Leaked source code of windows server 2003
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/*
* refcount.cpp - RefCount class implementation.
*
* Taken from URL code - essentially identical to DavidDi's original code
*
* Created: ChrisPi 9-11-95
*
*/
/* Headers
**********/
#include "precomp.h"
#include "clrefcnt.hpp"
/****************************** Public Functions *****************************/
#ifdef DEBUG
BOOL IsValidPCRefCount(PCRefCount pcrefcnt)
{
// m_ulcRef may be any value.
return(IS_VALID_READ_PTR(pcrefcnt, CRefCount) &&
(! pcrefcnt->m_ObjectDestroyed ||
IS_VALID_CODE_PTR(pcrefcnt->m_ObjectDestroyed, OBJECTDESTROYEDPROC)));
}
#endif
/********************************** Methods **********************************/
RefCount::RefCount(OBJECTDESTROYEDPROC ObjectDestroyed)
{
DebugEntry(RefCount::RefCount);
/* Don't validate this until after initialization. */
ASSERT(! ObjectDestroyed ||
IS_VALID_CODE_PTR(ObjectDestroyed, OBJECTDESTROYEDPROC));
m_ulcRef = 1;
m_ObjectDestroyed = ObjectDestroyed;
DBGAPI_REF("Ref: %08X c=%d (created)", this, m_ulcRef);
ASSERT(IS_VALID_STRUCT_PTR(this, CRefCount));
DebugExitVOID(RefCount::RefCount);
return;
}
RefCount::~RefCount(void)
{
DebugEntry(RefCount::~RefCount);
ASSERT(IS_VALID_STRUCT_PTR(this, CRefCount));
// m_ulcRef may be any value.
DBGAPI_REF("Ref: %08X c=%d (destroyed)", this, m_ulcRef);
if (m_ObjectDestroyed)
{
m_ObjectDestroyed();
m_ObjectDestroyed = NULL;
}
ASSERT(IS_VALID_STRUCT_PTR(this, CRefCount));
DebugExitVOID(RefCount::~RefCount);
return;
}
ULONG STDMETHODCALLTYPE RefCount::AddRef(void)
{
DebugEntry(RefCount::AddRef);
ASSERT(IS_VALID_STRUCT_PTR(this, CRefCount));
ASSERT(m_ulcRef < ULONG_MAX);
m_ulcRef++;
DBGAPI_REF("Ref: %08X c=%d (AddRef)", this, m_ulcRef);
ASSERT(IS_VALID_STRUCT_PTR(this, CRefCount));
DebugExitULONG(RefCount::AddRef, m_ulcRef);
return(m_ulcRef);
}
ULONG STDMETHODCALLTYPE RefCount::Release(void)
{
ULONG ulcRef;
DebugEntry(RefCount::Release);
ASSERT(IS_VALID_STRUCT_PTR(this, CRefCount));
if (EVAL(m_ulcRef > 0))
m_ulcRef--;
ulcRef = m_ulcRef;
DBGAPI_REF("Ref: %08X c=%d (Release)", this, m_ulcRef);
if (! ulcRef)
delete this;
DebugExitULONG(RefCount::Release, ulcRef);
return(ulcRef);
}