Leaked source code of windows server 2003
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#include "precomp.h"
//
// AWC.CPP
// Active Window Coordinator
//
// Copyright(c) Microsoft 1997-
//
#define MLZ_FILE_ZONE ZONE_CORE
//
// The AWC code does three things:
// * Notifies everybody in the share what the current active window
// is when sharing (either a shared window or something else)
// * When in control, requests to restore/activate a remote's shared
// window
// * When being controlled, handles request to restore/activate
// a local hosted window
//
//
// For the purposes of this strategy the AWC packets can be split into two
// categories.
//
// 1. Immediate - these are the packets which are generated when a shadow
// window is controlled by some means other than direct keyboard or mouse
// input to the shadow window (which is all sent to the host system and
// handled there). Examples include the Task List, window switching
// (Alt-TAB, Alt-Esc etc), minimising or closing another app which may pass
// activation on to a shadow window etc. The packets in this category are:
//
// AWC_MSG_ACTIVATE_WINDOW
// AWC_MSG_RESTORE_WINDOW
//
// These packets can be (and are) sent immediately that the event happens.
// This is because they always refer to real windows on the host system.
//
// 2. Periodic - these are the packets sent when the AWC detects that the
// active window has changed locally and it should inform the remote AWC.
// This packet is sent when AWC_Periodic is called. The packets in this
// category are:
//
// AWC_MSG_ACTIVE_CHANGE_SHARED
// AWC_MSG_ACTIVE_CHANGE_LOCAL
// AWC_MSG_ACTIVE_CHANGE_INVISIBLE
//
// These are only sent when AWC_Periodic is called because they may refer
// to shadow windows and therefore we avoid sending it until we know that
// the SWL has succesfully sent a window structure which includes the
// window referenced in the message.
//
// For packets in the first category we will queue up to two packets and at
// the point where we have three packets we cannot send we will discard
// packets from the front of the queue so that a users most recent actions
// have priority over any previous actions. We will try to send all queued
// packets whenever a new category 1 packet is generated and on the
// AWC_Periodic call.
//
// For packets in the second category we will drop the packets if we cannot
// send them but remember that we have failed to send a packet and retry on
// the next call to AWC_Periodic. This is not the same as queueing as the
// active window may change between us dropping a packet and being able to
// send the next packet from AWC_Periodic. Queuing the dropped packet
// would have been pointless as it would now be out of date.
//
// All AWC packets go on the same stream (the updates stream) so that they
// are guaranteed to arrive in the same order as they are generated to
// prevent a AWC_MSG_ACTIVE_CHANGE_XXX being overtaken by an
// AWC_MSG_ACTIVATE_WINDOW and therefore the effect of
// AWC_MSG_ACTIVATE_WINDOW being overridden by the
// AWC_MSG_ACTIVE_CHANGE_XXX.
//
//
// AWC_ReceivedPacket()
//
void ASShare::AWC_ReceivedPacket
(
ASPerson * pasPerson,
PS20DATAPACKET pPacket
)
{
PAWCPACKET pAWCPacket;
UINT activateWhat;
HWND hwnd;
DebugEntry(ASShare::AWC_ReceivedPacket);
ValidatePerson(pasPerson);
pAWCPacket = (PAWCPACKET)pPacket;
//
// We trace the person ID out here so we don't bother to do it
// elsewhere in this function on TRACE lines.
//
TRACE_OUT(("AWC_ReceivedPacket from [%d] - msg %x token %u data 0x%08x",
pasPerson->mcsID,
pAWCPacket->msg,
pAWCPacket->token,
pAWCPacket->data1));
if (AWC_IS_INDICATION(pAWCPacket->msg))
{
//
// We should simply change the view of the remote.
//
if (pasPerson->awcActiveWinID != pAWCPacket->data1)
{
pasPerson->awcActiveWinID = pAWCPacket->data1;
if (pasPerson->m_pView)
{
// Update the pressed item on the window bar.
VIEW_WindowBarChangedActiveWindow(pasPerson);
}
}
}
else if (AWC_MSG_SAS == pAWCPacket->msg)
{
//
// Cause Ctrl+Alt+Del to be injected if we're in a service app,
// we're hosting, and we're controlled by the sender.
//
if ((g_asOptions & AS_SERVICE) && (pasPerson->m_caInControlOf == m_pasLocal))
{
ASSERT(m_pHost);
OSI_InjectCtrlAltDel();
}
}
else
{
hwnd = (HWND)pAWCPacket->data1;
//
// Only accept requests if we're being controlled currently by
// this person. We might get renegade packets from remotes that
// don't yet they aren't in control, or from back-level systems.
//
if (pasPerson->m_caInControlOf != m_pasLocal)
{
// We're not controlled by this person
DC_QUIT;
}
ASSERT(m_pHost);
if ((pAWCPacket->msg == AWC_MSG_ACTIVATE_WINDOW) &&
IsWindow(hwnd) &&
IsWindowEnabled(hwnd))
{
// Ony get owned window if enabled and we're activating.
hwnd = GetLastActivePopup(hwnd);
}
if (IsWindow(hwnd) &&
HET_WindowIsHosted(hwnd) &&
IsWindowEnabled(hwnd))
{
switch (pAWCPacket->msg)
{
case AWC_MSG_ACTIVATE_WINDOW:
//
// Activate the window.
//
TRACE_OUT(("Received AWC_MSG_ACTIVATE_WINDOW for hwnd 0x%08x from [%d]",
hwnd, pasPerson->mcsID));
m_pHost->AWC_ActivateWindow(hwnd);
break;
case AWC_MSG_RESTORE_WINDOW:
//
// Restore the window
//
TRACE_OUT(("Received AWC_MSG_RESTORE_WINDOW for hwnd 0x%08x from [%d]",
hwnd, pasPerson->mcsID));
if (IsIconic(hwnd))
{
PostMessage(hwnd, WM_SYSCOMMAND, SC_RESTORE, 0);
}
break;
default:
WARNING_OUT(("Received invalid msg %d from [%d]",
pAWCPacket->msg, pasPerson->mcsID));
break;
}
}
}
DC_EXIT_POINT:
DebugExitVOID(ASShare::AWC_ReceivedPacket);
}
//
// AWC_Periodic()
//
void ASHost::AWC_Periodic(void)
{
HWND currentActiveWindow;
HWND sendActiveWindow;
TSHR_UINT16 sendMsg;
DebugEntry(ASHost::AWC_Periodic);
//
// If we are hosting the desktop, skip this.
//
if (m_pShare->m_pasLocal->hetCount == HET_DESKTOPSHARED)
{
// Skip.
DC_QUIT;
}
//
// Find the current active window.
//
if (SWL_IsOurDesktopActive())
{
currentActiveWindow = GetForegroundWindow();
}
else
{
// Another desktop is up.
currentActiveWindow = NULL;
}
if (m_pShare->HET_WindowIsHosted(currentActiveWindow))
{
//
// A window which belongs to shared application is active -
// find out if it is visible.
//
if (IsWindowVisible(currentActiveWindow))
{
//
// The active window is also visible - this means the
// remote system will know about it as it will have
// been sent in a preceding SWL message.
//
sendMsg = AWC_MSG_ACTIVE_CHANGE_SHARED;
sendActiveWindow = SWL_GetSharedIDFromLocalID(currentActiveWindow);
}
else
{
//
// The active window is invisible - this means that
// although it is shared the remote system will not
// know about it. Send a message to inform the remote
// system about this.
//
sendMsg = AWC_MSG_ACTIVE_CHANGE_INVISIBLE;
sendActiveWindow = 0;
}
}
else
{
//
// A local application has been activated send
// AWC_ACTIVE_WINDOW_LOCAL.
//
sendMsg = AWC_MSG_ACTIVE_CHANGE_LOCAL;
sendActiveWindow = 0;
}
//
// Now send the packet if it's not the same as the last packet we
// sent. NOTE that for local unshared windows, we don't care if
// we've deactivated one and activated another, they are generic. So
// we send a message if we
// * change activation from a shared window
// * change activation to a shared window
//
if ((sendActiveWindow != m_awcLastActiveWindow) ||
(sendMsg != m_awcLastActiveMsg))
{
//
// Note that this packet is sent on the updates stream so that it
// cannot overtake a SWL packet containing the newly active window.
//
TRACE_OUT(("Broadcasting AWC change msg %x, hwnd 0x%08x",
sendMsg, sendActiveWindow));
if (m_pShare->AWC_SendMsg(g_s20BroadcastID, sendMsg, HandleToUlong(sendActiveWindow), 0))
{
//
// The packet was sent succesfully - remember which window we
// sent.
//
m_awcLastActiveWindow = sendActiveWindow;
m_awcLastActiveMsg = sendMsg;
}
else
{
//
// The packet could not be sent for some reason - set
// m_awcLastActiveWindow to invalid so that we will try again
// on the next call to AWC_Periodic.
//
m_awcLastActiveWindow = AWC_INVALID_HWND;
m_awcLastActiveMsg = AWC_MSG_INVALID;
}
}
DC_EXIT_POINT:
DebugExitVOID(ASHost::AWC_Periodic);
}
//
// AWC_SyncOutgoing()
//
void ASHost::AWC_SyncOutgoing(void)
{
DebugEntry(ASHost::AWC_SyncOutgoing);
//
// Ensure that we resend an indication message as soon as possible
//
m_awcLastActiveWindow = AWC_INVALID_HWND;
m_awcLastActiveMsg = AWC_MSG_INVALID;
DebugExitVOID(ASHost::AWC_SyncOutgoing);
}
//
// FUNCTION: AWC_SendMsg
//
// DESCRIPTION:
//
// Sends a AWC message to remote system
// * Requests to activate are just to one host
// * Notifications of activation are to everyone
//
// RETURNS: TRUE or FALSE - success or failure
//
//
BOOL ASShare::AWC_SendMsg
(
UINT_PTR nodeID,
UINT msg,
UINT_PTR data1,
UINT_PTR data2
)
{
PAWCPACKET pAWCPacket;
BOOL rc = FALSE;
#ifdef _DEBUG
UINT sentSize;
#endif
DebugEntry(ASShare::AWC_SendMsg);
//
// Allocate correct sized packet.
//
pAWCPacket = (PAWCPACKET)SC_AllocPkt(PROT_STR_UPDATES, nodeID, sizeof(AWCPACKET));
if (!pAWCPacket)
{
WARNING_OUT(("Failed to alloc AWC packet"));
DC_QUIT;
}
//
// Set up the data header for an AWC message.
//
pAWCPacket->header.data.dataType = DT_AWC;
//
// Now set up the AWC fields. By passing AWC_SYNC_MSG_TOKEN in the
// token field, we ensure that back-level remotes will never drop our
// packets.
//
pAWCPacket->msg = (TSHR_UINT16)msg;
pAWCPacket->data1 = data1;
pAWCPacket->data2 = data2;
pAWCPacket->token = AWC_SYNC_MSG_TOKEN;
//
// Send the packet.
//
if (m_scfViewSelf)
AWC_ReceivedPacket(m_pasLocal, &(pAWCPacket->header));
#ifdef _DEBUG
sentSize =
#endif // _DEBUG
DCS_CompressAndSendPacket(PROT_STR_UPDATES, nodeID,
&(pAWCPacket->header), sizeof(*pAWCPacket));
TRACE_OUT(("AWC packet size: %08d, sent: %08d", sizeof(*pAWCPacket), sentSize));
rc = TRUE;
DC_EXIT_POINT:
DebugExitDWORD(ASShare::AWC_SendMsg, rc);
return(rc);
}
//
// AWC_ActivateWindow()
//
// Activates a shared window via a remote controller's request.
//
void ASHost::AWC_ActivateWindow(HWND window)
{
BOOL rcSFW;
HWND hwndForeground;
DebugEntry(ASHost::AWC_ActivateWindow);
if (!IsWindow(window))
{
WARNING_OUT(( "Trying to activate invalid window %08x", window));
DC_QUIT;
}
//
// SetForegroundWindow appears to be asynchronous. That is, it may
// return successfully here but immediately querying the active
// window does not always reveal the newly set foreground window to
// be active.
//
rcSFW = SetForegroundWindow(window);
hwndForeground = GetForegroundWindow();
if (hwndForeground != window)
{
//
// If a Screen Saver is active then it always refuses to let us
// activate another window. Trace an alert if the call to
// SetForegroundWindow, above, failed.
//
if (OSI_IsWindowScreenSaver(hwndForeground) ||
(m_swlCurrentDesktop != DESKTOP_OURS))
{
WARNING_OUT(("Screen Saver or other desktop is up, failed to activate window 0x%08x",
window));
}
else if ( !rcSFW )
{
//
// The active window is not the one we set because
// SetForegroundWindow failed.
//
WARNING_OUT(("Failed to activate window 0x%08x", window));
}
//
// We have apparently failed to set the active window, but
// SetForegroundWindow succeeded. This is probably just a lag in
// Windows getting up to date, so continue as if all is normal.
//
}
//
// Whether we succeeded or failed, make sure we broadcast the current
// active window.
//
m_awcLastActiveWindow = AWC_INVALID_HWND;
m_awcLastActiveMsg = AWC_MSG_INVALID;
DC_EXIT_POINT:
DebugExitVOID(ASHost::AWC_ActivateWindow);
}