Leaked source code of windows server 2003
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72 lines
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!ifndef ROOT
ROOT=$(MAKEDIR:\ui\wb32stub=)
!endif
!ifndef DEVROOT
DEVROOT=$(ROOT)\dev
!endif
!include $(DEVROOT)\common.inc
MAJORCOMP=ui
MINORCOMP=wb32stub
TARGETNAME=wb32
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=PROGRAM
# Don't use any C runtime on i386 retail builds
!if "$(FREEBUILD)" == "1"
! if $(386)
!UNDEF USE_MSVCRT
!UNDEF USE_LIBCMT
USE_SYSDLL=1
! endif
!endif
# Entry point
!if "$(FREEBUILD)" == "1"
UMENTRYABS = main
! else
UMENTRY = winmain
!endif
386_STDCALL = 1
TARGETLIBS=\
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib
#
# Parameters for MIDL
#
IDL_TYPE=ole
PASS0_HEADERDIR = $(ROOT)\ui\wb32stub\$(O)
PASS0_SOURCEDIR = $(ROOT)\ui\wb32stub\$(O)
MIDL_TLBDIR = $(ROOT)\ui\wb32stub\$(O)
MIDL_UUIDDIR = $(ROOT)\ui\wb32stub\$(O)
#
# List of sources
#
SOURCES=\
imsconf3.idl\
imsconf3_i.c\
SDKInternal.idl\
SDKInternal_i.c\
wb32stub.cpp \
res.rc
CONDITIONAL_INCLUDES = \
macocidl.h \
macwin32.h \
rpcerr.h \
rpcmac.h \
winwlm.h \
macname1.h \
macname2.h \
macpub.h \
macapi.h