Leaked source code of windows server 2003
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/* *************************************************************************
** INTEL Corporation Proprietary Information
**
** This listing is supplied under the terms of a license
** agreement with INTEL Corporation and may not be copied
** nor disclosed except in accordance with the terms of
** that agreement.
**
** Copyright (c) 1995 Intel Corporation.
** All Rights Reserved.
**
** *************************************************************************
*/
;////////////////////////////////////////////////////////////////////////////
;//
;// $Author: SCDAY $
;// $Date: 31 Oct 1996 08:58:32 $
;// $Archive: S:\h26x\src\dec\d1dec.h_v $
;// $Header: S:\h26x\src\dec\d1dec.h_v 1.17 31 Oct 1996 08:58:32 SCDAY $
;// $Log: S:\h26x\src\dec\d1dec.h_v $
;//
;// Rev 1.17 31 Oct 1996 08:58:32 SCDAY
;// Raj added support for MMX decoder
;//
;// Rev 1.16 25 Sep 1996 17:34:02 BECHOLS
;// Added Snapshot fields to the Decoder Catalog.
;//
;// Rev 1.15 12 Sep 1996 14:22:50 MBODART
;// Replaced GlobalAlloc family with HeapAlloc in the H.261 decoder.
;//
;// Rev 1.14 06 Sep 1996 15:03:00 MBODART
;// Added performance counters ffor NT's perfmon.
;// New files: cxprf.cpp, cxprf.h, cxprfmac.h.
;// New directory: src\perf
;// Updated files: e1enc.{h,cpp}, d1dec.{h,cpp}, cdrvdefs.h, h261* makefiles.
;//
;// Rev 1.13 21 Aug 1996 18:59:36 RHAZRA
;// Added RTP fields to decoder catalog.
;//
;// Rev 1.12 05 Aug 1996 11:00:30 MBODART
;//
;// H.261 decoder rearchitecture:
;// Files changed: d1gob.cpp, d1mblk.{cpp,h}, d1dec.{cpp,h},
;// filelist.261, h261_32.mak
;// New files: d1bvriq.cpp, d1idct.cpp
;// Obsolete files: d1block.cpp
;// Work still to be done:
;// Update h261_mf.mak
;// Optimize uv pairing in d1bvriq.cpp and d1idct.cpp
;// Fix checksum code (it doesn't work now)
;// Put back in decoder stats
;//
;// Rev 1.11 29 Feb 1996 09:20:04 SCDAY
;// Added support for mirroring
;//
;// Rev 1.10 11 Jan 1996 16:53:26 DBRUCKS
;//
;// added flags to the DC structure (force on aspect ratio correction and
;// use block edge filter).
;//
;// Rev 1.9 09 Jan 1996 09:41:50 AKASAI
;// Updated copyright notice.
;//
;// Rev 1.8 26 Dec 1995 17:42:14 DBRUCKS
;// changed bTimerIsOn to bTimingThisFrame
;//
;// Rev 1.7 26 Dec 1995 12:49:00 DBRUCKS
;//
;// add timing variables to the catalog
;//
;// Rev 1.6 15 Nov 1995 14:28:46 AKASAI
;// Added support for YUV12 "if 0" old code with aspec correction and
;// 8 to 7 bit conversion. Added FrameCopy calls and DispFrame into structure.
;// (Integration point)
;//
;// Rev 1.5 01 Nov 1995 13:46:44 AKASAI
;// Added new element to T_H263DecoderCatalog, uFilterBBuffer, space for the
;// result of loop filter.
;//
;// Rev 1.4 26 Oct 1995 15:31:44 SCDAY
;//
;// Delta frames partially working -- changed main loops to accommodate
;// skipped macroblocks by detecting next startcode
;//
;// Rev 1.3 10 Oct 1995 14:57:42 SCDAY
;// added support for FCIF
;//
;// Rev 1.2 06 Oct 1995 15:31:22 SCDAY
;// Integrated with latest AKK d1block
;//
;// Rev 1.1 19 Sep 1995 15:25:00 SCDAY
;//
;// added H261 pict, GOB, MB/MBA parsing
;//
;// Rev 1.0 11 Sep 1995 13:51:08 SCDAY
;// Initial revision.
;//
;// Rev 1.13 01 Sep 1995 09:49:12 DBRUCKS
;// checkin partial ajdust pels changes
;//
;// Rev 1.12 29 Aug 1995 16:48:12 DBRUCKS
;// add YVU9_VPITCH
;//
;// Rev 1.11 28 Aug 1995 10:15:04 DBRUCKS
;// update to 5 July Spec and 8/25 Errata
;//
;// Rev 1.10 23 Aug 1995 12:25:10 DBRUCKS
;// Turn on the color converters
;//
;// Rev 1.9 14 Aug 1995 16:38:30 DBRUCKS
;// add hung type and clarify pCurBlock
;//
;// Rev 1.8 11 Aug 1995 17:30:00 DBRUCKS
;// copy source to bitstream
;//
;// Rev 1.7 11 Aug 1995 15:13:00 DBRUCKS
;// ready to integrate block level
;//
;// Rev 1.6 04 Aug 1995 15:56:32 TRGARDOS
;//
;// Put definition of PITCH into CDRVDEFS.H so that encoder
;// doesn't get a redefinition of MACRO warning.
;//
;// Rev 1.5 03 Aug 1995 10:37:54 TRGARDOS
;//
;// Moved picture header structure definition to cdrvsdef.h.
;//
;// Rev 1.4 02 Aug 1995 15:31:02 DBRUCKS
;// added GOB header fields and cleaned up comments
;//
;// Rev 1.3 01 Aug 1995 16:24:58 DBRUCKS
;// add the picture header fields
;//
;// Rev 1.2 31 Jul 1995 16:28:12 DBRUCKS
;// move loacl BITS defs to D3DEC.CPP
;//
;// Rev 1.1 31 Jul 1995 15:51:12 CZHU
;//
;// added quant field in the BlockActionStream structure.
;//
;// Rev 1.0 31 Jul 1995 13:00:06 DBRUCKS
;// Initial revision.
;//
;// Rev 1.2 28 Jul 1995 13:59:54 CZHU
;//
;// Added block action stream definition and defines for constants
;//
;// Rev 1.1 24 Jul 1995 14:59:30 CZHU
;//
;// Defined decoder catalog for H.263. Also defined block action stream
;//
;// Rev 1.0 17 Jul 1995 14:46:24 CZHU
;// Initial revision.
;//
;// Rev 1.0 17 Jul 1995 14:14:40 CZHU
;// Initial revision.
;////////////////////////////////////////////////////////////////////////////
#ifndef __DECLOCS_H__
#define __DECLOCS_H__
/*
This file declares structs which catalog the locations of various
tables, structures, and arrays needed by the H263 decoder.
*/
#define QCIF_WIDTH 176
#define FCIF_WIDTH 352
//#define PITCH 384
#define YVU9_VPITCH 336
#define U_OFFSET 192
#define UMV_EXPAND_Y 16
#define UMV_EXPAND_UV 8 // expanding for Unrestricted MV in each direction
#define Y_START (UMV_EXPAND_Y * PITCH + UMV_EXPAND_Y)
#define UV_START (UMV_EXPAND_UV * PITCH + UMV_EXPAND_UV)
#define INSTANCE_DATA_FIXED_SIZE 512
#define BLOCK_BUFFER_SIZE PITCH*8 ////// 8*8*4*6
#define FILTER_BLOCK_BUFFER_SIZE 8*8 // 64 bytes for 8x8 block of U8
#define BLOCK_BUFFER_OFFSET (6*8) // New
typedef struct {
U32 X32_YPlane; /* X32_-pointer to Y, V, and U planes */
U32 X32_VPlane; /* Base plus offset is 32-bit aligned for */
U32 X32_UPlane; /* all planes */
} YUVFrame;
#define SRC_FORMAT_QCIF 0
#define SRC_FORMAT_CIF 1
typedef struct {
/* Here's the data about the frame shape and location */
YUVFrame CurrFrame; /* Current frame */
YUVFrame PrevFrame; /* Previous frame */
YUVFrame PBFrame; /* frame to hold B blocks for H.263 */
YUVFrame DispFrame; /* current frame being displayed */
YUVFrame PostFrame; /* Buffer for post process and color convert */
U8 * p16InstPostProcess; /* Segment containing PostFrm and ArchFrm */
LPVOID a16InstPostProcess; /* Original alloc'd pointer for Post/ArchFrm.
* p16InstPostProcess is a16InstPostProcess
* rounded up to a 32-byte boundary.
*/
U32 uFrameHeight; /* Actual dimensions of image. */
U32 uFrameWidth;
U32 uYActiveHeight; /* Dimensions of image for which blocks are */
U32 uYActiveWidth; /* actually encoded. I.e. height and width */
U32 uUVActiveHeight; /* padded to multiple of eight */
U32 uUVActiveWidth;
U32 uSz_VUPlanes; /* Space allocated for V and U planes */
U32 uSz_YPlane; /* Space allocated for Y plane */
U32 uSz_YVUPlanes; /* Space allocated for all planes */
/************************************************************************/
/* These three fields are needed for implementing Snapshot. */
U32 SnapshotRequest; /* Flags defined below */
HANDLE SnapshotEvent; /* Event for synchronization of Snapshot */
LPVOID SnapshotBuffer; /* This is the buffer where Snapshot goes */
/************************************************************************/
/* The data pointed to below is NOT instance specific. On 16-bit Windows
it is copied to the per-instance data segment. On 32-bit Windows, it
is in the one and only data segment, and is just pointed to here. */
U32 uMBBuffer; /* storage for a block */
U32 uFilterBBuffer; /* storage for a block after loop filter */
U32 X16_BlkDir; /* Ptr array of type T_BlkDir */
U32 X16_BlkActionStream; /* Params for each block */
X32 X32_BEFDescr; /* Catalogs eagerness & willingness to BEF */
X32 X32_BEFDescrCopy; /* Address of copy of BEFDescr in BEF seg */
X32 X32_BEFApplicationList; /* List of blocks to do Block Edge Filter */
U32 X32_BitStream; /* Huffman encoded bitstream for one frame */
U32 uSizeBitStreamBuffer; /* Number of bytes allocated for this frame */
U32 uSrcFormat; /* Picture header information */
U32 uPrevSrcFormat;
U32 uTempRef;
U32 uBFrameTempRef;
U32 uPQuant;
U32 uDBQuant;
U16 bSplitScreen;
U16 bCameraOn;
U16 bFreezeRelease;
U16 bKeyFrame;
U16 bUnrestrictedMotionVectors;
U16 bArithmeticCoding;
U16 bAdvancedPrediction;
U16 bPBFrame;
U16 bCPM;
U16 bReadSrcFormat;
U16 bHiResStill;
U16 bUnused;
U32 uGroupNumber; /* GOB header information */
U32 uGOBFrameID;
U32 uGQuant;
U16 bFoundGOBFrameID;
U16 bCoded; /* MB header information */
U32 uMBA;
U32 uMBType;
U32 uCBPC;
U32 uCBPY;
U32 uDQuant;
U32 uMQuant;
I8 i8MVDH;
I8 i8MVDV;
U32 uCBP;
I16 i16LastMBA;
U16 bPrevFrameLost; /* Flag affecting temporal filter */
U32 Sz_BitStream; /* Space allocated for copy of BitStream */
U32 Ticker; /* Frame counter */
U16 ColorConvertor; /* Index of color convertor to use */
int CCOutputPitch; /* Pitch for color converted output frame */
U32 CCOffsetToLine0; /* Offest to first line of color conv frame */
U16 DecoderType; /* Pick from H263, YUV9 */
X16 X16_LumaAdjustment; /* Table to adjust brightness and contrast */
X16 X16_ChromaAdjustment; /* Table to adjust saturation */
/* The control code points to the flags with pointer to a BOOL */
BOOL bAdjustLuma; /* Set if adjusting brightness and contrast */
BOOL bAdjustChroma; /* Set if adjusting saturation */
U16 BrightnessSetting; /* Value used to build adjustment tables */
U16 ContrastSetting; /* Value used to build adjustment tables */
U16 SaturationSetting; /* Value used to build adjustment tables */
U16 SuppressChecksum; /* Flag indicates if should skip checksum */
U16 iAPColorConvPrev;
LPVOID pAPInstPrev; /* Handle PostFrm and ArchFrm for prev AP */
// rearch
X32 X32_InverseQuant; // NEW
X32 X32_pN; // NEW
X32 X32_uMBInfoStream; // PB-NEW
// rearch
/* Timing Statistics Variables */
X32 X32_DecTimingInfo; /* Offset to */
U32 uStatFrameCount; /* statistics frame counter */
/* The following are needed in lower level routines */
int bTimingThisFrame;
U32 uStartLow;
U32 uStartHigh;
//#ifdef LOSS_RECOVERY
I32 iVerifiedBsExt;
I32 iValidBsExt;
void *pBsTrailer;
void *pBsInfo;
U32 uNumOfPackets;
//#endif
/* Options */
int bForceOnAspectRatioCorrection;
int bUseBlockEdgeFilter;
} T_H263DecoderCatalog;
/////////////////////////////////////////////////////////////////////////////
// Snapshot request flags, Ben - 09/25/96 //
#define SNAPSHOT_REQUESTED 0xFFFFFFF0 //
#define SNAPSHOT_COPY_STARTED 0xFFFFFFEF //
#define SNAPSHOT_COPY_FINISHED 0xFFFFFFEE //
#define SNAPSHOT_COPY_REJECTED 0xFFFFFFED //
/////////////////////////////////////////////////////////////////////////////
// rearch
// ?? U32 or U8??
typedef struct { // NEW
U32 dInverseQuant; // NEW
U32 dTotalRun; // NEW
} T_IQ_INDEX; // NEW
/* MBInfo
*
* A stream of T_MBInfo structs provides a place to hold information
* about the macroblocks gathered during the first pass so it can
* be used during the second pass for B-frame bi-directional motion
* prediction. Each struct deals with one macroblock.
*/
typedef struct { // PB-NEW
I8 i8MBType; // AP-NEW added by Raj
I8 i8MVDBx2;
I8 i8MVDBy2;
} T_MBInfo; // PB-NEW
// rearch
/* Block Type defines
*/
#define BT_INTRA_DC 0 // Intra block without TCOEFF
// assembly code assumes INTRA_DC is zero
#define BT_INTRA 1 // Intra block
#define BT_INTER 2 // Inter block
#define BT_EMPTY 3 // Inter block without TCOEFF
#define BT_ERROR 4
/* T_BlkAction
*
* A stream of T_BlkAction structs provides information about the blocks to
* be processed for a slice. Each struct deals with one block.
*/
typedef struct {
U8 u8BlkType; /* block type */
I8 i8MVX; /* horizontal motion - mult by two for half pel */
I8 i8MVY; /* vertical motion - mult by two for half pel */
/* rename to u8Quant */
U8 u8Quant; /* quantization level for this block */
U32 pCurBlock; /* current image. */
U32 pRefBlock; /* reference image. */
U32 pBBlock; /* B block image */
U32 uBlkNumber; /* for debugging */
} T_BlkAction;
typedef struct {
X32 X32_BlkAddr; /* Addr of block in current frame buffer. */
} T_BlkDir;
#ifdef WIN32
#else
/* Return offsets for these structures. */
U32 FAR H263DOffset_DequantizerTables ();
/* Return size of fixed-size tables at start of instance data. */
U32 FAR H263DSizeOf_FixedPart();
#endif
X32 FAR ASM_CALLTYPE DecodeVLC (
U8 FAR *P16Instance, /* Base of instance data. */
X16 X16_VLCStateTrans, /* Offset to State Transition tbl. */
U16 FirstBitPosition, /* a.k.a. first state number. */
X32 X32_SliceBase, /* Offset to Stream to decode. */
X16 X16_CodeBookStream); /* Offset to place to put output. */
#ifdef WIN32
/*IN FAR ASM_CALLTYPE BlkCopy (
void * SourceAddr,
void * DestinationAddr,
U32 TransferLength);
*/
#else
/*
IN FAR ASM_CALLTYPE BlkCopy (
X32 SourceAddr,
unsigned int SourceSegNum,
X32 DestinationAddr,
unsigned int DestinationSegNum,
U32 TransferLength);
*/
#endif
void FAR ASM_CALLTYPE MassageYVU9Format (
U8 FAR * P16Instance, /* Base of instance data */
U8 FAR * InputImage); /* Address of input YUV9 image */
X32 FAR ASM_CALLTYPE DecodeSlice (
U8 FAR * P16Instance, /* Base of instance data */
U16 NumberOfMacroBlkRows, /* Number of rows in slice */
U16 MacroBlkRowNum); /* First row in slice */
void FAR ASM_CALLTYPE DequantizeAndInverseSlant (
U8 FAR * P16Instance, /* Base of instance data */
X32 BlkCodePtr, /* Offset to Block Codes */
X16 X16_BlkActionStream, /* Offset to stream of descriptors */
X16 X16_DQMatrices); /* Offset to the 63 DQ matrices */
extern "C" {
void FAR ASM_CALLTYPE FrameCopy (
HPBYTE InputPlane, /* Address of input data. */
HPBYTE OuptutPlane, /* Address of output data. */
UN FrameHeight, /* Lines to copy. */
UN FrameWidth, /* Columns to copy. */
UN Pitch); /* Pitch. */
void FAR ASM_CALLTYPE FrameMirror (
HPBYTE InputPlane, /* Address of input data. */
HPBYTE OuptutPlane, /* Address of output data. */
UN FrameHeight, /* Lines to copy. */
UN FrameWidth, /* Columns to copy. */
UN Pitch); /* Pitch. */
};
#endif