Leaked source code of windows server 2003
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49 lines
1.4 KiB

#ifndef _NETMEETINGCP_H_
#define _NETMEETINGCP_H_
#include <NmDispid.h>
template <class T>
class CProxy_INetMeetingEvents : public IConnectionPointImpl<T, &DIID__INetMeetingEvents, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
VOID Fire_ConferenceStarted()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(DISPID_ConferenceStarted, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
VOID Fire_ConferenceEnded()
{
T* pT = static_cast<T*>(this);
int nConnectionIndex;
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
DISPPARAMS disp = { NULL, NULL, 0, 0 };
pDispatch->Invoke(DISPID_ConferenceEnded, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
}
}
}
};
#endif