Leaked source code of windows server 2003
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// GenericClass.cpp: implementation of the CGenericClass class.
// Copyright (c)1997-1999 Microsoft Corporation
//
//////////////////////////////////////////////////////////////////////
#include "precomp.h"
#include "GenericClass.h"
#include "persistmgr.h"
#include <wininet.h>
#define READ_HANDLE 0
#define WRITE_HANDLE 1
/*
Routine Description:
Name:
CGenericClass::CGenericClass
Functionality:
This is the constructor. Pass along the parameters to the base class
Virtual:
No (you know that, constructor won't be virtual!)
Arguments:
pKeyChain - Pointer to the ISceKeyChain COM interface which is prepared
by the caller who constructs this instance.
pNamespace - Pointer to WMI namespace of our provider (COM interface).
Passed along by the caller. Must not be NULL.
pCtx - Pointer to WMI context object (COM interface). Passed along
by the caller. It's up to WMI whether this interface pointer is NULL or not.
Return Value:
None as any constructor
Notes:
if you add more members, think about initialize them here
*/
CGenericClass::CGenericClass (
IN ISceKeyChain * pKeyChain,
IN IWbemServices * pNamespace,
IN IWbemContext * pCtx
)
:
m_srpKeyChain(pKeyChain),
m_srpNamespace(pNamespace),
m_srpCtx(pCtx)
{
}
/*
Routine Description:
Name:
CGenericClass::~CGenericClass
Functionality:
Destructor. Good C++ discipline requires this to be virtual.
Virtual:
Yes.
Arguments:
none as any destructor
Return Value:
None as any destructor
Notes:
if you add more members, think about whether
there is any need for a non-trivial destructor
*/
CGenericClass::~CGenericClass()
{
CleanUp();
}
/*
Routine Description:
Name:
CGenericClass::CleanUp
Functionality:
Destructor. Good C++ discipline requires this to be virtual.
Virtual:
Yes.
Arguments:
none.
Return Value:
None.
Notes:
if you add more members, think about whether
there is any need for a non-trivial destructor
*/
void CGenericClass::CleanUp()
{
//
// Please note: CComPtr<XXX>.Release is a different function, rather than
// delegating to the wrapped pointer. Basically, this does a Release call
// to the wrapped pointer if it is non NULL and then set the wrapped pointer
// to NULL. So, don't replace these CComPtr<XXX>.Release with
// CComPtr<XXX>->Release. That will be a big mistake.
//
//
// Read ReadMe.doc for information regarding releasing CComPtr<XXX>.
//
m_srpNamespace.Release();
m_srpClassForSpawning.Release();
m_srpCtx.Release();
m_srpKeyChain.Release();
}
/*
Routine Description:
Name:
CGenericClass::SpawnAnInstance
Functionality:
Creating a WMI class instance is a two step process.
(1) First, we must get the class definition. That is done by m_srpNamespace->GetObject.
(2) Secondly, we Spawn an instance.
Object (IWbemClassObject) pointers created in this fashion can be used to fill in
properties. Object pointers returned by m_srpNamespace->GetObject can NOT be used to
fill in properties. That is the major reason why we need this function.
Virtual:
No.
Arguments:
none.
Return Value:
None.
Notes:
*/
HRESULT
CGenericClass::SpawnAnInstance (
OUT IWbemClassObject **ppObj
)
{
if (ppObj == NULL)
{
return WBEM_E_INVALID_PARAMETER;
}
else if (m_srpKeyChain == NULL)
{
return WBEM_E_INVALID_OBJECT;
}
*ppObj = NULL;
HRESULT hr = WBEM_NO_ERROR;
//
// Need ask WMI for the class definition so that we can spawn an instance of it.
//
if (!m_srpClassForSpawning)
{
CComBSTR bstrClassName;
//
// must return success code if something is got.
//
hr = m_srpKeyChain->GetClassName(&bstrClassName);
if (SUCCEEDED(hr))
{
hr = m_srpNamespace->GetObject(bstrClassName, 0, m_srpCtx, &m_srpClassForSpawning, NULL);
}
}
//
// Now, let's spawn one that can be used to fill in properties.
// This instance will be blank except those with default values. All properties
// with default values are properly filled up with a spawned instance.
//
if (SUCCEEDED(hr))
{
hr = m_srpClassForSpawning->SpawnInstance(0, ppObj);
}
return hr;
}
/*
Routine Description:
Name:
ProvSceStatusToDosError
Functionality:
converts SCESTATUS error code to dos error defined in winerror.h
Virtual:
No.
Arguments:
none.
Return Value:
None.
Notes:
*/
DWORD
ProvSceStatusToDosError (
IN SCESTATUS SceStatus
)
{
switch(SceStatus) {
case SCESTATUS_SUCCESS:
return(NO_ERROR);
case SCESTATUS_OTHER_ERROR:
return(ERROR_EXTENDED_ERROR);
case SCESTATUS_INVALID_PARAMETER:
return(ERROR_INVALID_PARAMETER);
case SCESTATUS_RECORD_NOT_FOUND:
return(ERROR_NO_MORE_ITEMS);
case SCESTATUS_NO_MAPPING:
return(ERROR_NONE_MAPPED);
case SCESTATUS_TRUST_FAIL:
return(ERROR_TRUSTED_DOMAIN_FAILURE);
case SCESTATUS_INVALID_DATA:
return(ERROR_INVALID_DATA);
case SCESTATUS_OBJECT_EXIST:
return(ERROR_FILE_EXISTS);
case SCESTATUS_BUFFER_TOO_SMALL:
return(ERROR_INSUFFICIENT_BUFFER);
case SCESTATUS_PROFILE_NOT_FOUND:
return(ERROR_FILE_NOT_FOUND);
case SCESTATUS_BAD_FORMAT:
return(ERROR_BAD_FORMAT);
case SCESTATUS_NOT_ENOUGH_RESOURCE:
return(ERROR_NOT_ENOUGH_MEMORY);
case SCESTATUS_ACCESS_DENIED:
return(ERROR_ACCESS_DENIED);
case SCESTATUS_CANT_DELETE:
return(ERROR_CURRENT_DIRECTORY);
case SCESTATUS_PREFIX_OVERFLOW:
return(ERROR_BUFFER_OVERFLOW);
case SCESTATUS_ALREADY_RUNNING:
return(ERROR_SERVICE_ALREADY_RUNNING);
case SCESTATUS_SERVICE_NOT_SUPPORT:
return(ERROR_NOT_SUPPORTED);
case SCESTATUS_MOD_NOT_FOUND:
return(ERROR_MOD_NOT_FOUND);
case SCESTATUS_EXCEPTION_IN_SERVER:
return(ERROR_EXCEPTION_IN_SERVICE);
default:
return(ERROR_EXTENDED_ERROR);
}
}
/*
Routine Description:
Name:
ProvDosErrorToWbemError
Functionality:
converts SCESTATUS error code to dos error defined in winerror.h
Virtual:
No.
Arguments:
none.
Return Value:
None.
Notes:
*/
HRESULT
ProvDosErrorToWbemError(
IN DWORD rc
)
{
switch(rc) {
case NO_ERROR:
return(WBEM_S_NO_ERROR);
case ERROR_INVALID_PARAMETER:
return(WBEM_E_INVALID_PARAMETER);
case ERROR_NO_MORE_ITEMS:
case ERROR_NONE_MAPPED:
case ERROR_FILE_NOT_FOUND:
case ERROR_MOD_NOT_FOUND:
return(WBEM_E_NOT_FOUND);
case ERROR_INVALID_DATA:
case ERROR_BAD_FORMAT:
return(WBEM_E_INVALID_CONTEXT);
case ERROR_FILE_EXISTS:
case ERROR_SERVICE_ALREADY_RUNNING:
return(WBEM_S_ALREADY_EXISTS);
case ERROR_INSUFFICIENT_BUFFER:
return(WBEM_E_BUFFER_TOO_SMALL);
case ERROR_NOT_ENOUGH_MEMORY:
return(WBEM_E_OUT_OF_MEMORY);
case ERROR_ACCESS_DENIED:
return(WBEM_E_ACCESS_DENIED);
case ERROR_BUFFER_OVERFLOW:
return(WBEM_E_QUEUE_OVERFLOW);
case ERROR_NOT_SUPPORTED:
return(WBEM_E_NOT_SUPPORTED);
default:
return(WBEM_E_FAILED);
}
}