwns(raap.m_fOwns),
m_p(raap.Release())
{}
~AutoArrayPtr() throw()
{
if (m_fOwns)
delete [] m_p;
}
// Operators
AutoArrayPtr<T> &
operator=(AutoArrayPtr<T> const &rhs) throw()
{
if (&rhs != this)
{
if (rhs.Get() != m_p)
{
if (m_fOwns)
delete [] m_p;
m_fOwns = rhs.m_fOwns;
}
else
if (rhs.m_fOwns)
m_fOwns = true;
m_p = rhs.Release();
}
return *this;
}
T &
operator*()
{
return *Get();
}
T const &
operator*() const
{
return *Get();
}
T &
operator[](size_t index)
{
return m_p[index];
}
T const &
operator[](size_t index) const
{
return m_p[index];
}
// Operations
T *
Get() const throw()
{
return m_p;
}
T *
Release() const throw()
{
// workaround function const.
m_fOwns = false;
return m_p;
}
// Predicates
protected:
// Types
// C'tors/D'tors
// Operators
// Operations
// Access
// Predicates
// Variables
private:
// Types
// C'tors/D'tors
// Operators
// Operations
// Access
// Predicates
// Variables
bool mutable m_fOwns;
T *m_p;
};
} // namespace scu
#endif // SLBSCU_ARRAYP_H