Leaked source code of windows server 2003
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65 lines
1.3 KiB

#include "precomp.h"
#include "atlbase.h"
#include "resource.h"
#include "clcnflnk.hpp"
#include "launstub.h"
#define DISPLAYNAME_STRING _T( "+displayName=" )
void WINAPI NewMediaPhone( HWND hwndParent,
HINSTANCE hinst,
PSTR pszCmdLine,
int nShowCmd)
{
CULSLaunch_Stub MyLaunchStub;
ULS_HTTP_RESP br;
if(SUCCEEDED(MyLaunchStub.ParseUlsHttpRespFile(pszCmdLine, &br)))
{
long l = lstrlen( br.szIPAddress ) + 1; // We will always have an IP address
if(br.pszUID)
{
l += lstrlen(DISPLAYNAME_STRING);
l += lstrlen(br.pszUID);
}
LPTSTR sz = new TCHAR[l];
if( sz != NULL )
{
lstrcpy( sz, br.szIPAddress );
if(br.pszUID)
{
lstrcat( sz, DISPLAYNAME_STRING );
lstrcat( sz, br.pszUID );
}
shellCallto(sz, true);
delete [] sz;
}
MyLaunchStub.FreeUlsHttpResp(&br);
}
}
//--------------------------------------------------------------------------//
// CallToProtocolHandler. //
//--------------------------------------------------------------------------//
extern "C"
void
WINAPI
CallToProtocolHandler
(
HWND ,//parent,
HINSTANCE ,//instance,
PSTR commandLine,
int //cmdShow
){
shellCallto( commandLine, true );
} // End of CallToProtocolHandler.