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94 lines
2.0 KiB
94 lines
2.0 KiB
// ActionData.h : Declaration of the CSsrActionData
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#pragma once
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#include "resource.h"
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#include "global.h"
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#include "SSRLog.h"
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using namespace std;
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class CSsrMembership;
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class CSafeArray;
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class CMemberAD;
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/////////////////////////////////////////////////////////////////////////////
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// CSSRTEngine
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class ATL_NO_VTABLE CSsrActionData :
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public CComObjectRootEx<CComSingleThreadModel>,
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public IDispatchImpl<ISsrActionData, &IID_ISsrActionData, &LIBID_SSRLib>
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{
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protected:
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CSsrActionData();
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virtual ~CSsrActionData();
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//
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// we don't want anyone (include self) to be able to do an assignment
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// or invoking copy constructor.
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//
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CSsrActionData (const CSsrActionData& );
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void operator = (const CSsrActionData& );
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DECLARE_REGISTRY_RESOURCEID(IDR_SSRTENGINE)
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DECLARE_PROTECT_FINAL_CONSTRUCT()
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BEGIN_COM_MAP(CSsrActionData)
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COM_INTERFACE_ENTRY(ISsrActionData)
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COM_INTERFACE_ENTRY(IDispatch)
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END_COM_MAP()
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// ISsrActionData
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public:
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STDMETHOD(GetProperty) (
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IN BSTR bstrPropName,
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OUT VARIANT * pvarPropties //[out, retval]
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);
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STDMETHOD(SetProperty) (
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IN BSTR bstrPropName,
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IN VARIANT varProperties
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);
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STDMETHOD(Reset) ();
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//HRESULT AttachMemberActionData (
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// IN BSTR bstrMemberName,
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// IN BSTR bstrActionVerb,
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// IN LONG lActionType
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// );
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//HRESULT DetachMemberActionData (
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// IN BSTR bstrMemberName
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// );
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//
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// This is not a ref-counted pointer.
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// The existence of the SSR Engine should guarantee
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// the availability of the membership object
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//
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void SetMembership (
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IN CSsrMembership * pSsrMembership
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)
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{
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m_pSsrMembership = pSsrMembership;
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}
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private:
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CSsrMembership * m_pSsrMembership;
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MapNameValue m_mapRuntimeAD;
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};
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