Leaked source code of windows server 2003
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// File: refcount.h
#ifndef _REFCOUNT_H_
#define _REFCOUNT_H_
// RefCount destructor callback function
typedef void (*OBJECTDESTROYEDPROC)(void);
VOID STDMETHODCALLTYPE DLLObjectDestroyed(void);
VOID DllLock(void);
//////////////////////////////////////////////////////////////////////////
class RefCount
{
private:
ULONG m_ulcRef;
OBJECTDESTROYEDPROC m_ObjectDestroyed;
#ifdef DEBUG
BOOL m_fTrack;
#endif
void Init(OBJECTDESTROYEDPROC ObjectDestroyed);
public:
RefCount();
RefCount(OBJECTDESTROYEDPROC ObjectDestroyed);
// Virtual destructor defers to destructor of derived class.
virtual ~RefCount(void);
// IUnknown
ULONG STDMETHODCALLTYPE AddRef(void);
ULONG STDMETHODCALLTYPE Release(void);
#ifdef DEBUG
VOID SetTrack(BOOL fTrack) {m_fTrack = fTrack;}
#endif
};
DECLARE_STANDARD_TYPES(RefCount);
// Special version of the above that calls our standard Dll locking functions
class DllRefCount : public RefCount
{
public:
DllRefCount() : RefCount(&DLLObjectDestroyed) {DllLock();}
~DllRefCount(void) {};
};
#endif /* _REFCOUNT_H_ */