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343 lines
8.3 KiB
343 lines
8.3 KiB
/***************************************************************************
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*
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* File: queue.c
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*
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* INTEL Corporation Proprietary Information
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* Copyright (c) 1996 Intel Corporation.
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*
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* This listing is supplied under the terms of a license agreement
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* with INTEL Corporation and may not be used, copied, nor disclosed
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* except in accordance with the terms of that agreement.
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*
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***************************************************************************
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*
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* $Workfile: queue.c $
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* $Revision: 1.8 $
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* $Modtime: 13 Dec 1996 11:48:16 $
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* $Log: S:\sturgeon\src\h245ws\vcs\queue.c_v $
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*
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* Rev 1.8 13 Dec 1996 12:13:12 SBELL1
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* moved ifdef _cplusplus to after includes
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*
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* Rev 1.7 May 28 1996 10:39:00 plantz
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* Change QFree to not free objects on the queue; instead it insists that
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* the queue be empty.
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*
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* Rev 1.6 21 May 1996 16:21:36 EHOWARDX
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* Added DeleteCriticalSection to QFree().
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*
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* Rev 1.5 Apr 24 1996 16:18:58 plantz
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* Removed include winsock2.h and incommon.h
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*
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* Rev 1.3.1.0 Apr 24 1996 16:16:42 plantz
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* Removed include winsock2.h and callcont.h
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*
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* Rev 1.3 01 Apr 1996 14:53:28 EHOWARDX
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* Changed pQUEUE to PQUEUE.
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*
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* Rev 1.1 09 Mar 1996 21:12:34 EHOWARDX
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* Fixes as result of testing.
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*
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* Rev 1.0 08 Mar 1996 20:22:38 unknown
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* Initial revision.
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*
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***************************************************************************/
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#ifndef STRICT
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#define STRICT
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#endif // not defined STRICT
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#pragma warning ( disable : 4115 4201 4214 4514 )
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#undef _WIN32_WINNT // override bogus platform definition in our common build environment
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#include "precomp.h"
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#include "queue.h"
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#include "linkapi.h"
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#include "h245ws.h"
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#if defined(__cplusplus)
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extern "C"
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{
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#endif // (__cplusplus)
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/*-*-------------------------------------------------------------------------
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Function Name:
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QCreate
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Syntax:
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PQUEUE QCreate(void);
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Parameters:
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None.
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Summary:
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Allocates and initializes a new queue.
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Returns:
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NULL - Allocation of memory for new queue failed.
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Otherwise - Address of new queue created.
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-------------------------------------------------------------------------*-*/
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PQUEUE QCreate(void)
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{
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register PQUEUE pQueue; /* pointer to the new queue */
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/* Allocate a new queue */
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pQueue = (PQUEUE)MemAlloc(sizeof(QUEUE));
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if (pQueue != NULL)
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{
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/* Initialize the new queue */
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pQueue->nHead = pQueue->nTail = Q_NULL;
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InitializeCriticalSection(&pQueue->CriticalSection);
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}
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return pQueue;
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} /* QCreate */
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/*-*-------------------------------------------------------------------------
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Function Name:
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QFree
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Syntax:
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void QFree(PQUEUE pQueue);
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Parameters:
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pQueue -pointer to the queue to free
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Summary:
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Deallocates a queue that was allocated by QCreate.
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-------------------------------------------------------------------------*-*/
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void QFree(PQUEUE pQueue)
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{
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/* The queue must be empty before it is freed. */
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HWSASSERT(pQueue->nHead == Q_NULL);
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/* Free the queue. */
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DeleteCriticalSection(&pQueue->CriticalSection);
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MemFree(pQueue);
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} /* QFree */
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/*
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* NAME
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* QRemove - remove object from head of queue
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*
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* ARGUMENTS
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* pQueue Pointer to queue
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*
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* RETURN VALUE
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* Pointer to object dequeued or NULL of queue empty
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*/
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/*-*-------------------------------------------------------------------------
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Function Name:
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QRemove
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Syntax:
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LPVOID QRemove(PQUEUE pQueue);
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Parameters:
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pQueue - Pointer to queue.
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Summary:
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Removes and returns object from head of queue.
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Returns:
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NULL - Queue was empty.
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Otherwise - Address of object dequeued.
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-------------------------------------------------------------------------*-*/
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LPVOID QRemove(PQUEUE pQueue)
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{
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register LPVOID pObject; /* pointer to the object to remove */
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EnterCriticalSection(&pQueue->CriticalSection);
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if (pQueue->nHead == Q_NULL)
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{
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/* If the queue is empty, we will return NULL */
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pObject = NULL;
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}
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else
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{
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/* Get the pointer, NULL it in the apObjects array. */
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pObject = pQueue->apObjects[pQueue->nHead];
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pQueue->apObjects[pQueue->nHead] = NULL;
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/* Check to see if we've just emptied the queue; if so, set */
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/* the nHead and nTail indices to Q_NULL. If not, set the nHead */
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/* index to the right value. */
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if (pQueue->nHead == pQueue->nTail)
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{
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pQueue->nHead = pQueue->nTail = Q_NULL;
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}
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else
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{
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pQueue->nHead = (pQueue->nHead + 1) % MAX_QUEUE_SIZE;
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}
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}
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LeaveCriticalSection(&pQueue->CriticalSection);
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return pObject;
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} /* QRemove */
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/*-*-------------------------------------------------------------------------
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Function Name:
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QInsert
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Syntax:
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BOOL QInsert(PQUEUE pQueue, LPVOID pObject);
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Parameters:
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pQueue - Pointer to queue to insert object into.
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pObject - Pointer to object to insert into queue.
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Summary:
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Inserts an object at tail of queue.
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Returns:
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TRUE - Object successfully added to queue.
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FALSE - Queue full; object could not be added.
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-------------------------------------------------------------------------*-*/
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BOOL QInsert(PQUEUE pQueue, LPVOID pObject)
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{
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register int iTemp;
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EnterCriticalSection(&pQueue->CriticalSection);
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/* If the queue is full, set the return value to FALSE and do */
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/* nothing; if not, update the indices appropriately and set the */
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/* return value to TRUE. */
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if (pQueue->nHead == Q_NULL)
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{
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/* Queue is empty */
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pQueue->apObjects[0] = pObject;
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pQueue->nHead = pQueue->nTail = 0;
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iTemp = TRUE;
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}
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else
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{
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iTemp = (pQueue->nTail + 1) % MAX_QUEUE_SIZE;
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if (iTemp == pQueue->nHead)
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{
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/* Queue is full */
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iTemp = FALSE;
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}
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else
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{
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pQueue->apObjects[iTemp] = pObject;
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pQueue->nTail = iTemp;
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iTemp = TRUE;
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}
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}
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LeaveCriticalSection(&pQueue->CriticalSection);
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return (BOOL) iTemp;
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}
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/*-*-------------------------------------------------------------------------
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Function Name:
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QInsertAtHead
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Syntax:
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BOOL QInsertAtHead(PQUEUE pQueue, LPVOID pObject);
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Parameters:
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pQueue - Pointer to queue to insert object into.
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pObject - Pointer to object to insert into queue.
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Summary:
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Inserts an object at head of queue.
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Returns:
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TRUE - Object successfully added to queue.
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FALSE - Queue full; object could not be added.
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-------------------------------------------------------------------------*-*/
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BOOL QInsertAtHead(PQUEUE pQueue, LPVOID pObject)
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{
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register int iTemp;
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EnterCriticalSection(&pQueue->CriticalSection);
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if (pQueue->nHead == Q_NULL)
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{
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/* Queue is empty */
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pQueue->apObjects[0] = pObject;
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pQueue->nHead = pQueue->nTail = 0;
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iTemp = TRUE;
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}
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else
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{
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iTemp = (pQueue->nHead + (MAX_QUEUE_SIZE - 1)) % MAX_QUEUE_SIZE;
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if (iTemp == pQueue->nTail)
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{
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/* Queue is full */
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iTemp = FALSE;
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}
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else
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{
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pQueue->apObjects[iTemp] = pObject;
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pQueue->nHead = iTemp;
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iTemp = TRUE;
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}
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}
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LeaveCriticalSection(&pQueue->CriticalSection);
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return (BOOL) iTemp;
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} /* QInsertAtHead */
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/*-*-------------------------------------------------------------------------
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Function Name:
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IsQEmpty
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Syntax:
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BOOL IsQEmpty(PQUEUE pQueue);
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Parameters:
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pQueue - Pointer to queue to check.
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Summary:
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Checks if a queue is empty.
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Returns:
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TRUE - Queue is empty.
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FALSE - Queue contains at least one object.
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-------------------------------------------------------------------------*-*/
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BOOL IsQEmpty(PQUEUE pQueue)
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{
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return (pQueue->nHead == Q_NULL ? TRUE : FALSE);
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} /* IsQEmpty */
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#if defined(__cplusplus)
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}
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#endif // (__cplusplus)
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