Leaked source code of windows server 2003
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245 lines
4.8 KiB

//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1997.
//
// File: moveui.c
//
// Contents:
//
// Classes:
//
// Functions:
//
// History: 5-21-97 RichardW Created
//
//----------------------------------------------------------------------------
#include "moveme.h"
#include "dialogs.h"
typedef enum _UI_THREAD_STATE {
ThreadBlock,
ThreadRunUi,
ThreadExit
} UI_THREAD_STATE ;
typedef struct _UI_THREAD_INFO {
HWND hWnd ;
HANDLE UiWait ;
HANDLE CallerWait ;
UI_THREAD_STATE State ;
ULONG CurrentString ;
ULONG Flags ;
ULONG Percentage ;
PWSTR Title ;
} UI_THREAD_INFO ;
#define WM_READSTATE WM_USER + 1
UI_THREAD_INFO UiThreadInfo ;
HINSTANCE Module ;
INT_PTR
CALLBACK
FeedbackDlg(
HWND hDlg,
UINT Message,
WPARAM wParam,
LPARAM lParam
)
{
WCHAR Text[ MAX_PATH ];
switch ( Message )
{
case WM_COMMAND:
break;
case WM_INITDIALOG:
UiThreadInfo.hWnd = hDlg ;
SetWindowText( hDlg, UiThreadInfo.Title );
SetDlgItemText( hDlg, IDD_MIGRATING_TEXT, L"" );
SendMessage( GetDlgItem( hDlg, IDD_MIGRATING_PROGRESS ),
PBM_SETSTEP, (WPARAM) 1, 0 );
SetEvent( UiThreadInfo.CallerWait );
return TRUE ;
case WM_READSTATE:
LoadString( Module, UiThreadInfo.CurrentString, Text, MAX_PATH );
SetDlgItemText( hDlg, IDD_MIGRATING_TEXT, Text );
SendMessage( GetDlgItem( hDlg, IDD_MIGRATING_PROGRESS ),
PBM_SETPOS, (WPARAM) UiThreadInfo.Percentage, 0 );
UpdateWindow( GetDlgItem( hDlg, IDD_MIGRATING_PROGRESS ) );
UpdateWindow( hDlg );
return TRUE ;
default:
break;
}
return FALSE ;
}
DWORD
UiThread(
PVOID Ignored
)
{
DebugLog(( DEB_TRACE_UI, "UI Thread starting\n" ));
SetEvent( UiThreadInfo.CallerWait );
while ( 1 )
{
DebugLog(( DEB_TRACE_UI, "State = %d\n", UiThreadInfo.State ));
if ( UiThreadInfo.State == ThreadBlock )
{
WaitForSingleObjectEx( UiThreadInfo.UiWait, INFINITE, FALSE );
continue;
}
if ( UiThreadInfo.State == ThreadExit )
{
ExitThread( 0 );
}
if ( UiThreadInfo.State == ThreadRunUi )
{
DialogBox( Module,
MAKEINTRESOURCE( IDD_MIGRATING ),
NULL,
FeedbackDlg );
ResetEvent( UiThreadInfo.UiWait );
UiThreadInfo.State = ThreadBlock ;
}
}
return 0;
}
BOOL
CreateUiThread(
VOID
)
{
HANDLE hThread ;
DWORD Tid ;
if ( MoveOptions & MOVE_NO_UI )
{
return TRUE ;
}
Module = GetModuleHandle( NULL );
ZeroMemory( &UiThreadInfo, sizeof( UiThreadInfo ) );
UiThreadInfo.UiWait = CreateEvent( NULL, FALSE, FALSE, NULL );
UiThreadInfo.CallerWait = CreateEvent( NULL, FALSE, FALSE, NULL );
UiThreadInfo.State = ThreadBlock ;
hThread = CreateThread( NULL, 0,
UiThread, 0,
0, &Tid );
if ( hThread )
{
CloseHandle( hThread );
WaitForSingleObjectEx( UiThreadInfo.CallerWait, INFINITE, FALSE );
return TRUE ;
}
return FALSE ;
}
VOID
StopUiThread(
VOID
)
{
if ( MoveOptions & MOVE_NO_UI )
{
return ;
}
if ( UiThreadInfo.State == ThreadRunUi )
{
SendMessage( UiThreadInfo.hWnd, WM_CLOSE, 0, 0 );
}
UiThreadInfo.State = ThreadExit ;
SetEvent( UiThreadInfo.UiWait );
}
VOID
RaiseUi(
HWND Parent,
LPWSTR Title
)
{
if ( MoveOptions & MOVE_NO_UI )
{
return;
}
UiThreadInfo.State = ThreadRunUi ;
UiThreadInfo.Title = Title ;
DebugLog(( DEB_TRACE_UI, "Raise: State = %d, pulsing event\n",
UiThreadInfo.State ));
ResetEvent( UiThreadInfo.CallerWait );
SetEvent( UiThreadInfo.UiWait );
WaitForSingleObjectEx( UiThreadInfo.CallerWait, INFINITE, FALSE );
}
VOID
UpdateUi(
DWORD StringId,
DWORD Percentage
)
{
if ( MoveOptions & MOVE_NO_UI )
{
return;
}
if ( UiThreadInfo.State == ThreadRunUi )
{
UiThreadInfo.CurrentString = StringId ;
UiThreadInfo.Percentage = Percentage ;
SendMessage( UiThreadInfo.hWnd, WM_READSTATE, 0, 0 );
}
if ( Percentage == 100 )
{
EndDialog( UiThreadInfo.hWnd, IDOK );
}
}