Leaked source code of windows server 2003
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378 lines
11 KiB

// --------------------------------------------------------------------------
//
// WINDDI.H
//
// Win16 DDI header
//
// --------------------------------------------------------------------------
#ifndef _WINDDI_
#define _WINDDI_
//
// Display Driver ordinals
//
#define ORD_OEMINQUIRECURSOR 101
#define ORD_OEMSETCURSOR 102
#define ORD_OEMMOVECURSOR 103
#define ORD_OEMCHECKCURSOR 104
#define ORD_OEMSAVEBITS 92
//
// DDI patches
//
#define DDI_FIRST 0
typedef enum
{
//
// Screen Output routines
//
DDI_ARC = DDI_FIRST,
DDI_BITBLT,
DDI_CHORD,
DDI_ELLIPSE,
DDI_EXTFLOODFILL,
DDI_EXTTEXTOUTA,
DDI_EXTTEXTOUTW,
DDI_FILLPATH,
DDI_FILLRGN,
DDI_FLOODFILL,
DDI_FRAMERGN,
DDI_INVERTRGN,
DDI_LINETO,
DDI_PAINTRGN,
DDI_PATBLT,
DDI_PIE,
DDI_PLAYENHMETAFILERECORD,
DDI_PLAYMETAFILE,
DDI_PLAYMETAFILERECORD,
DDI_POLYGON,
DDI_POLYBEZIER,
DDI_POLYBEZIERTO,
DDI_POLYLINE,
DDI_POLYLINETO,
DDI_POLYPOLYLINE,
DDI_POLYPOLYGON,
DDI_RECTANGLE,
DDI_ROUNDRECT,
DDI_SETDIBITSTODEVICE,
DDI_SETPIXEL,
DDI_STRETCHBLT,
DDI_STRETCHDIBITS,
DDI_STROKEANDFILLPATH,
DDI_STROKEPATH,
DDI_TEXTOUTA,
DDI_TEXTOUTW,
DDI_UPDATECOLORS,
//
// SPB stuff
//
DDI_CREATESPB,
DDI_DELETEOBJECT,
// DDI_SETOBJECTOWNER for Memphis
//
// Display mode, dosbox stuff
//
DDI_DEATH,
DDI_RESURRECTION,
DDI_WINOLDAPPHACKOMATIC,
DDI_GDIREALIZEPALETTE,
DDI_REALIZEDEFAULTPALETTE,
//
// If we implement an SBC,
// DDI_SETBITMAPBITS,
// DDI_SETDIBCOLORTABLE,
// DDI_SETDIBITS,
// DDI_SYSDELETEOBJECT,
//
DDI_MAX
} DDI_PATCH;
//
// IM Patches
// We patch these DDIs when you are sharing and your machine is being
// controlled by a remote. If a 16-bit shared app goes into a modal loop
// on mouse/key down, we pulse the win16lock so our 32-bit thread can
// play back the mouse/key moves and ups.
//
#define IM_FIRST 0
typedef enum
{
//
// Low level input processing
//
IM_MOUSEEVENT = IM_FIRST,
IM_KEYBOARDEVENT,
IM_SIGNALPROC32,
//
// Win16lock pulsing for 16-bit apps that do modal loops on mouse input
//
IM_GETASYNCKEYSTATE,
IM_GETCURSORPOS,
IM_MAX
} IM_PATCH;
//
// DDI Routines
//
BOOL WINAPI DrvArc(HDC, int, int, int, int, int, int, int, int);
BOOL WINAPI DrvBitBlt(HDC, int, int, int, int, HDC, int, int, DWORD);
BOOL WINAPI DrvChord(HDC, int, int, int, int, int, int, int, int);
BOOL WINAPI DrvEllipse(HDC, int, int, int, int);
BOOL WINAPI DrvExtFloodFill(HDC, int, int, COLORREF, UINT);
BOOL WINAPI DrvExtTextOutA(HDC, int, int, UINT, LPRECT, LPSTR, UINT, LPINT);
BOOL WINAPI DrvExtTextOutW(HDC, int, int, UINT, LPRECT, LPWSTR, UINT, LPINT);
BOOL WINAPI DrvFillPath(HDC);
BOOL WINAPI DrvFillRgn(HDC, HRGN, HBRUSH);
BOOL WINAPI DrvFloodFill(HDC, int, int, COLORREF);
BOOL WINAPI DrvFrameRgn(HDC, HRGN, HBRUSH, int, int);
BOOL WINAPI DrvInvertRgn(HDC, HRGN);
BOOL WINAPI DrvLineTo(HDC, int, int);
BOOL WINAPI DrvPaintRgn(HDC, HRGN);
BOOL WINAPI DrvPatBlt(HDC, int, int, int, int, DWORD);
BOOL WINAPI DrvPie(HDC, int, int, int, int, int, int, int, int);
BOOL WINAPI DrvPlayEnhMetaFileRecord(HDC, LPHANDLETABLE, LPENHMETARECORD, DWORD);
BOOL WINAPI DrvPlayMetaFile(HDC, HMETAFILE);
void WINAPI DrvPlayMetaFileRecord(HDC, LPHANDLETABLE, METARECORD FAR*, UINT);
BOOL WINAPI DrvPolyBezier(HDC, LPPOINT, UINT);
BOOL WINAPI DrvPolyBezierTo(HDC, LPPOINT, UINT);
BOOL WINAPI DrvPolygon(HDC, LPPOINT, int);
BOOL WINAPI DrvPolyline(HDC, LPPOINT, int);
BOOL WINAPI DrvPolylineTo(HDC, LPPOINT, int);
BOOL WINAPI DrvPolyPolygon(HDC, LPPOINT, LPINT, int);
BOOL WINAPI DrvPolyPolyline(DWORD, HDC, LPPOINT, LPINT, int);
BOOL WINAPI DrvRectangle(HDC, int, int, int, int);
BOOL WINAPI DrvRoundRect(HDC, int, int, int, int, int, int);
int WINAPI DrvSetDIBitsToDevice(HDC, int, int, int, int, int, int, UINT, UINT,
LPVOID, LPBITMAPINFO, UINT);
COLORREF WINAPI DrvSetPixel(HDC, int, int, COLORREF);
BOOL WINAPI DrvStretchBlt(HDC, int, int, int, int, HDC, int, int, int, int, DWORD);
int WINAPI DrvStretchDIBits(HDC, int, int, int, int, int,
int, int, int, const void FAR*, LPBITMAPINFO, UINT, DWORD);
BOOL WINAPI DrvStrokeAndFillPath(HDC);
BOOL WINAPI DrvStrokePath(HDC);
BOOL WINAPI DrvTextOutA(HDC, int, int, LPSTR, int);
BOOL WINAPI DrvTextOutW(HDC, int, int, LPWSTR, int);
int WINAPI DrvUpdateColors(HDC);
void WINAPI DrvRealizeDefaultPalette(HDC);
DWORD WINAPI DrvGDIRealizePalette(HDC);
UINT WINAPI DrvCreateSpb(HDC, int, int);
BOOL WINAPI DrvDeleteObject(HGDIOBJ);
LONG WINAPI DrvSetBitmapBits(HBITMAP, DWORD, const void FAR*);
UINT WINAPI DrvSetDIBColorTable(HDC, UINT, UINT, const RGBQUAD FAR*);
int WINAPI DrvSetDIBits(HDC, HBITMAP, UINT, UINT, const void FAR*, BITMAPINFO FAR*, UINT);
BOOL WINAPI DrvSysDeleteObject(HGDIOBJ);
BOOL WINAPI DrvSetPointerShape(LPCURSORSHAPE lpcur);
BOOL WINAPI DrvSaveBits(LPRECT lprc, UINT wSave);
UINT WINAPI DrvDeath(HDC);
UINT WINAPI DrvResurrection(HDC, DWORD, DWORD, DWORD);
LONG WINAPI DrvWinOldAppHackoMatic(LONG flags);
LONG WINAPI DrvChangeDisplaySettings(LPDEVMODE, DWORD);
LONG WINAPI DrvChangeDisplaySettingsEx(LPCSTR, LPDEVMODE, HWND, DWORD, LPVOID);
BOOL WINAPI DrvSignalProc32(DWORD, DWORD, DWORD, WORD);
void WINAPI DrvMouseEvent(UINT regAX, UINT regBX, UINT regCX, UINT regDX,
UINT regSI, UINT regDI);
void WINAPI DrvKeyboardEvent(UINT regAX, UINT regBX, UINT regSI, UINT regDI);
//
// GetAsyncKeyState
// GetCursorPos
//
int WINAPI DrvGetAsyncKeyState(int);
BOOL WINAPI DrvGetCursorPos(LPPOINT);
//
// GDI STRUCTURES
//
typedef struct tagGDIHANDLE
{
PBYTE pGdiObj; // If not swapped out, in GDI ds
// If swapped out, local32handle
BYTE objFlags;
} GDIHANDLE, FAR* LPGDIHANDLE;
#define OBJFLAGS_SWAPPEDOUT 0x40
#define OBJFLAGS_INVALID 0xFF
//
// More useful definition of RGNDATA
//
#define CRECTS_COMPLEX 32
#define CRECTS_MAX ((0x4000 - sizeof(RDH)) / sizeof(RECTL))
//
// Keep RGNDATA <= 8K. WE can get a larger region then combine areas if
// needed.
//
typedef struct tagRDH
{
DWORD dwSize;
DWORD iType;
DWORD nRectL; // Number of rect pieces
DWORD nRgnSize;
RECTL arclBounds;
}
RDH, FAR* LPRDH;
typedef struct tagREAL_RGNDATA
{
RDH rdh;
RECTL arclPieces[CRECTS_MAX];
}
REAL_RGNDATA, FAR* LPREAL_RGNDATA;
//
// DRAWMODE
//
typedef struct tagDRAWMODE
{
int Rop2; // 16-bit encoded logical op
int bkMode; // Background mode (for text only)
DWORD bkColorP; // Physical background color
DWORD txColorP; // Physical foreground (text) color
int TBreakExtra; // Total pixels to stuff into a line
int BreakExtra; // div(TBreakExtra, BreakCount)
int BreakErr; // Running error term
int BreakRem; // mod(TBreakExtra, BreakCount)
int BreakCount; // Number of breaks in the line
int CharExtra; // Extra pixels to stuff after each char
DWORD bkColorL; // Logical background color
DWORD txColorL; // Logical foreground color
DWORD ICMCXform; // Transform for DIC image color matching
int StretchBltMode; // Stretch blt mode
DWORD eMiterLimit; // Miter limit (single precision IEEE float)
} DRAWMODE;
typedef DRAWMODE FAR * LPDRAWMODE;
typedef struct tagGDIOBJ_HEAD
{
LOCALHANDLE ilhphOBJ;
UINT ilObjType;
DWORD ilObjCount;
UINT ilObjMetaList;
UINT ilObjSelCount;
UINT ilObjTask;
} GDIOBJ_HEAD;
typedef GDIOBJ_HEAD FAR* LPGDIOBJ_HEAD;
typedef struct tagDC
{
GDIOBJ_HEAD MrDCHead;
BYTE DCFlags;
BYTE DCFlags2;
HMETAFILE hMetaFile;
HRGN hClipRgn;
HRGN hMetaRgn;
GLOBALHANDLE hPDevice; // Physical device handle
HPEN hPen; // Current logical pen
HBRUSH hBrush; // Current logical brush
HFONT hFont; // Current logical font
HBITMAP hBitmap; // Current logical bitmap
HPALETTE hPal; // Current logical palette
LOCALHANDLE hLDevice; // Logical device handle
HRGN hRaoClip; // Intersection of clip regions
LOCALHANDLE hPDeviceBlock; // DC phys instance data inc. GDIINFO
LOCALHANDLE hPPen; // Current physical pen
LOCALHANDLE hPBrush; // Current physical brush
LOCALHANDLE hPFontTrans; // Current physical font transform
LOCALHANDLE hPFont; // Current physical font
LPBYTE lpPDevice; // Ptr to physical device or bitmap
PBYTE pLDeviceBlock; // Near ptr to logical device block
PBYTE hBitBits; // Handle of selected bitmap bits
PBYTE pPDeviceBlock; // Near ptr to physical device block
LPBYTE lpPPen; // Ptr to OEM pen data
LPBYTE lpPBrush; // Ptr to OEM brush data
PBYTE pPFontTrans; // Near ptr to text transform
LPBYTE lpPFont; // Ptr to physical font
UINT nPFTIndex; // PFT index for font/DEVICE_FONT
POINT Translate;
DRAWMODE DrawMode;
HGLOBAL hPath;
UINT fwPath;
// ...
} DC;
typedef DC FAR* LPDC;
//
// Values for DCFlags
//
#define DC_IS_MEMORY 0x01
#define DC_IS_DISPLAY 0x02
#define DC_HAS_DIRTYVISRGN 0x04
#define DC_IS_PARTIAL 0x80
#define DC_HAS_DIRTYFONT 0x40
#define DC_HAS_DIRTYPEN 0x20
#define DC_HAS_DIRTYCLIP 0x10
//
// Values for DCFlags2
//
#define DRAFTFLAG 0x01
#define ChkDispPal 0x02
#define dfFont 0x04
#define SimVectFont 0x08
#define deFont 0x10
#define TT_NO_DX_MOD 0x40 // DC is for Micrografx's metafile recorder
#define DC_DIB 0x80 // memory DC is now a DIB DC.
//
// Values for fwPath
//
#define DCPATH_ACTIVE 0x0001
#define DCPATH_SAVE 0x0002
#define DCPATH_CLOCKWISE 0x0004
//
// BRUSH structure
//
typedef struct tagBRUSH
{
GDIOBJ_HEAD ilObjHead;
LOGBRUSH ilBrushOverhead; // lbHatch is the HGLOBAL of the bitmap
HBITMAP ilBrushBitmapOrg;
} BRUSH;
typedef BRUSH FAR* LPBRUSH;
#endif // !_WINDDI_