Leaked source code of windows server 2003
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58 lines
975 B

/*++
Copyright (c) 1995-1996 Microsoft Corporation
Module Name:
bufpool.h
Abstract:
The class defined here manages a pool of fixed-size buffers that are typically used
for network packets or sound buffers.
--*/
#ifndef _BUFPOOL_H_
#define _BUFPOOL_H_
#include <pshpack8.h> /* Assume 8 byte packing throughout */
class BufferPool
{
private:
BOOL m_fInitialized;
ULONG m_cbSizeBuf;
UINT m_cBufAlloc;
UINT m_cBufFree;
PVOID m_pAlloc;
PVOID m_pBufFree;
// intra-process/inter-thread synchronization
CRITICAL_SECTION m_CritSect;
private:
void _Construct ( void );
void _Destruct ( void );
public:
BufferPool ( void );
~BufferPool ( void );
HRESULT Initialize ( UINT uBuf, ULONG cbSizeBuf );
PVOID GetBuffer ( void );
void ReturnBuffer ( PVOID pBuf );
ULONG GetMaxBufferSize ( void );
void Release ( void );
};
#include <poppack.h> /* End byte packing */
#endif // _BUFPOOL_H_